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RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A)

 
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RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/7/2012 2:08:20 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
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3 September 1942
___________________________________________________________________________________________________________________________________

subs: Skipjack is sighted by a PB near Truk again and dives.

No Pac: After yesterday I decided to send two DDs to take out this ASW TF around Kodiak. They are Kamikaze class with good captains. I'll LR CAP them from Cold Bay with the 18 Shoho zeros but it looks like there are no bombers left in Kodiak.

So Pac: A TF of unknown type is sighted to the East of Noumea by about 6 hexes. A SCTF from Koumac will attempt an intercept. Another will move to protect two unloading amphib TFs at Ndeni whose detection went up today.

Several new small SNLF units are on the way down to Rabaul. There is a dearth of new base forces and support lately. I need to start building up the second layer of defense. It'll happen slowly until 43 when a lot more shows up in quick succession.

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(in reply to obvert)
Post #: 691
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/7/2012 2:12:18 PM   
Schlemiel

 

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Someone will correct me if I'm wrong, but I believe only ships under actual construction consume naval points, so turning off 44 subs which presumably aren't being built yet won't save any points until they would be due to start. You'd have to turn off something that is being built now to affect your naval point usage at present.

(in reply to obvert)
Post #: 692
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/7/2012 2:25:28 PM   
Historiker


Posts: 4742
Joined: 7/4/2007
From: Deutschland
Status: offline

quote:

ORIGINAL: obvert

Ship Production
___________________________________________________________________________________________________________________________________

I'm short a bunch of Naval Shipyard points. It's still less than the cost of Musashi, so I'm contemplating continuing on at this deficit until Musashi arrives. How will this negatively impact the accelerated CVs and other ships on normal build? I've tried turning off a bunch of subs due in 44 but it seems not to change the numbers. I admit freely that I don't get it.


___________________________________________________________________________________________________________________________________


When there aren't enough points, random ships are halted. So its quite likely that you pay three times the NSY one day to accelerate and have it not advance the other day.

AFAIK, there's one basic rule: Always stay positive in the pool.
Also: I'd suggest you keep the Merchie SY running. AFAIK much more will be needed later, so you'll need full pools. Also: you can always turn it off later and simply pay for building with the pool.

_____________________________

Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson

(in reply to obvert)
Post #: 693
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/7/2012 2:27:52 PM   
Historiker


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Joined: 7/4/2007
From: Deutschland
Status: offline

quote:

ORIGINAL: Schlemiel

Someone will correct me if I'm wrong, but I believe only ships under actual construction consume naval points, so turning off 44 subs which presumably aren't being built yet won't save any points until they would be due to start. You'd have to turn off something that is being built now to affect your naval point usage at present.

you can only halt ships that are in the "real" production phase and have left the "blue print" phase.
So when you can halt them, their production already costs. When you can accelerate them and not halt them, then you are in the blue print phase and don't have to pay for their construction when not accelerated.

_____________________________

Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson

(in reply to Schlemiel)
Post #: 694
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/7/2012 2:33:27 PM   
obvert


Posts: 14050
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From: PDX (and now) London, UK
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4 September 1942
___________________________________________________________________________________________________________________________________

subs: Skipjack. Near Truk. Sighted by escort. (I'm just going to copy and paste this every turn from now on).

No Pac: The DDs made the intercept and in such boring days of the war this provided a little bit of excitement. Sinking sounds were heard twice after this, so I'm guessing at least the two with heavy fires went under.

The Allies must get about 800 'ships' like these, so obviously nothing to jump up and down about. It's just fun for me and most likely annoying for him. Plus the DD experience points for night actions went up a bit.

--------------------------------------------------------------------------------
Night Time Surface Combat, near Tugidak Island at 179,44, Range 11,000 Yards

Japanese Ships
DD Hatakaze
DD Asanagi

Allied Ships
SC PC-578, Shell hits 4, heavy fires
YP-74, Shell hits 3, heavy fires
YP-197, Shell hits 3, on fire


