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[Amount 2] Nedrear Side Modifications

 
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[Amount 2] Nedrear Side Modifications - 9/1/2012 6:28:45 PM   
Nedrear


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Introduction

In this thread I will offer people a choice of my step by step modifications instead of my whole GW II package.
All of these are free to use in other mods. Credits are free to give, but not mandatory.

Finished:

Decal Mod v.1

This mod replaces the standard ingame decals. They can be chosen seperately. One must not simply choose all. If you like one take it. If you like all take all. If neither ignore it.

GW II Character Decal Mod




Resource Mod v.1.1

Completly revised resource system with proper galactopedia to explain their function in the world. This might help some roleplayers. Further as we all wanted the polymer is reduced to its prestate again: OIL!

Note: This mod changes core files which are not supported in elliots mod folder. You need to directly implement them. Make a save file!

Changelog 1.1

- Updated Gametext File to 1.7.0.16
- Removed old Resource Pictures in the Galactopedia
- Changed Rainbow Gems and Radon

Changelog 1.2

- Updated the mod for Universe and removed the obsolete game text file, since it is now compatible as a customization theme

You can and are allowed to include it in other mods. You have to check the compatibility yourselves though.

Universe Resource Mod




Pending:

- - -

< Message edited by Nedrear -- 8/29/2014 5:06:19 PM >


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RE: [Amount 2] Nedrear Side Modifications - 9/9/2012 2:26:29 AM   
Nedrear


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The 'Resource Mod' is now available outside of GW II.

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RE: [Amount 2] Nedrear Side Modifications - 9/12/2012 5:34:32 PM   
Nedrear


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I still want to "optimize" the galactopedia in the resource mod by linking the correct pictures into the file. Yet the VML does not take my link to the previous folder. What do I have to change?

Works not!
<v:imagedata src=3D"../images/ui/resources/Resource_35.bmp" o:title=3D""/>

Works but too precise! