Redmarkus5
Posts: 4456
Joined: 12/1/2007 From: 0.00 Status: offline
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quote:
ORIGINAL: Ritterkrieg redmarkus4 I may have to change the 183/184 to something else as you are using them as aircraft (airports?) in your map mod! Whats involved in creating a JSGME file built? Just zipping the files and such? Troy Yes, if you can leave 183 and 184 alone, that will be nice - to prevent mod conflicts. To create a JSGME-ready Mod folder you need to replicate the folder structure that site inside your main game folder, but only include the folders and files that you have edited or added, to keep the size minimal. The best way to understand it is to unzip my Mod and look at the folder hierarchy. JSGME backs up every Vanilla folder that it finds represented in the MOD and then replaces the contents with the Mod contents. Not sure how to explain it better...
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WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
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