Erik Rutins
Posts: 37503
Joined: 3/28/2000 From: Vermont, USA Status: offline
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Hi TonyUk, quote:
ORIGINAL: TonyUk Mostly I play Hearts of Iron 3 and here you can click on any HQ and move all units attached as one. How does this game compare to HOI3? I never tire of it. Yes, you can move an entire group at once using the group move ability. It will take all the units of a division and move them to the same place. quote:
1. Can you create your own order of battle and units? Can you attach and detach units. Yes. Within the game, you can modify your order of battle and move units around and create new units. There is also the editor, with which you can practically make your own new game. quote:
2. Is air power suitably modelled, assume you can build air units and bomb cities? Air power is well modeled. quote:
3. Game looks similar to TAOW III, but the map does not look to good. Can you have a 3D map? In TAOW you could not build your own units and had to make do with units given to you - not good. There is no 3D map. The map graphics are easily moddable if you do not like the current look. quote:
4. Can flags be changed? Pretty much all graphics are moddable. quote:
5. Pictures look a lttle cartoony, but no big deal. It's a board game style of art, done by an award-winning board game artist. With that said, if you don't like them, they are also moddable. quote:
Otherwise I am thinking of buying the latest expansion for Achtung Panzer Operation Star, but not sure which way to go. With Maxtrx games the poor maps always put me off to some extent. I cant see many reviews either. Well, we are both a publisher and a developer, but map styles vary by game and by artist. We always try to get the best possible results for the game system, but for something like Hearts of Iron or Total War you need a fully 3D game. Comparing those games to ours is definitely apples to oranges in terms of development budget. Is there an example among our games or other computer games of what you would consider a good operational map? I'm guessing you are not a fan of the tile-based approach, which allows for much more flexibility (as in TOAW III and Decisive Campaigns). Do you like the hand drawn map in War in the East? Regards, - Erik
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