Maximum visibility in Partly Cloudy Conditions and 35% moonlight: 11,000 yards
Range closes to 11,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
CONTACT: Allied lookouts spot Japanese task force at 11,000 yards
Iritono, Atsuo crosses the 'T'
DD Hatakaze engages SC PC-578 at 11,000 yards
DD Asanagi engages SC PC-578 at 11,000 yards
DD Hatakaze engages SC PC-578 at 11,000 yards
Range closes to 9,000 yards
DD Asanagi engages SC PC-578 at 9,000 yards
DD Asanagi engages YP-197 at 9,000 yards
Range closes to 7,000 yards
DD Hatakaze engages SC PC-578 at 7,000 yards
DD Hatakaze engages SC PC-578 at 7,000 yards
Range closes to 6,000 yards
DD Asanagi engages YP-197 at 6,000 yards
DD Asanagi engages YP-197 at 6,000 yards
Range closes to 5,000 yards
DD Hatakaze engages SC PC-578 at 5,000 yards
DD Hatakaze engages YP-197 at 5,000 yards
DD Hatakaze engages YP-74 at 5,000 yards
Range increases to 6,000 yards
DD Asanagi engages SC PC-578 at 6,000 yards
DD Hatakaze engages SC PC-578 at 6,000 yards
DD Hatakaze engages YP-74 at 6,000 yards
Range increases to 8,000 yards
DD Asanagi engages SC PC-578 at 8,000 yards
DD Hatakaze engages YP-197 at 8,000 yards
DD Hatakaze engages YP-74 at 8,000 yards
Range increases to 12,000 yards
DD Asanagi engages SC PC-578 at 12,000 yards
DD Hatakaze engages YP-197 at 12,000 yards
DD Asanagi engages YP-74 at 12,000 yards
Task forces break off...

--------------------------------------------------------------------------------

Burma: Sallys are moved to Toungou. They and Bettys from Rabaul will hit Chittagong tomorrow following sweeps and with a LR CAP from the Tainan zeros. 37 fighters are shown to be at Chittagong at a level 7 field.

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Apparently 343 of this class, the SC PC-461 class were built. Not all went to the Pacific, but only one of the class had a confirmed sub sinking during the war! So one down, several hundred to go!

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Post #: 695
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/7/2012 2:39:01 PM   
obvert


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quote:

ORIGINAL: Historiker


quote:

ORIGINAL: Schlemiel

Someone will correct me if I'm wrong, but I believe only ships under actual construction consume naval points, so turning off 44 subs which presumably aren't being built yet won't save any points until they would be due to start. You'd have to turn off something that is being built now to affect your naval point usage at present.

you can only halt ships that are in the "real" production phase and have left the "blue print" phase.
So when you can halt them, their production already costs. When you can accelerate them and not halt them, then you are in the blue print phase and don't have to pay for their construction when not accelerated.


Thanks. I'll go through it again and check to see what I've stopped and what I've halted and what is still building. I made sure to halt the ships and subs that were in the yellow and actually building. Maybe I just need to do more of them.

I had turned off Mechant Yards to keep the regular flow of HI to the pool going while I had to build more aircraft and vehicles. Now that I've been able to turn off a bunch of planes, the Merchants can be switched back on. It's just enough to cover the deficit, so might not build a pool right now.

I assumed SST were built in the naval yards, but am I wrong? I can check this, just don't have the game in front of me and realized I might be off base about that.

(in reply to Historiker)
Post #: 696
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/7/2012 2:51:13 PM   
Historiker


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The cheapest way to accelerate is, to accelerate in the blue print phase.
Regarding the Unryus:
To advande it for two days, you pay 61 NSY instead of 0 NSY
In the construction phase, you pay 183 NSY instead of 61 NSY to get it two days ahead.


But of course, I'll acclerate my CVs in both phases. My only consideration is, to stop the accelerations the last three months, or so. If you are in a good position and expect not to need the ship within the next two months, you can save a lot of HI. Let's say you stop the acceleration it the last three months, you get the CV 1,5 months later. This 1,5 months will save 45*122=5.490 HI. This means another 305 engines or 152,5 additional 1e fighters!

_____________________________

Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson

(in reply to obvert)
Post #: 697
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/7/2012 8:29:58 PM   
obvert


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quote:

ORIGINAL: Historiker

The cheapest way to accelerate is, to accelerate in the blue print phase.
Regarding the Unryus:
To advande it for two days, you pay 61 NSY instead of 0 NSY
In the construction phase, you pay 183 NSY instead of 61 NSY to get it two days ahead.


