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Bug with legendary Pirates found

 
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Bug with legendary Pirates found - 12/12/2011 1:39:54 AM   
Gray Death


Posts: 59
Joined: 5/4/2007
From: Germany
Status: offline
Hello,

I found a bug concerning the legendary pirates. As I wrote in an other thread, I would test a Devastation Pulse Capital Ship against the homebase of the legendary pirates. so far so good...

The Ship attacks the bases, but with every second pulse I get the message that I destroyed their home base, which is obviously not the case, because I only damaged the shields so far. But somehow it triggers the event, and now I´m got overflooded with advanced techs.






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RE: Bug with legendary Pirates found - 12/12/2011 10:03:46 AM   
elliotg


Posts: 3597
Joined: 9/10/2007
Status: offline
I'm unable to reproduce this problem. Do you have a savegame from some time prior to this event?

Thanks
Elliot

(in reply to Gray Death)
Post #: 2
RE: Bug with legendary Pirates found - 12/15/2011 11:59:38 PM   
Stormy Fairweather

 

Posts: 66
Joined: 7/1/2011
Status: offline
Hit a legendary pirate base with an area weapon, any weapon seems to do this. I have a save, but I have tweaked the race settings a bit, would you need my modded files to run the save? I have seen this glitch pop up several times, so don't think you would have much trouble reproducing it.

(in reply to elliotg)
Post #: 3
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