Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: 1st oct 1944 Shidens ONLINE!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: 1st oct 1944 Shidens ONLINE! Page: <<   < prev  197 198 [199] 200 201   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: 1st oct 1944 Shidens ONLINE! - 1/23/2012 8:20:50 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
IRL the Soviets did invade but did not stay. How would this hypothetical scenario be different?

(in reply to Chickenboy)
Post #: 5941
RE: 1st oct 1944 Shidens ONLINE! - 1/23/2012 8:23:10 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline
Oh? So, the Japanese partnered with XOM a few years ago and are developing their oil fields on Sakhalin island and everything is as it once was in the Northern Kuriles post-war?

ETA: Also, perhaps an Early Soviet activation would have gotten them 'used to the idea' of additional permanent hegemony. Instead of really only being involved in the Pacific war for a month, think they may have had a chance to develop additional 'designs' over the Far East if they had been involved for, say, 12 months? Cause I do.

< Message edited by Chickenboy -- 1/23/2012 8:30:54 PM >


_____________________________


(in reply to witpqs)
Post #: 5942
RE: 1st oct 1944 Shidens ONLINE! - 1/23/2012 8:31:47 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: Chickenboy

Oh? So, the Japanese partnered with XOM a few years ago and are developing their oil fields on Sakhalin island and everything is as it once was in the Northern Kuriles post-war?


On the mainland!

And in this alternate omniverse (hey - it's not the real universe so I can call it anything I want to) the Soviets will not be invading any of the bases the other Allies have already conquered.

IRL the US occupied Japan, and the SU still pulled back on the mainland. No reason to believe they would not do so in the GJ/Rader Omniverse.

At this point in the timeline the SU is weaker than Aug '45 when they Activated IRL.

I just don't see a political cost to the Allies. It is not as if forces are being diverted from Europe that would tick off Stalin. The Omniverse Stalin is just as ticked off with the timetable of the invasion of Normandy as his real life counterpart.

(in reply to Chickenboy)
Post #: 5943
RE: 1st oct 1944 Shidens ONLINE! - 1/23/2012 8:35:20 PM   
Alpha77

 

Posts: 2116
Joined: 9/24/2010
Status: offline
Ah long time no read.....

I see you landed on Hokaido also, nice coincidence. 

I did the same, but vs. the dreaded AI   They had not near enough troops to defend the place.
Will see how it works with HONSHU, a my recon suggests the northernmost tip is only quite lightly defended - some mean coasal batteries however.....

Here are some notes for this Allied vs. AI campaign which is now in mid June of 1944:

http://www.matrixgames.com/forums/tm.asp?m=2595850

OT off.


Btw: The B29s are a PITA aren´t they ? They need to be grounded complety 2 days and fly 1 day or so. Depending on the damage they received of course.  However I see they can be usefull. Maybe I´ll try a strat bomb campaign also vs. the AI. But I might use the B24J more, they are really more usefull imo. Also have some B17s left (enough for ca. 7 or 8 squdrs.)...

(in reply to Captain Cruft)
Post #: 5944
RE: 1st oct 1944 Shidens ONLINE! - 1/23/2012 8:37:00 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: Chickenboy

ETA: Also, perhaps an Early Soviet activation would have gotten them 'used to the idea' of additional permanent hegemony. Instead of really only being involved in the Pacific war for a month, think they may have had a chance to develop additional 'designs' over the Far East if they had been involved for, say, 12 months? Cause I do.


No. IRL they saw China and North Korea as buffers, and worked with proxy states like North Vietnam and others around the world for what the hard liners perceived as their interests. And I'm not at all convinced that an invasion of Japan as early as in this contest would have caused them to Activate.

(in reply to Chickenboy)
Post #: 5945
RE: 1st oct 1944 Shidens ONLINE! - 1/23/2012 9:04:02 PM   
hades1001

 

Posts: 977
Joined: 12/17/2007
Status: offline
In 1941, Soviet was crying for a second from on the French Coast. But I doubt Soviet still welcome the Normandy on 1945. For post war considerations, Soviet probably prefer to take out Germany by itself. But Allied still landed at Normandy.

In GJ and Radars's game, the Japs may loss a part of naval superiority but it's still holding air superiority(both quality and quantity). And it's amazing how Radar can keep up his pilot training after all those losses.