But of course, I'll acclerate my CVs in both phases. My only consideration is, to stop the accelerations the last three months, or so. If you are in a good position and expect not to need the ship within the next two months, you can save a lot of HI. Let's say you stop the acceleration it the last three months, you get the CV 1,5 months later. This 1,5 months will save 45*122=5.490 HI. This means another 305 engines or 152,5 additional 1e fighters!


Looks like I should figure out my problems and start getting the rest of the CVs accelerated.

I have to look into this more and post some scenes tomorrow. Looks like from a glance at Tracker today that after my last turn, when I stopped EVERY sub coming later than 43, that my shipyard point needs went UP about 60 points!?! What?

Anyway, hard to talk about if I don't have the screenshots. This part is starting to be a bit of a mystery. I need to do some reading up apparently.

< Message edited by obvert -- 5/7/2012 8:30:18 PM >

(in reply to Historiker)
Post #: 698
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/7/2012 8:35:20 PM   
Historiker


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Stop Musashi to begin with. That saves 233 points while you have a deficit of 208. So all your problems are solved, for now

You don't need her right now, and if you need her - she's just three months ahead!

_____________________________

Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson

(in reply to obvert)
Post #: 699
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/7/2012 8:48:09 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
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5 September 1942
___________________________________________________________________________________________________________________________________

subs: Skipjack. Near Truk. Sighted by escort. Diving deep.

RO-60 sees these ships near Nadi. Could they have been the ones to the East of Noumea? Is there now a Marine Defense unit on Anatom?


--------------------------------------------------------------------------------
ASW attack near Nadi at 128,161

Japanese Ships
SS RO-60

Allied Ships
AP McCawley
AK Electra
DD Rathburne


SS RO-60 is sighted by escort


-----------------------------------------------------------------------------------


So Pac: Surface forces head back to Koumac.

Burma: Not sure what happened here, but the first big Tojo sweep in Burma is a bust. There were thunderstorms, so maybe that was it. 10 Tojos down total for 6 Hurris.

Then to add insult to injury B-17s came into Rangoon and hit the base before our bombers could take off. 5 lost on the ground. Grrrr.

--------------------------------------------------------------------------------

Morning Air attack on Chittagong , at 55,41

Weather in hex: Thunderstorms

Raid detected at 43 NM, estimated altitude 35,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
Ki-44-IIa Tojo x 42



Allied aircraft
Hurricane IIb Trop x 32
Hurricane IIc Trop x 15


Japanese aircraft losses
Ki-44-IIa Tojo: 3 destroyed

Allied aircraft losses
Hurricane IIb Trop: 1 destroyed



Aircraft Attacking:
24 x Ki-44-IIa Tojo sweeping at 31000 feet

CAP engaged:
No.17 Sqn RAF with Hurricane IIc Trop (0 airborne, 8 on standby, 4 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 31000 , scrambling fighters between 31000 and 35600.
Time for all group planes to reach interception is 38 minutes
No.67 Sqn RAF with Hurricane IIb Trop (0 airborne, 8 on standby, 5 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 18000 , scrambling fighters between 18000 and 36000.
Time for all group planes to reach interception is 25 minutes
No.135 Sqn RAF with Hurricane IIb Trop (0 airborne, 8 on standby, 5 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 20000 and 31000.
Time for all group planes to reach interception is 39 minutes

--------------------------------------------------------------------------------

Morning Air attack on Rangoon , at 54,53

Weather in hex: Light rain

Raid detected at 33 NM, estimated altitude 8,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
no flights


Allied aircraft
B-17E Fortress x 31


Japanese aircraft losses
G4M1 Betty: 4 destroyed on ground
A6M2 Zero: 1 destroyed on ground

Allied aircraft losses
B-17E Fortress: 5 damaged

Japanese ground losses:
13 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled



Airbase hits 17
Airbase supply hits 4
Runway hits 54

Aircraft Attacking:
12 x B-17E Fortress bombing from 6000 feet
Airfield Attack: 8 x 500 lb GP Bomb
11 x B-17E Fortress bombing from 6000 feet
Airfield Attack: 8 x 500 lb GP Bomb
8 x B-17E Fortress bombing from 6000 feet
Airfield Attack: 8 x 500 lb GP Bomb


--------------------------------------------------------------------------------


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___________________________________________________________________________________________________________________________________


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Attachment (1)

(in reply to obvert)
Post #: 700
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/7/2012 8:50:30 PM   
obvert


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Joined: 1/17/2011
From: PDX (and now) London, UK
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quote:

ORIGINAL: Historiker

Stop Musashi to begin with. That saves 233 points while you have a deficit of 208. So all your problems are solved, for now

You don't need her right now, and if you need her - she's just three months ahead!


