Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Fleets Are Disobeying Orders

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Fleets Are Disobeying Orders Page: [1]
Login
Message << Older Topic   Newer Topic >>
Fleets Are Disobeying Orders - 12/11/2011 12:05:36 PM   
Krasny

 

Posts: 315
Joined: 7/3/2003
Status: offline
Fleets that I have set to defence, range system are flying to other sectors.

How do I stop them from doing this?

_____________________________

Post #: 1
RE: Fleets Are Disobeying Orders - 12/11/2011 12:18:27 PM   
J HG T


Posts: 1093
Joined: 5/14/2010
From: Kiadia Prime
Status: offline
K, I assume you haven't set the posture for the fleet so check the posture of the fleet. Had this same problem in my current game and it was fixed when I set posture to "system".
The fleets seem to have two range settings now: The engagement range (top right corner of the info screen) and the posture range (at the bottom of the info screen).
Hope this helped.


_____________________________

Nothing is impossible, not if you can imagine it!
"And they hurled themselves into the void of space with no fear."

(in reply to Krasny)
Post #: 2
RE: Fleets Are Disobeying Orders - 12/11/2011 12:30:00 PM   
Krasny

 

Posts: 315
Joined: 7/3/2003
Status: offline
I set posture to defence and set range to system.

And took them OFF automatic.

The icon in the top right of the info screen gets me the diplomacy window.


_____________________________


(in reply to J HG T)
Post #: 3
RE: Fleets Are Disobeying Orders - 12/11/2011 12:35:30 PM   
Gelatinous Cube


Posts: 696
Joined: 10/26/2011
Status: offline
Fleet posture doesn't really do anything if your fleet is on manual.

If they are on Auto, they will leave their posts to refuel and retrofit, and then go BACK and resume posture. If the fleet has a home base but is on manual, it will leave whereever it is at to refuel (once idle and low on fuel) and then go back to its home base.

There's probably some more nuance in there, but that's off the top of my head.

< Message edited by Gelatinous Cube -- 12/11/2011 12:37:08 PM >

(in reply to Krasny)
Post #: 4
RE: Fleets Are Disobeying Orders - 12/11/2011 2:00:57 PM   
Krasny

 

Posts: 315
Joined: 7/3/2003
Status: offline
OK, let me put it another way, why are ships that aren't set to automatic, doing their own thing?

They're making attacks on systems, moving away from system I ordered them to move to, and turning my current war into a total pig's ear.

AND THEY'RE ALL OFF AUTOMATION!!!!!!!

EDIT: I've only been getting this since installing the latest beta.

< Message edited by Krasny -- 12/11/2011 2:07:30 PM >


_____________________________


(in reply to Gelatinous Cube)
Post #: 5
RE: Fleets Are Disobeying Orders - 12/11/2011 3:59:35 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Hi Krasny,

First, please make sure you are running 1.7.0.6, which is now the first official update.

Second, fleets on manual with fleet postures will still follow those fleet postures. If you are seeing fleets doing something that you cannot explain, please upload a save file for us. Fleet postures are new with Legends and it's possible there are some issues we missed.

Regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Krasny)
Post #: 6
RE: Fleets Are Disobeying Orders - 12/11/2011 5:29:57 PM   
Krasny

 

Posts: 315
Joined: 7/3/2003
Status: offline
quote:

Second, fleets on manual with fleet postures will still follow those fleet postures.


I was using the last beta. I uninstalled DW and installed with the official patch. Too late to tell if it helps matters, since I got a CTD, which is a first for DW.

Erik, would you mind elaborating on the last quote? I was under the impression that manual fleets did nothing, and automated fleets behaved according to postures.





_____________________________


(in reply to Erik Rutins)
Post #: 7
RE: Fleets Are Disobeying Orders - 12/11/2011 10:28:34 PM   
DrApostle

 

Posts: 59
Joined: 12/8/2010
Status: offline
Does the home base matter in this? I know that in the map overlay, the fleet disposition is based on the home base of the fleet, not the actual location of the fleet.

(in reply to Krasny)
Post #: 8
RE: Fleets Are Disobeying Orders - 12/12/2011 3:50:47 PM   
Jerkface

 

Posts: 28
Joined: 12/6/2011
Status: offline
Just some more information.  I put all my fleets on manual, attack, and system.  Sometimes they still move out of system for unknown reasons, and most of the time, only or two ships will respond to a pirate incursion.  Sometimes, no ships respond.  Usually all of them just stay parked and do nothing.  They dont refuel or attack unless I tell them too. 

The desired behavior is...stay in the system, and attack anything in it.  Should I set them to auto, attack, and system?

(in reply to DrApostle)
Post #: 9
RE: Fleets Are Disobeying Orders - 12/12/2011 4:12:43 PM   
Spacecadet

 

Posts: 1780
Joined: 4/18/2010
Status: offline
quote:

ORIGINAL: DrApostle

Does the home base matter in this? I know that in the map overlay, the fleet disposition is based on the home base of the fleet, not the actual location of the fleet.



This is one of my thoughts as well, especially if you have auto upgrade on.


If you have you Fleet on Manual and they are set to Attack System Targets, they should engage any enemy in the System.
As for sending only a few ships for Pirate engagements, that's determined by the Overmatch setting in an Options sub menu.





< Message edited by Spacecadet -- 12/12/2011 4:13:05 PM >

(in reply to DrApostle)
Post #: 10
RE: Fleets Are Disobeying Orders - 12/12/2011 11:12:44 PM   
pcoud

 

Posts: 40
Joined: 3/10/2011
Status: offline
@jerkface: funny how different people may interpret the same thing in two opposite ways: I have the exact same desired behaviour as you, but I set my fleets on manual, defend, system. You say: attack anyone that comes in, I say: defend against incoming threats. And by the way, what is the difference? It seems to be working rather well for me, so maybe you can give it a try.

My understanding of the attack posture is more when you want your fleets to move into ennemy territory and attack. Attacking is an action, defending a reaction. When you are "attacking" an ennemy that entered into your system, you are actually defending, in my opinion.

Anyway, fleet and ship behaviour is very confusing: you have individual ships engagement stances, fleet engagement stances, fleet postures, manual vs auto, the default engagement stances in the empire settings, the attack overmatch, and behaviour that is dictated by the ship design itself...
I really wish Erik or Eliott could someday spend some time in explaining at least how it is intended to work (as Erik said just above, it is maybe not working as intended), as we all feel we have a powerful tool, but very few seem to be able to properly use it.

(in reply to Jerkface)
Post #: 11
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Fleets Are Disobeying Orders Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.344