Redmarkus5
Posts: 4456
Joined: 12/1/2007 From: 0.00 Status: offline
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I own all of the games mentioned above and have played them extensively: - WitP AE (and before that WitP and also UV). I was also addicted to this for many years and regard it as possibly the finest strategic WW2 simulation ever produced. - Warsaw to Paris. I liked the approach but the scenarios were not ones that really kept me engaged. - WitE. My view is that the game is over-engineered, has a number of serious AI and other issues and doesn't seem to play out well past spring 1942. Dev perhaps bit off more than he was willing to chew and has now moved on to focus on his next release, WitW, apparently leaving WitE in the lurch, though that's only my impression and may be unfair. This should have been my dream game, but I stopped playing it after only a year. - Decisive Campaigns Case Blue. This, in my opinion, is actually the top East Front game out there. Fabulous design, intuitive yet rich, completely mod-able to an extent rarely seen in a game of this type, the might and long-lived TOAW being the obvious comparison. Excellent support from the developer who is always on the forum and takes player/modder inputs in an open, intelligent and positive fashion. DCCB will be the TOAW/WitP of the current decade because it's a game design engine as much as it is part of a series. Modders are already working on new maps and new scenarios for DCCB while WitE is difficult/impossible to mod to a comparable extent. So, once you have taken Moscow, what next? It's mod-ability that leads to longevity in game terms.
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WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
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