First trying to figure out why the points just went up after shutting down more ships. I'll try Musashi next turn and see what that does.

(in reply to Historiker)
Post #: 701
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/8/2012 6:21:12 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
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6 September 1942
___________________________________________________________________________________________________________________________________

subs: Pollack tried to hit a CS convoy to the WEST of Hakodate again today. It then retired back to port directly through the Hakodate mine field. That's one less US sub to deal with! Alarms and sinking sounds were heard. Banzai!

This brings the sunk sub total for the past month to IIRC six! Many of those as confirmed as they can be in this game. I wonder if he set it to head back this way? The minefield should be a 'known' field that subs would avoid if possible on their own I would think.

--------------------------------------------------------------------------------
Sub attack near Hirosaki/Aomori at 116,53

Japanese Ships
xAK Tatuha Maru
PB Yoshida Maru
xAK Ceylon Maru
PB Sureboko Maru

Allied Ships
SS Pollack



SS Pollack launches 2 torpedoes at xAK Tatuha Maru
Pollack diving deep ....
PB Sureboko Maru fails to find sub, continues to search...
PB Sureboko Maru fails to find sub, continues to search...
PB Sureboko Maru fails to find sub, continues to search...
PB Sureboko Maru fails to find sub, continues to search...
PB Sureboko Maru fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
TF 254 encounters mine field at Hakodate (119,53)

Allied Ships
SS Pollack, Mine hits 1, on fire, heavy damage


--------------------------------------------------------------------------------


So Pac: I'm sending a few MGBs over to Anatom to see what is there. I was going to bomb the ground but another 4E raid hit Noumea today crushing the field and making sure the Kates didn't fly. They only lost one plane, and will head back out of harms way as they'll be no use here for a while. The division already pushed forts to 3, so at least some work has been done between raids.

Burma: Another B-17E raid hit Magwe today, again unescorted. This time the CAP was up and did VERY well against the 4Es. A combined CAP of A6M3 at 31k, Tojos at 15k and Nicks at 12k took down 9 in the air and 13 for the day. Most were after the raid but the bomber achieved almost no damage on the fields. Banzai!

After the turn Jocke informed me that he had forgotten to stand them down from yesterday. Ouch. I'll take it though.

--------------------------------------------------------------------------------

Morning Air attack on Magwe , at 57,47

Weather in hex: Thunderstorms

Raid detected at 39 NM, estimated altitude 10,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M3 Zero x 16
Ki-44-IIa Tojo x 2
Ki-45 KAIa Nick x 8



Allied aircraft
B-17E Fortress x 21


Japanese aircraft losses
A6M3 Zero: 2 damaged
Ki-45 KAIa Nick: 4 damaged
Ki-45 KAIa Nick: 1 destroyed on ground

Allied aircraft losses
B-17E Fortress: 1 destroyed, 9 damaged


Airbase hits 2
Runway hits 2

Aircraft Attacking:
10 x B-17E Fortress bombing from 6000 feet
Airfield Attack: 8 x 500 lb GP Bomb
11 x B-17E Fortress bombing from 6000 feet
Airfield Attack: 8 x 500 lb GP Bomb

CAP engaged:
Tainan Ku S-1 with A6M3 Zero (5 airborne, 11 on standby, 0 scrambling)
5 plane(s) intercepting now.
Group patrol altitude is 26000 , scrambling fighters between 7000 and 26000.
Time for all group planes to reach interception is 14 minutes
27th Sentai with Ki-45 KAIa Nick (2 airborne, 6 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 12000 , scrambling fighters between 7000 and 9000.
Time for all group planes to reach interception is 8 minutes
64th Sentai with Ki-44-IIa Tojo (2 airborne, 0 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 15000
Raid is overhead

Anma, K. in a Ki-44-IIa Tojo makes head on attack ... forces B-17E Fortress out of formation

(My new favorite IJAAF pilot!)
--------------------------------------------------------------------------------

