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Superpower! (would this work?)

 
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Superpower! (would this work?) - 3/29/2012 3:10:14 PM   
SailingGuy

 

Posts: 483
Joined: 2/11/2008
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Would this scenario idea work?

Five player game.

One player is the Superpower.
The other four players represent the 3rd World.

The Superpower starts the game.
He takes three years of turns (36); known as the "buildup" (he could probably accomplish this in a day or two).
He also sets each of the 3rd World nations to build only supplies during the "buildup". (The 3rd World players would not take turns during the "buildup".)
The Superpower cannot declare war on any 3rd World nations during the "buildup".
After the "buildup", play begins as normal.
3rd World nations can ally or fight each other.
3rd World nations can declare war on the Superpower at any time, but he cannot declare war on them until six years have passed (three years after the "buildup").
The Superpower can have one 3rd World client (ally), but can't give him territory or units.

The 3rd World can win as a group.
The Superpower can go for the single win, or a double win with his client.
Would probably have to tweek the game for play balance.

Spy network: Since the Superpower set up the game and set all the 3rd World nations to build only supplies during the "buildup", he will know their passwords. Any time during the game the Superpower is allowed to pull any 3rd World nation turn from the DropBox, open it, and look around.

Extra Large map
1 town start
Shroud
Fog of War

Any thoughts?

_____________________________

Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley
Post #: 1
RE: Superpower! (would this work?) - 3/29/2012 4:09:27 PM   
Krafty

 

Posts: 395
Joined: 3/26/2010
Status: offline
Im not sure if you want the most skilled player as the superpower, or as teh 3rd world.

If you can figure that out, I think It might work. I think at first glance the 3rd world seems to be the more difficult to play, but perhaps its actually the superpower. Just sucks that the map generator might undo all that great work. It might need a custom map.

(in reply to SailingGuy)
Post #: 2
RE: Superpower! (would this work?) - 3/29/2012 5:11:08 PM   
hatemf90

 

Posts: 305
Joined: 1/1/2009
Status: offline
Sounds great. even tho i liked the branches game even more.

(in reply to Krafty)
Post #: 3
RE: Superpower! (would this work?) - 3/29/2012 5:22:29 PM   
SailingGuy

 

Posts: 483
Joined: 2/11/2008
Status: offline
quote:

ORIGINAL: hatemf90

Sounds great. even tho i liked the branches game even more.

Too bad we didn't get the sixth.


_____________________________

Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley

(in reply to hatemf90)
Post #: 4
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