True that Allied have landed at Hokkaido, but Allied is far from claiming victory and even the future of the war is unclear yet. At this moment, any help will be welcomed, even if it's from the Soviet Union.
I guess there is no other to activate Russian but it should be reasonable if Allied require help and Soviet respond.

(in reply to Captain Cruft)
Post #: 5946
RE: 1st oct 1944 Shidens ONLINE! - 1/23/2012 9:52:17 PM   
Crackaces


Posts: 3858
Joined: 7/9/2011
Status: offline

quote:

ORIGINAL: hades1001

In 1941, Soviet was crying for a second from on the French Coast. But I doubt Soviet still welcome the Normandy on 1945. For post war considerations, Soviet probably prefer to take out Germany by itself. But Allied still landed at Normandy.

In GJ and Radars's game, the Japs may loss a part of naval superiority but it's still holding air superiority(both quality and quantity). And it's amazing how Radar can keep up his pilot training after all those losses.

True that Allied have landed at Hokkaido, but Allied is far from claiming victory and even the future of the war is unclear yet. At this moment, any help will be welcomed, even if it's from the Soviet Union.
I guess there is no other to activate Russian but it should be reasonable if Allied require help and Soviet respond.


Hmmmm .. I can imagine that Roosevelt strokes out early and the election of 1944 goes in a different direction ... Instead of a Pressident willing to sell us out in the name of getting along .. we get a President who favors total American Domination Tomas E. Dewey was well supported by US Military, and MacArthur in particular. There was a feeling of not chaging horses midstream during a war but an early stroke would have solved that problem. Plus Truman was not a popular lot in 1944 ...

The Soviets are streamrolling over the Ukrane right now and I would agree they would simply be togher negotations for the division of Europe, and no simple line drawn at the 38th pararell ... I would suppose that Stalin would unleash the lions and take Fusan along with a lot of China ...


(in reply to hades1001)
Post #: 5947
RE: 1st oct 1944 Shidens ONLINE! - 1/23/2012 10:01:33 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
In few minutes i will discuss on skype (our first conference call) with Rader the tests i made about night bombing...

(in reply to Crackaces)
Post #: 5948
RE: 1st oct 1944 Shidens ONLINE! - 1/23/2012 11:02:16 PM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline

quote:

ORIGINAL: castor troy


quote:

ORIGINAL: Crackaces

quote:

ORIGINAL: castor troy


quote:

ORIGINAL: Gräfin Zeppelin


quote:

ORIGINAL: hades1001

Am I the first one to express my surprise about 14 months earlier production of one Japs best fighters?

How the hell did Radar achieve this? This is way off the balance chart now. 14 months!

If I remember right their game had a bug which made this happen and is solved now. R&D facory contributed points if repaired or not.


According to n1849123 this is no bug but has always been possible if you know how to. And I have not heard about it being changed, of course, I may not have heard everything.


If I am reading the question correctly ... According to Michealm this was a bug and is fixed ..

[1108q4]
Fixed Restored fully repaired factory needed before R&D starts [MEM]


IIRC Damian found a way to still do it and this had nothing to do with non repaired factories. I could be wrong but that was my last info.

Moi ?
Won't hijack too much ...

Yes still possible to get a year or so early on some of the models. Same is possible in witp, AE, realistic or non-realistic, latest beta or 1106i etc. With the right knowledge of course ;-)

There was a beta some time back which had a flaw which allowed factories not fully repaired to provide points toward R&D. That was stamped on long ago.

I've been saying for a long time that it is still too easy to achieve this.
It's too easy to repair R&D factories (OK OK so it seems pretty hard for newbies but focus 10*30 factories and given enough time ... ), coupled with R&D bonus points provided from large engine production(Yes it's true!), stretched even further with the free upgrade to fully repaired factories along the path (not that that happened in this case) and you've got a recipe for a year+ advancement.

I've written what changes I'd like to make elsewhere - so I won't turn this into an R&D debate.

In the end, the Allies have so much ... used effectively - I don't see this as a gamebreaker but it's just not realistic enough for my tastes.