Morning Air attack on Mandalay , at 59,46

Weather in hex: Heavy cloud

Raid spotted at 8 NM, estimated altitude 11,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
Ki-44-IIa Tojo x 12



Allied aircraft
B-17E Fortress x 7


Japanese aircraft losses
Ki-44-IIa Tojo: 1 damaged

Allied aircraft losses
B-17E Fortress: 1 destroyed, 4 damaged



Runway hits 3

Aircraft Attacking:
7 x B-17E Fortress bombing from 6000 feet
Airfield Attack: 8 x 500 lb GP Bomb

CAP engaged:
24th Sentai with Ki-44-IIa Tojo (2 airborne, 6 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters to 15000.
Time for all group planes to reach interception is 8 minutes
47th I.F.Chutai with Ki-44-IIa Tojo (1 airborne, 3 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 31000 , scrambling fighters to 31000.
Time for all group planes to reach interception is 13 minutes



--------------------------------------------------------------------------------


___________________________________________________________________________________________________________________________________


___________________________________________________________________________________________________________________________________

It's a long way back to Chittagong.
___________________________________________________________________________________________________________________________________




Attachment (1)

< Message edited by obvert -- 5/8/2012 10:05:06 PM >

(in reply to obvert)
Post #: 702
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/9/2012 9:50:28 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
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7 September 1942
___________________________________________________________________________________________________________________________________

subs: S-39 (which was hit by ASW air and reported sunk, and is now obviously not) goes for a TK TF near Shortlands. These are the small ones heading to top up Tulagi and get the subs working again before a larger shipment from the DEI arrives.

--------------------------------------------------------------------------------
ASW attack near Shortlands at 111,129

Japanese Ships
TK Nissan Maru
TK Moji Maru
PB Tokuho Maru #5

Allied Ships
SS S-39



SS S-39 is sighted by escort
PB Tokuho Maru #5 fails to find sub, continues to search...
PB Tokuho Maru #5 fails to find sub, continues to search...
PB Tokuho Maru #5 fails to find sub, continues to search...
PB Tokuho Maru #5 fails to find sub, continues to search...
PB Tokuho Maru #5 fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------


So Pac: Again today B-24s and B-17s hit Noumea and plaster the base. They're keeping it around 60 field and 40 service damage. I have an AF coy at La Foa now and will move the 2 plane Mavis detachment there to make sure it doesn't get wiped out. I'll have to allocate more supply down here as well, but I'll keep most of it at Koumac for now as he hasn't hit that yet. Maybe due to the 9 plane Rufe group there.

Burma: All quiet. Finally getting to switch out the many 70-80 experience pilots in the IJNAF fighter groups. I also have begun to switch out the 70 experience 200 mission pilots in the IJAAF groups. There are still half vets in all of the groups, but I want to give experience to the new pilots especially while working mostly over our own bases.

___________________________________________________________________________________________________________________________________


___________________________________________________________________________________________________________________________________

___________________________________________________________________________________________________________________________________


Attachment (1)

(in reply to obvert)
Post #: 703
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/9/2012 11:48:01 AM   
ny59giants


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Do you know how to change the command of a base?? There is a way for you to change those in the Kurile, for example, to "General Defense" command to allow you to base your "R" (Restricted) air units up there.

_____________________________


(in reply to obvert)
Post #: 704
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/9/2012 12:11:22 PM   
Historiker


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Joined: 7/4/2007
From: Deutschland
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quote:

ORIGINAL: ny59giants

Do you know how to change the command of a base?? There is a way for you to change those in the Kurile, for example, to "General Defense" command to allow you to base your "R" (Restricted) air units up there.

I guess it was just checking on obvert and you know it? If not: change a cheap unit to General defense in that base and you can change the base as well.

One neat trick to get even some permanently restricted units to be freed is to put them on carriers or AVs, if possible. They are "independent" after that

_____________________________

Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson

(in reply to ny59giants)
Post #: 705
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/9/2012 1:29:17 PM   
ny59giants


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The reason I posted was I read a posting in Canoerebel's AAR by his opponent, Steve. I sent him a PM explaining how to do this. He didn't know and if he did it might have changed the outcome in the Kuriles. I wanted Obvert to know how to do this. I've changed two bases already in my game as Japan.

