LoBaron
Posts: 4776
Joined: 1/26/2003 From: Vienna, Austria Status: offline
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quote:
ORIGINAL: castor troy quote:
ORIGINAL: Alfred quote:
ORIGINAL: Sredni The xp vs airskill debate for fighters is always interesting, but it hardly pertains to the original question. I don't know if pilots air skill effects level, dive, or torpedo bombers in any real way. I would suspect it doesn't for the simple fact that we can't train them in it while in those bombers. To train up airskill for bomber pilots we would need to first train them as fighter pilots in fighter squadrons and then go through the chore of sending them to the pools and then drawing them into bomber groups for training in their bomber skills. I could see a rational for airskill effecting their effectiveness at shooting down or driving away enemy fighters, but with the way training works in witpAE I don't think the devs would want or require us to train airskill for bomber pilots. I seem to vaguely recall a debate about this ages ago... but I have no recollection of any conclusions drawn. Does anyone remember anyone talking about this question before? or running tests to see? Assigning "General Training" to the bomber unit will see the bomber pilots increasing their air skill ratings. The reason why you can't directly assign bomber units to train air to air is not for the reason given above but because there is no air to air mission available for bombers. Same reason why you can't directly train fighter pilots to increase their ASW or naval search skill ratings; it being you can't assign a "naval search" or "ASW" mission to a fighter squadron. But you can assign fighter squadrons to "General Training" and fighter pilots will increase their naval search and ASW skill ratings. "General Training" is the catch all training mission which allows pilots to increase their skill ratings in areas which they are not able to operate in. The only skill rating which will not be improved is "Naval Tropedo". For that the unit must be equipped with a plane which does carry a torpedo, and if that is the case, training in low level naval attack with the torpedo toggled on, directly improves that skill. As to the value of skills, LoBaron is basically correct although he does underplay the value of a bomber pilot having a good air skill rating. There are very few bombers configured to down enemy fighters. Allied 4E bombers are an exception. So if you expect your Allied 4E to shoot down enemy fighters, rather than merely survive against and still proceed onto the target, get 4E bomber pilots with good air skill ratings.Alfred not really. A2A for a bomber does nothing when shooting at a fighter. Def does. You can go test this very easily, I had to find it out doing an ingame test "by mistake". Exactly. Air skill is only used for F/FB related dice rolls evaluating the success of attacks in case the pilot holds the initiative, or dice rolls evaluating success in attempting to gain the initiative in combat (whereas the second part is only an assumption and could well be another flavor part of the attack rolls). At the moment the pilot reacts to an (air skill governed) attack, def skill is the only governing attribute, this is even true for fighter pilots (which makes def skill so important). Bombers never hold the initiative in A2A, they only react, so for all A2A related dice rolls they solely rely on def skill.
< Message edited by LoBaron -- 5/4/2012 10:57:53 AM >
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