About to fly out of Incheon

_____________________________


(in reply to castor troy)
Post #: 5949
RE: 1st oct 1944 Shidens ONLINE! - 1/23/2012 11:30:00 PM   
beppi

 

Posts: 382
Joined: 3/11/2004
From: Austria
Status: offline

quote:

ORIGINAL: GreyJoy

In few minutes i will discuss on skype (our first conference call) with Rader the tests i made about night bombing...


Actually there were a some changes in the different beta patches related to night bombing and currently i think there are no really systematic tests of it. It seems that it is quite "historic" right now. If possible agree on a "flexible" 10k rule. In case of hyper emergency you can still shift it to 15k or even 20k.

What currently is seriously lacking is the requirements of night fighters of the japanese. If you have a solid 300 night fighters in production and a 1500 of them distributed along the different bases even with the old rules you could seriously reduce the effect of night bombing. But with your current HR there is no real focus on defense against night bombing. So Raeder can put most of his flak on the beachheads, he can focus on dayfighers only and so on. That even shifts the odds more against you.

But more or less i still see no real way to achieve anything major in northern japan in the next few months. Until the F4U-1D the P51-D and then the P47-N comes online you have a problem with fighters. F6F just suck that late, even without the Shiden. Even the F4U-1D and the P51-D will no really match the Shiden but at least you get them in good numbers.

You did a good move and showed the audience quite a nice specacel, but right now, even with a serious night bombing campaing i do not see a chance to conquer tokio. You can do some smaller scale style somewhere but until the red hordes are unleashed and you get the ETO stuff + P-51-H i do not see a real way to break the defense. Without 500 Shiden a month i would have been easier.

Just do some sort of "fast forward" into 3/45 or so and then you can start to plan again big style. Until then you either as i said do some small style stuff to for example further cut off the Home Islands, or some carrier raids or whatever :)

Btw. i still think the late war capacity (5/45 onwards) of the allies is massive underadjusted. The numbers the allies get are by no way historical. You get a solid 90 B-29 while the actual late war production was someting around 300 a month. Same goes for P47-N and some of the other late war fighters.

(in reply to GreyJoy)
Post #: 5950
RE: 1st oct 1944 Shidens ONLINE! - 1/23/2012 11:39:30 PM   
Miller


Posts: 2226
Joined: 9/14/2004
From: Ashington, England.
Status: offline
The fact that Rader has Sams and Shindens over a year ahead of schedule is total bollocks in all fairness, no doubt due to a bug in the R/D part of the game from several betas/patches ago. IMO the most any airframe should be able to advance in service date is 3/4 months........maybe 6 months if the Japs throw every single research factory into a single type.

Your HR's, of which 100% seem to favour Rader will ruin this game unless you can come to some sort of compromise.

(in reply to beppi)
Post #: 5951
RE: 1st oct 1944 Shidens ONLINE! - 1/23/2012 11:59:27 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
Hi guys....

so me and Rader has a LOOOONG video conversation on Skype. I can assure you that this guys is smart and comprehensive, even in respect of his adversary's needs.

We run some more tests in parallell and we have agreed that night bombing isn't "borked" anymore after the latest changes...

So the new HR (that can be changed if we see that the results aren't historical) is: city (manpower) night bombing allowed at 15k feet. No numbers restriction. Let's see what do we get...

Beppi...i agree with you...but i'm a romantic and i will try till the very end! I think i've come up with a plan....difficult...risky...ambitious....

On a side note Rader just sunk 30 tankers placing his Kamikazes in the single Kurile island i was too lazy to invade......


(in reply to Miller)
Post #: 5952
RE: 1st oct 1944 Shidens ONLINE! - 1/24/2012 12:01:22 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
So now we can start a night bombing campaign...let's see if we can hurt him a bit...

but more important...now we have a plan....it will take me another month...

As always...we'll do our best!

(in reply to GreyJoy)
Post #: 5953
RE: 1st oct 1944 Shidens ONLINE! - 1/24/2012 2:12:14 AM   
jeffk3510


Posts: 4132
Joined: 12/3/2007
From: Kansas
Status: offline

quote:

ORIGINAL: Miller

The fact that Rader has Sams and Shindens over a year ahead of schedule is total bollocks in all fairness, no doubt due to a bug in the R/D part of the game from several betas/patches ago. IMO the most any airframe should be able to advance in service date is 3/4 months........maybe 6 months if the Japs throw every single research factory into a single type.