_____________________________


(in reply to Historiker)
Post #: 706
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/9/2012 2:26:34 PM   
Historiker


Posts: 4742
Joined: 7/4/2007
From: Deutschland
Status: offline
That's the way I often save my DUtch airgroups! :)

_____________________________

Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson

(in reply to ny59giants)
Post #: 707
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/9/2012 3:13:44 PM   
obvert


Posts: 14050
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From: PDX (and now) London, UK
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quote:

ORIGINAL: ny59giants

Do you know how to change the command of a base?? There is a way for you to change those in the Kurile, for example, to "General Defense" command to allow you to base your "R" (Restricted) air units up there.


Thanks, I appreciate all of the help. Not sure where I heard about this, or if I stumbled on it myself.

I have done this for a few not just in the Kuriles but in the Aleutians so I can use training groups should there be a lot of action up there. I have Adak, Cold Bay, Attu, Paramashiro Jima and Urruppa Jima I think changed over to General Defense. Maybe one more also.

One day soon I'll post some shots of how the defense are shaping up.

quote:

ORIGINAL: Historiker

That's the way I often save my DUtch airgroups! :)


Never thought of this!


< Message edited by obvert -- 5/9/2012 3:14:28 PM >

(in reply to ny59giants)
Post #: 708
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/9/2012 3:20:02 PM   
Historiker


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From: Deutschland
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They are of limited use, as they can't be changed to another HQ and its inefficiant to change the HQ of every base. They get no sigificant replacements and most of their planes aren't really competitive. But I rather have 20 outdated bombers additionally than none...
But northern Australia needs every plane it can get in early 42, so that's a good choice.
Also: Changed HQ means you can evacuate some usefull dutch restricted units by air to that new base, using the Catalinas.

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(in reply to obvert)
Post #: 709
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/9/2012 8:45:52 PM   
obvert


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8 September 1942
___________________________________________________________________________________________________________________________________

It's gotten a bit quiet. This is the entire combat report for today.

subs: RO-60 chased ineffectively by an SC.


AFTER ACTION REPORTS FOR Sep 08, 42
--------------------------------------------------------------------------------
ASW attack near Nadi at 129,161

Japanese Ships
SS RO-60

Allied Ships
SC-521



SS RO-60 is sighted by escort
SC-521 fails to find sub, continues to search...
SC-521 fails to find sub, continues to search...
SC-521 fails to find sub, continues to search...
SC-521 fails to find sub, continues to search...
SC-521 fails to find sub, continues to search...
Escort abandons search for sub

------------------------------------------------------------------------


So Pac: I'm getting the suspicion that something did land at Anatom Island. I'll be bombing with Kates tomorrow and a recon group is flying in to check it out further. If this is another invasion try I'll again counter invade.

Burma: Nothing today.

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< Message edited by obvert -- 5/10/2012 11:17:20 AM >

(in reply to Historiker)
Post #: 710
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/9/2012 8:49:10 PM   
SqzMyLemon


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quote:

ORIGINAL: obvert




I think they're wearing the wrong camouflage.

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(in reply to obvert)
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RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/9/2012 10:31:56 PM   
Mike Solli


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Created by the amazing Dixie

(in reply to SqzMyLemon)
Post #: 712
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/10/2012 7:36:37 AM   
obvert


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(in reply to Mike Solli)
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RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/10/2012 7:59:58 AM   
Historiker


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_____________________________

Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson

(in reply to obvert)
Post #: 714
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/10/2012 11:16:24 AM   
obvert


Posts: 14050
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From: PDX (and now) London, UK
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9 September 1942
___________________________________________________________________________________________________________________________________


subs: Snapper appears off of Balikpapan. It duds on a PB escorting a CS TK TF.

It's been a while since anything was lurking here. Just upgrading Lilys to Helen Ia for the 9 plane ASW at Balikpapan. There are also Alfs on ASW and 2 PB ASW TFs plying the waters here. Even though there has been no activity, there is too much valuable stuff traversing this narrow deep-water strait to take away any of the defenders.

Burma: Many IJA units are making their way down the winding mountains trails to Paoshan and will proceed into Burma.

Once I establish some semblance of a defense here it will be assessed whether there is enough strength for a landing at Chittagong to push behind the British forces at some point. This base has almost 40k Allied troops now, so it may be past the point of invasion unless it is mostly vacated for an Allied offensive in Burma. Just thinking into the future.

