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Dragging dead reinforcements

 
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Dragging dead reinforcements - 1/20/2001 1:21:00 AM   
JTGEN

 

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Joined: 11/21/2000
From: Finland
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Playing U to R and made a mistake by calling reinforcements without reinforcment hexes. Well game called error when troops weresupposed to enter the map. But in the end of the game they were all considered dead. OK- my fault. Then in the next battle they were again in my casualties. Then I fixed them but they did not enter the map with reinforcement hexes but again were dead in the end when counting the points. They remained this way untill the end of the campaign. This did not affect the results but it might have done it. Is this a bug?

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- 1/20/2001 9:37:00 AM   
Wild Bill

 

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From: Smyrna, Ga, 30080
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Could be, JT. Which version of the game do you have? This was supposed to have been addressed in version 4.5. WB ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

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In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

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- 1/20/2001 9:53:00 AM   
Don

 

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Joined: 7/12/2000
From: Elk Grove, CA (near Sacramento)
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Now JTGEN, I don't have any answers for you but a suggestion. As this is one of the funniest things I've seen, I suggest leaving it alone, renaming it "Dead Weight" and re-releasing it! Oh man I'm ROTFLMAO! Don

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Don "Sapper" Llewellyn

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- 1/22/2001 12:30:00 AM   
Major Destruction


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Joined: 8/10/2000
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When using maps with no R-hexes, I choose to leave all my Offboard Artillery and Airstrikes for my reinforcements. That way I can use all the points that are available to me.

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They struggled with a ferocity that was to be expected of brave men fighting with forlorn hope against an enemy who had the advantage of position......knowing that courage was the one thing that would save them.

Julius Caesar, 57 BC

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- 1/20/2001 10:11:00 PM   
JTGEN

 

Posts: 1279
Joined: 11/21/2000
From: Finland
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OK Thank's BIll. I'am still playing 4.4 so thats probably the reason. I have the upgrade but have not done it yet. Maybe I should.

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