Your HR's, of which 100% seem to favour Rader will ruin this game unless you can come to some sort of compromise.



While I would agree that this has been HRed from day one to HEAVILY favor everything Japan... in Scen 2, Japan has a PLETHORA of RD factories at start...more so than Scen 1 I think..

_____________________________

Life is tough. The sooner you realize that, the easier it will be.

Currently chasing three kids around the Midwest.

(in reply to Miller)
Post #: 5954
RE: 1st oct 1944 Shidens ONLINE! - 1/24/2012 2:47:01 AM   
hades1001

 

Posts: 977
Joined: 12/17/2007
Status: offline
have you guys tested any non night fighter fly at night CAP mission in the latest patch?

(in reply to jeffk3510)
Post #: 5955
RE: 1st oct 1944 Shidens ONLINE! - 1/24/2012 7:51:07 AM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline
then put 400 fighters at an airfield and let 200 B-29 attack that airfield at night at 10.000ft with acceptable weather. This is what I am talking about overpowered, the night fire bombing is underpowered in the game. But halve of your heavy bomber force being set to tactical night attacks will decimate your enemy's fighter force by 50% if prolonged. Or he has to spread them completely out which makes your daylight bombing campaign possible. How much the latest beta changes have influenced this, I don't know though, as I've banned night bombing from my games long ago.

< Message edited by castor troy -- 1/24/2012 7:55:39 AM >


_____________________________


(in reply to GreyJoy)
Post #: 5956
RE: 1st oct 1944 Shidens ONLINE! - 1/24/2012 1:48:30 PM   
Vetamur

 

Posts: 191
Joined: 10/16/2006
Status: offline
To revisit the slightly earlier conversation.. IF the US invades Hokkaido/Northern Honshu.. and IF that did create a Soviet response.. for example a slowing of their advance on Berlin (dubious but plausible) so that they could check the US presence in Asia and also presumably join in the spoils of war a collapsing Japan provides.. there is one more effect no one has noticed.

With Japan already partly occupied, but the Soviet Union stalling or slowing in Europe.. there are opposite but plausible effects: a) The US may commit fewer resources to the Pacific theater so that it doesnt let up pressure on Germany, and it is still presumably a Germany first war (arguable in Scenario 2 as Japan is notably more dangerous..but still more likely.. a bunch of European countries and their American cousins are simply more natural to consider Europe first). b) the opposite could be argued.. with the Soviet Union stepping in Asia under very different circumstances than in RL, and with Japan partly occupied..MORE production could be funneled to the Pacific theater..to limit Soviet influence and to just "finish it up". It would be easy at this stage of the game, if it were real, to commit to finishing Japan first because it unexpectedly becomes possible to do so quickly.

Im not sure which is more likely..more or less... but one would likely happen.

Its one of the inevitable limitations in the game.. when and how much stuff becomes available depends on the real life contingencies that are often so different. For example, rather than be so early the Shinden would have been produced much later or never in the world of GJs game. Radar was winning decisively until he..wasnt. The weapons Japan would have been developing would not have been defensive fighters. Its why I wouldnt cry about the A7M being available.. in this game Japan would have had every reason to be developing that airplane continuously..having never lost the flat tops to operate it from and having less of a reason to simply keep updating the Zero in earlier months. Like the Shinden though..the jets Radar is about to get.. would have been later. On offense, Japan would be concerned with planes with longer range...not what amounts to point defense fighters. Planes coming online now would have been developed in the heady days of Japans occupation of India, with no idea that fairly soon the planes would be taking off from just outside their factories to fight above them.

Ive always wanted a game where you started in 1941 with what was available and under development..but past that the designs were up to what you prioritize..you tell your research labs what engine types and type of aircraft you want them working on.. you get "prototypes" with partial data later.. and decide what to produce. Like in real life, how effective the design ends up being has a bit of chance in it.. maybe you fail the die roll and that engine just never pans out..or maybe you make the die roll very well and a plane with minimal initial expecations like the "A-36" ends up being a world beater P-51.

I can dream cant I?