So Pac: Well, the sharp eyes of a few Kate pilots managed to use their extensive knowledge of US force structure to spot through the swaying palms the patches on several uniforms of ducking soldiers at Anatom while bombing the Island. It appears that at least the 821st Engineer Aviation Battalion is on the island. The pilots also spotted multiple pin-up posters of Hollywood starlets on bunkhouse walls of the newly erected campsite, which may explain their lack of targeting accuracy. They mentioned the posters to the boys back home in Koumac and the army is now raring to go.


--------------------------------------------------------------------------------
Afternoon Air attack on 821st Engineer Aviation Battalion, at 120,159 (Anatom)

Weather in hex: Heavy cloud

Raid spotted at 16 NM, estimated altitude 8,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
B5N2 Kate x 8



No Japanese losses


Allied ground losses:
4 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled


Aircraft Attacking:
8 x B5N2 Kate bombing from 5000 feet *
Ground Attack: 2 x 250 kg GP Bomb


------------------------------------------------------------------------------------


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Attachment (1)

< Message edited by obvert -- 5/10/2012 12:08:11 PM >

(in reply to Historiker)
Post #: 715
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/10/2012 12:26:41 PM   
obvert


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10 September 1942
___________________________________________________________________________________________________________________________________


subs: No major actions today, just sightings in the Coral Sea. It looks like this may be a repair and reorganization period for Allied subs.

So Pac: The Bettys got a chance today at Anatom and they spotted the C Det USN Port Svc. Although 21 of them bombed from 6k there was NO damage to either of the 3 units and 2,359 troops reported to be here (Dinahs also visited today). Also listed are 25 guns. I'm thinking that some kind of combat unit is here, but it could also be a base force. There was a touch of flak during the attack.

I have a 30 AV SNLF unit on the way to Tulagi, diverted from its destination on Ontong Java and now prepping for Anatom. It will need to disembark and reload onto a fast transport group, but I want to know what is here before I decide wheter they might need another unit for support. I'm guessing to be safe another full 60 AV SNLF might be prudent as a US engineer unit can build forts pretty damn fast.

I don't want to just give these bases away, as this will mean closer search/recon and fighters and DBs within distance of Noumea and Koumac.

At Koumac 35 B-24s hit the base. They took out a Rufe in the air and a Dinah on the ground. 'Only' 45 field damage and 12 service.

Burma: Nothing.

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Attachment (1)

< Message edited by obvert -- 5/10/2012 1:38:27 PM >

(in reply to obvert)
Post #: 716
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/10/2012 12:38:21 PM   
ny59giants


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quote:

Anatom


Had to pull up my game to find out where this base was.

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(in reply to obvert)
Post #: 717
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/10/2012 1:47:32 PM   
obvert


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quote:

ORIGINAL: ny59giants

quote:

Anatom


Had to pull up my game to find out where this base was.


I had to look too! I keep wanting to spell it as Antoman, so if in future posts I write that I mean this one!

Here is a map from a few days ago. It was again a bold move to land so close to my forces at Noumea and Koumac, and the ships can't have been there for more than 1-2 days unloading. I know the AP/AKs unload fast, but at a dot base like this they still shouldn't have gotten much vehicular support off the ships.

I know now that one unit is an engineer unit, one a Port Service unit, but what is the third?

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(in reply to ny59giants)
Post #: 718
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/10/2012 2:45:44 PM   
ny59giants


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If you build up Tanna, you can get Zeros with drop tanks to sweep Suva and maybe escort in Nell/Betty.

Anatom - I pulled up Google maps and this island shows a few names, but no roads. I think it is less than 6 miles across.






Attachment (1)

< Message edited by ny59giants -- 5/10/2012 2:48:06 PM >


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(in reply to obvert)
Post #: 719
RE: Wild Sheep's Chase - obvert (J) vs JocMeister (A) - 5/12/2012 6:52:55 AM   
obvert


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quote:

If you build up Tanna, you can get Zeros with drop tanks to sweep Suva and maybe escort in Nell/Betty.


The only difficulty with that is the last time I tried to sweep Suva with the KB I was met by over 100 P-39s! He's really turned that place into a fortress.

This lodgment at Anatom is getting bigger by the day. That's both good and bad. If I can get there with enough force I might be able to destroy some stuff. If I can't some of my stuff will get trashed. I think I have a good 2-3 weeks before a landing there will become very difficult.


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