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Looking fo an Allied opponent.

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Opponents Wanted >> Looking fo an Allied opponent. Page: [1]
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Looking fo an Allied opponent. - 4/24/2012 7:03:31 PM   
Teikoku Kaigun

 

Posts: 43
Joined: 3/23/2011
Status: offline
Scenario 1

Settings and HRs

FOW ON
advanced Weather OFF
Allied damage control ON
PDU ON
historical first turn OFF
Dec 7 surprise ON
reliable USN torps OFF
realistic R&D OFF
no unit withdrawels OFF

combat reports ON
auto sub ops OFF
TF move radius ON
plane move radius ON
facilities expand OFF
auto upgrade ships and airgroups OFF
auto air and ground replacements OFF

turn cycle 1 TURN

House rules open to discussion.

Im a history buff and aim for a historically plausible game, im easy to communicate with if something comes up in the game.

I can do atleast 4 turns a week, sometimes it could be 14, but real life comes first and this should be fun and a long journey anyways.
Post #: 1
RE: Looking fo an Allied opponent. - 4/24/2012 7:07:07 PM   
Dan Nichols


Posts: 863
Joined: 8/30/2011
Status: offline
A question. You want a historically plausible game, but you want Realistic R&D off? Doesn't quite compute.

(in reply to Teikoku Kaigun)
Post #: 2
RE: Looking fo an Allied opponent. - 4/24/2012 7:15:01 PM   
Teikoku Kaigun

 

Posts: 43
Joined: 3/23/2011
Status: offline
It is not there to get jets in the air and not even a big issue for me. Im willing to turn it ON if it is the only thing holding back a good opponent.

(in reply to Dan Nichols)
Post #: 3
RE: Looking fo an Allied opponent. - 4/24/2012 7:34:37 PM   
bjfagan

 

Posts: 50
Joined: 7/8/2004
From: Los Angeles
Status: offline
What is your experience level with the game?

(in reply to Teikoku Kaigun)
Post #: 4
RE: Looking fo an Allied opponent. - 4/24/2012 8:22:45 PM   
Teikoku Kaigun

 

Posts: 43
Joined: 3/23/2011
Status: offline
Only played the AI, but winning most battles and reading these forums for couple of years so not an expert.
Im not sure what would be an ideal opponent, this is the game that im going to learn the most from.
Someone who would be nice to have beer with is the main point, this is fun after all.

(in reply to bjfagan)
Post #: 5
RE: Looking fo an Allied opponent. - 4/25/2012 3:09:46 AM   
Teikoku Kaigun

 

Posts: 43
Joined: 3/23/2011
Status: offline
Found an opponent.
He doesnt drink beer, maybe i should stop also and wait until he kicks me around the Pacific..

(in reply to Teikoku Kaigun)
Post #: 6
RE: Looking fo an Allied opponent. - 4/26/2012 6:46:38 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
There are people that don´t drink beer?

Whats the world coming to?

(in reply to Teikoku Kaigun)
Post #: 7
RE: Looking fo an Allied opponent. - 4/26/2012 11:59:56 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
I don't. Tastes awful.

Tk, you going to do an AAR?

_____________________________


Created by the amazing Dixie

(in reply to JocMeister)
Post #: 8
RE: Looking fo an Allied opponent. - 4/27/2012 5:08:24 AM   
DivePac88


Posts: 3119
Joined: 10/9/2008
From: Somewhere in the South Pacific.
Status: offline
All good JFB's should drink Sake beer methinks anyway.

Good luck to you Teikoku Kaigun, Banzai!

_____________________________


When you see the Southern Cross, For the first time
You understand now, Why you came this way

(in reply to Mike Solli)
Post #: 9
RE: Looking fo an Allied opponent. - 5/8/2012 1:24:16 AM   
XENXEN


Posts: 53
Joined: 12/1/2004
From: Denmark
Status: offline


_____________________________

For all his bluster, it is the sad province of man that he cannot choose his triumph, he can only choose how he will stand when the call of destiny comes, hoping that he will have the courage to answer

(in reply to DivePac88)
Post #: 10
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