(in reply to castor troy)
Post #: 5957
RE: 1st oct 1944 Shidens ONLINE! - 1/25/2012 6:45:30 AM   
CaptBeefheart


Posts: 2301
Joined: 7/4/2003
From: Seoul, Korea
Status: offline
A guy goes to the PI over Lunar New Year's and all hell breaks loose.

Obviously you and Rader have to work this out. However, facing Shindens and Sams this early in my opinion means you should have all tools at your disposal, including unrestricted night bombing: not restricted by target, altitude, nada. This will force Rader to disperse his forces and allow you to play a cat and mouse game by mixing up night bombing (including airfields) with day bombing at different locations. I think it's only fair to partially compensate for his airframe quantity and quality advantage.

Another thing: With CAP apparently fixed, who's to say a non-LBA-covered invasion couldn't work, especially after some sustained Betty and Peggy attrition? Niigata, anyone? Just be sure your GF is nowehere near when you give orders to your CV TFs. Regardless of where, you need to force him to spread out a bit in order to give your existing Anzio-like beachheads a chance.

Regarding the Korean gambit, I would think Rader could just rail in reinforcements from China proper to keep that 8000 AV limit up. Since GJ and Rader aren't playing for VPs, there'd be little need to maintain garrisons in China (just in the HI/LI cities, really, to avoid damage). Of course, if Rader is already bare bones in China then it might work.

EDIT: A couple of other comments:

1) This is a good time for a strategic pause and rethink--there's plenty of time for an entertaining coup de grace.
2) It certainly would be nice as the Allies to have some production options in this scenario (or related scenarios). One trade-off could be increased aircraft production for a smaller Manchurian garrison threshold and/or later Soviet entry (i.e. less Allied pressure on Germans means Soviets less likely to attack).

Cheers,
CC

< Message edited by Commander Cody -- 1/25/2012 6:54:10 AM >


_____________________________

Beer, because barley makes lousy bread.

(in reply to Vetamur)
Post #: 5958
RE: 1st oct 1944 Shidens ONLINE! - 1/25/2012 8:19:57 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
Oct 10, 11, 12, 13, 14, 15 1944

Hi guys, sorry but i've been pretty busy and didn't have much time to update.

So Rader, on the 10th October, made a very good move with 200 Kamikaze, suddenly moved to the base east of Shimushiri Jiima (don't remember the name now).... this was the only base i haven't conquered so far...lazyness i'd say... and i thought the base, bombed for weeks, was out of supplies by now and so i simply forgot it...

...bad idea...

I had 3 convoys of Tankers moving in those waters in these days....almost no escort...i know...i know... Helens and Oscars Kamikazes attacked and scored nearly 100 devastating hits against fully loaded TKs.... 32 TKs sunk and several other minor escor ships (SCs, AMs etc)

i knew this was an option for Rader...but i was so totally focused on Honsu that, after few months, i completely forgot to check if that base was still operative (i.e. if the AF was repaired)....shame on me!


However...

The 12th and 13th were quiet days with usual naval bombings of Hachinoe in order to keep the forts from building up...

On the 13th the weather was awful and my recon didn't fly to Ominato...so the next day i had a DL of 5/14...very low...usually i always see 2 or 3 AUX planes at Ominato (as in every other japanese base) but this time no number was present...in exchange i saw the icon become suddenly "redder" and i understood Rader was up to something. So i bombed the hell out of it with my navy the following night....
It was an ambush....300 Peggy(T)s, 100 KI-83s and 200 Oscars were destroyed on the ground...

Rader explained me that this is a variation of an old bug... i didn't completely understand how this bug is produced...i always thought the icon colours were just indicative and subjected to FOW (even my own icon changes colour without any apparent reason...for ex at Hakodate - with 6000 planes - the icon is less green than at Sapporo - with 100 planes )...

Anyway i offer Rader a re-do (if it's a bug there's no point of exploiting it) but he politely refused.

Now i read Rader's explanation on the tech forum...so the allies DO know japanese moves while japanese cannot know allied moves? Is that correct?...pretty unfair if you ask me...


However, another important news....

The KB is hunting... we delivered a fish in Shinano's belly on the night of 13th....we was moving east of Marcus, right into my subs net.... probably looking for some juicy convoys near the Aleutinas...

I immediately dispatched my CVs (stationing at Addak) to look for a final clash away from the LBA cover...


