Malevolence
Posts: 1781
Joined: 4/3/2010 Status: offline
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quote:
ORIGINAL: martok quote:
ORIGINAL: Malevolence who's to say I can't drop a mining station inside someone else's sphere if I want. if you're strong enough to remove it go ahead and try. the brinksmanship and escalation is missing given the rules and insistance on total war or total peace. I strongly disagree. It's the "brinksmanship and escalation" (as you put it -- personally, I call it bulls***) that I can't stand. I still have just vanilla DW, and whenever another race colonizes or builds a mine that's clearly in my sphere of influence more than their own (and/or is obviously closer to mine), it drives me up a wall. It feels very "gamey" to me, and detracts from what is otherwise a great sense of immersion. Maybe the SOI introduced in Legends is also gamey in a different way. However, from what has been said about this feature so far, it "feels" right....or at the very least, more right than my neighbors being able to build a shed on my proverbial front lawn! I respect your opinion. In fact, my personal games are large sandboxes with few starting races. No goals at all. That said if you think it's "gamey", it's gamey in way that supports a real suspension of disbelief... "US warships head for South China Sea after standoff"
< Message edited by Malevolence -- 12/7/2011 9:13:03 PM >
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Nicht kleckern, sondern klotzen! *Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.
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