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Stalingrad Scenario 2 (weird)

 
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Stalingrad Scenario 2 (weird) - 11/24/2002 9:31:14 AM   
jphamel

 

Posts: 72
Joined: 11/23/2002
From: Montreal, QC
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Could someone tell me why in the 2nd scenario of Stalingrad, all my tanks(15) were stuck in the top left corner??.

Could not get them out of there, I really needed to tanks! they were kinda stuck behind a rocky ridge or something.

Is that a by design or something?

By the way ended scenario1 in a draw.
Post #: 1
Let me look into this... - 11/24/2002 9:55:49 AM   
Orzel Bialy


Posts: 2664
Joined: 4/4/2002
From: Wisconsin USA
Status: offline
JP,
so far as I know that has not happened to anyone else :( ...I didn't experience it myself when I restarted the campaign a couple days ago...but let me pass it up to chain of command.;)
Be sure to download the patch that was posted to fix one error that was caught for later battles. It's here on the forum under "Attention-Stalingrad Patch".

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Post #: 2
- 11/24/2002 10:05:00 AM   
jphamel

 

Posts: 72
Joined: 11/23/2002
From: Montreal, QC
Status: offline
I have the patch, got it before playing!

By the way I auto-deployed, does that make a difference?

All the units are at the top left anyway I think even if you deploy manually!

Could only get one out.

Disastrous scenario because of this!

forgot to say,
I have OOB 7.1+, could that be the problem?

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Post #: 3
That Could be the Problem... - 11/24/2002 10:17:32 AM   
Orzel Bialy


Posts: 2664
Joined: 4/4/2002
From: Wisconsin USA
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Auto deploy does some really strange things from time to time...so hopefully that was the the issue at hand.

Did you save the campaign right after the first battle? Some players will save a campaign in a slot other than relying on the auto-save (which over-writes the last battle when the newest one is finished) so they can go back to it. If you did then reload the saved file and let it re-gear for scenario #2. Then try using the human deploy for your forces and see if you get the same results.

I did post this issue to my fellow Raiders who did the testing and will pass along whatever we can to assist you.

ps...7.1 should not have anything to do with that issue. ;)

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Post #: 4
- 11/24/2002 11:02:55 AM   
jphamel

 

Posts: 72
Joined: 11/23/2002
From: Montreal, QC
Status: offline
I save right after Ya, good move.

Found what I was doing wrong, I just learned what those green and blue flags mean. And I learned to read too HE!HE! [I]NOTE: deploy your core units at the bottom of the map[/I] .

Now Im kickin asses, nobody will survive HE!HE !

Thanks!

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Post #: 5
- 11/24/2002 5:39:51 PM   
Resisti


Posts: 1351
Joined: 1/22/2001
From: Livorno, Italy
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[QUOTE]Originally posted by jphamel
[B]I save right after Ya, good move.

And I learned to read too HE!HE! [I]NOTE: deploy your core units at the bottom of the map[/I] .

Now Im kickin asses, nobody will survive HE!HE !

Thanks! [/B][/QUOTE]


Hey, you see, the tip I gave you in another thread, came handy at once ;)

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Federico "Resisti" Doveri

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Post #: 6
- 11/24/2002 7:37:28 PM   
ananias


Posts: 141
Joined: 10/5/2001
From: Finland
Status: offline
Fu*k. Forget it. My bad.

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"Man shouldn't have to live on carbohydrates alone, complex or otherwise." -Spike.

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Post #: 7
- 11/24/2002 11:39:50 PM   
BryanMelvin

 

Posts: 1555
Joined: 7/28/2000
From: Colorado, USA
Status: offline
[QUOTE]Originally posted by jphamel
[B]I save right after Ya, good move.

Found what I was doing wrong, I just learned what those green and blue flags mean. And I learned to read too HE!HE! [I]NOTE: deploy your core units at the bottom of the map[/I] .

Now Im kickin asses, nobody will survive HE!HE !

Thanks! [/B][/QUOTE]

Yes - pay attention to text! I placed blocking terrian in many of the battles so that a person could not deploy where they should not ;)

without bad consequense!

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Post #: 8
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