--------------------------------------------------------------------------------
Sub attack near Marcus Island at 134,84

Japanese Ships
CV Shinano, Torpedo hits 1
DD Benigumo
DD Aogumo
DD Urazuki
DD Fuyuzuki

Allied Ships
SS Dorado, hits 9



SS Dorado launches 6 torpedoes at CV Shinano
Dorado diving deep ....
DD Benigumo fails to find sub and abandons search
DD Aogumo fails to find sub, continues to search...
DD Urazuki fails to find sub and abandons search
DD Fuyuzuki attacking submerged sub ....
DD Aogumo fails to find sub, continues to search...
DD Fuyuzuki fails to find sub, continues to search...
DD Aogumo fails to find sub, continues to search...
DD Fuyuzuki fails to find sub, continues to search...
DD Aogumo fails to find sub and abandons search
DD Fuyuzuki attacking submerged sub ....
DD Fuyuzuki fails to find sub, continues to search...
DD Fuyuzuki fails to find sub, continues to search...
Escort abandons search for sub



(in reply to CaptBeefheart)
Post #: 5959
RE: 1st oct 1944 Shidens ONLINE! - 1/25/2012 9:08:43 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: castor troy

then put 400 fighters at an airfield and let 200 B-29 attack that airfield at night at 10.000ft with acceptable weather. This is what I am talking about overpowered, the night fire bombing is underpowered in the game. But halve of your heavy bomber force being set to tactical night attacks will decimate your enemy's fighter force by 50% if prolonged. Or he has to spread them completely out which makes your daylight bombing campaign possible. How much the latest beta changes have influenced this, I don't know though, as I've banned night bombing from my games long ago.



We have made tests Castor. 150 B-29s at 15k without night CAP attacking Tokyo AF with 1300 planes resulted in a range between 15 and 46 planes torched on the ground (full moon and clear skies when 46 planes were destroyed).

The same tests run at 6k resulted in the distruction of 150 planes.

For the moment, also to avoid any further argument, we decided not to allow night Af bombing...only city bombing at 15k.... but clearly the current patch seems to have solved most of the problems imho...

(in reply to castor troy)
Post #: 5960
RE: 1st oct 1944 Shidens ONLINE! - 1/25/2012 9:22:19 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
About invading Korea....

Sincerly i don't see how i could hope to do anything more than conquering a base in Korea... I mean...he has a lot of restricted divisions there and at least 8000 AVs needed for the Manchukoku garrison...i would need to dunkirk first the 14,000 AVs i have stuck on the beaches on Honsu before even thinking of invading up there...seems a bit overstreched imho...and very risky...i will have to rely only on CV coverage...and we're now discovering that a strike composed of more than 200 bombers will always get through so.... nah

(in reply to GreyJoy)
Post #: 5961
DUST 'N' BONES - 1/25/2012 9:31:10 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
Just to announce that the new operation "DUST 'N' BONES" has been approved by HQ GreyJoy (no more hairy stuff, yes).

it should begin by the end of November 1944 (time i need to get the minimum preparation requirements).

HURRAH!

< Message edited by GreyJoy -- 1/25/2012 11:31:56 AM >

(in reply to GreyJoy)
Post #: 5962
RE: 1st oct 1944 Shidens ONLINE! - 1/25/2012 10:34:31 AM   
koniu


Posts: 2763
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
quote:

Now i read Rader's explanation on the tech forum...so the allies DO know japanese moves while japanese cannot know allied moves? Is that correct?...pretty unfair if you ask me...


Yes this is true. When Jap player sending his orders to Alied player he know what he do in his order phase. If Jap player transport planes to AF or split TF he already know that. He will also knew lad and TF movements directions

It is very unfair because those orders and moves should not happen until turn solution.
But it is as it is. I think those are engine limitations.

To avoid that save should have data before and after Japanese orders are made and after allied orders phase engine should merge orders. But i think this is to complex to game engine


< Message edited by koniu -- 1/25/2012 10:39:30 AM >

(in reply to GreyJoy)
Post #: 5963
RE: 1st oct 1944 Shidens ONLINE! - 1/25/2012 11:20:06 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
Micheal has just stated that the issue doesn't exist...

