Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Michas Battle of Hochkirch

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Age of Muskets] >> Horse and Musket: Volume I, Frederick the Great >> After Action Reports >> Michas Battle of Hochkirch Page: [1]
Login
Message << Older Topic   Newer Topic >>
Michas Battle of Hochkirch - 4/25/2012 9:31:38 PM   
Micha63

 

Posts: 54
Joined: 3/12/2012
Status: offline
Againe a long ( for my taste to long ) Battle. I lost many men and equipment, i did not a good job.
Hopefully the AI was more stupid than me
Had marginal victory.

http://imageshack.us/a/img687/9397/16957561.jpg

http://imageshack.us/a/img341/8929/34828142.jpg

http://imageshack.us/a/img17/5924/64419009.jpg

http://imageshack.us/a/img215/6194/88791777.jpg

< Message edited by Micha6162 -- 4/28/2012 1:04:29 PM >


_____________________________

Post #: 1
RE: Michas Battle of Hochkirch - 4/28/2012 8:46:11 AM   
PrinzHenrich

 

Posts: 815
Joined: 3/17/2008
From: Poland
Status: offline
Hehe,
Hochkirch is nice but long true. Despite I would change it to longer one. I would do that because Austrian reinforcement have no influence on battlefield. They appeared in 9-16 round and mostly are inactive. I crashed them down, won battle playing Prussians, and I need to admit, that was no chalange for me.
How to win decisive battle at Hochkirch?
1. Need to retreat hussars on north to forest, enemy cavalry will not charge them there,
2. Reinforcement all infantry and cavalry from middle to the hills on the north west, where artillery is set uped.
3. Don't engagment your infantry there, shoot the cannons and wait for troop from middle.
4. Defend your cannons, and your cavalry supported by 2-3 infantry units shall destroyed the north left wing of enemy cavalry.
5. When reinforcment came, just destroy enemy.
I had lost 22% of my army. Austrians lost 60% of their army. If I got 5-6 more turn, I have wiped them out totaly.


_____________________________

Changes....

(in reply to Micha63)
Post #: 2
RE: Michas Battle of Hochkirch - 4/28/2012 1:06:22 PM   
Micha63

 

Posts: 54
Joined: 3/12/2012
Status: offline
Thank you for this good tips.

_____________________________


(in reply to PrinzHenrich)
Post #: 3
RE: Michas Battle of Hochkirch - 5/16/2012 5:29:16 PM   
jackx

 

Posts: 353
Joined: 7/8/2009
From: Germany
Status: offline
Hochkirch really showcases the AI's inability to attack, IMHO.
You can win defensively without any real effort, but it's also very easy to counterattack and shatter the Austrian columns before they ever get to deploy fully.

That made Hochkirch too easy in Prussia's Glory already, and the rule/mechanic changes in HnM V1 only make it worse...



If the scenario hadn't ended, Arenberg's column would've been annihilated as well...

Sadly, PBEM is very tedious with full activation and fire control, so any large game would take forever, yet while they can be disabled, that takes away a lot from the specific appeal of this series.





_____________________________

no truth - no justice
all false belief
blinded by morality
there shall be ... no peace

(in reply to Micha63)
Post #: 4
RE: Michas Battle of Hochkirch - 5/16/2012 8:25:06 PM   
Micha63

 

Posts: 54
Joined: 3/12/2012
Status: offline
Hi jackx, congrats to your great battleresult.

_____________________________


(in reply to jackx)
Post #: 5
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Age of Muskets] >> Horse and Musket: Volume I, Frederick the Great >> After Action Reports >> Michas Battle of Hochkirch Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.953