WoodMan
Posts: 1345
Joined: 6/2/2010 From: Ol' Blighty Status: offline
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Ned, the leaders vary, in my only long game in Legends so far I went through 4 leaders in about 25 years (as a Republic). The third guy totally sucked Towards the end of their term they are usually quite good. He was just starting to get decent when his term ended, but he had so many negatives he wasn't a touch on the others. Careful raising your taxes after a leader change, in a Republic at least when a new leader is elected you get a boost in happiness which goes away, also if one leader is good and he is replaced by a less talented fellow (almost certainly will be at the start of his career) you may have to lower your taxes to adjust. I had 16+ Happy on all my taxed colonies and a new guy came in, I forgot to change the taxes and next time I looked they were all +1, +2 etc, phew, narrowly avoided some rebellions I guess Encountered SilverMist a few times, usually its an explorationship and I flee, careful the SilverMist is fast!!! Makes sure you get your ship out of there pronto! Also, for your info, a fleet of 2 Capitals and 4 Cruisers, each capital having 1 Ion Cannon onboard, was enough for me to take down a single SilverMist in a matter of seconds. It was so fast though it left one of the Cruiser crippled.
< Message edited by WoodMan -- 11/23/2011 10:43:48 PM >
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"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
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