Don't have any clue guys...it's too complex for me

(in reply to koniu)
Post #: 5964
RE: 1st oct 1944 Shidens ONLINE! - 1/25/2012 11:58:42 AM   
Itdepends

 

Posts: 937
Joined: 12/12/2005
Status: offline
I discussed the same issue with FatR - after a ground combat round he gave orders for a unit to head east- I could see the movement pip when I was entering my orders and it definitely wasn't moving prior to that as it had been attacking my units.

(in reply to GreyJoy)
Post #: 5965
RE: 1st oct 1944 Shidens ONLINE! - 1/25/2012 12:52:21 PM   
JohnDillworth


Posts: 3100
Joined: 3/19/2009
Status: offline
quote:


The KB is hunting... we delivered a fish in Shinano's belly on the night of 13th....we was moving east of Marcus, right into my subs net.... probably looking for some juicy convoys near the Aleutinas...

I immediately dispatched my CVs (stationing at Addak) to look for a final clash away from the LBA cover..

Squirrel!!!! (reference to the movie Up! when all the dogs get distracted by a single squirrel). Maybe the KB is on the hunt or maybe something else. It's not like there has ever been an occasion in this game where you fired torpedoes at a single CV and assumed the whole pack of them was about.

As to the new logo. I like it. You might, however, consider putting the Foo Fighters "Skin and Bones" album on the old iPod. Name fits a bit closer and I just can't the song out of my heads with the new "dust & Bones" lyric.

< Message edited by JohnDillworth -- 1/25/2012 1:23:20 PM >


_____________________________

Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly

(in reply to Itdepends)
Post #: 5966
RE: 1st oct 1944 Shidens ONLINE! - 1/25/2012 1:52:18 PM   
Nemo121


Posts: 5821
Joined: 2/6/2004
Status: offline
He might say it doesn't exist but my opponent routinely bombs bases I've moved into the turn before. There's no recon to tell him my planes are there. I move in overnight, the icon appears and he bombs.

Hell, I use this bug to fake him into bombing airfields by basing floatplanes at them ( which are relatively invulnerable to destruction by aerial bombing ) and drawing a 500 B-29 raid the next day because the dark red icon pops up.

If the bug didn't exist my maskirovka wouldn't work.

_____________________________

John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

(in reply to JohnDillworth)
Post #: 5967
RE: 1st oct 1944 Shidens ONLINE! - 1/25/2012 2:09:34 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline
quote:

ORIGINAL: Nemo121

He might say it doesn't exist but my opponent routinely bombs bases I've moved into the turn before. There's no recon to tell him my planes are there. I move in overnight, the icon appears and he bombs.

Hell, I use this bug to fake him into bombing airfields by basing floatplanes at them ( which are relatively invulnerable to destruction by aerial bombing ) and drawing a 500 B-29 raid the next day because the dark red icon pops up.

If the bug didn't exist my maskirovka wouldn't work.


Concur. When I get my opponent's turn, I know that he has ordered units to move. I know this because units are shown moving even right after combat when it would normally be impossible for them to have been in movement the prior turn due to the combat. As for basing planes sometimes I see it sometimes I don't but it does happen.

I really do not think it is so onerous for Japan as like you said, you do not know how many planes or in the case of movement, you never know which unit is moving. Considering the overall weakness of Allied intel in the game compared to real life, it sort of evens things out.

< Message edited by crsutton -- 1/25/2012 2:10:17 PM >


_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to Nemo121)
Post #: 5968
RE: 1st oct 1944 Shidens ONLINE! - 1/25/2012 2:33:24 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
Yes, i did see the icon becoming "redder". But i don't understand Michealm's explanation of the problem...

(in reply to crsutton)
Post #: 5969
RE: 1st oct 1944 Shidens ONLINE! - 1/25/2012 3:00:17 PM   
koniu


Posts: 2763
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
Issue with allied seeing future in not problem with LCU. Allies can react onlu one day ealier. But one day is many with planes and TF.

< Message edited by koniu -- 1/25/2012 3:01:34 PM >

(in reply to GreyJoy)
Post #: 5970
Page:   <<   < prev  197 198 [199] 200 201   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: 1st oct 1944 Shidens ONLINE! Page: <<   < prev  197 198 [199] 200 201   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.250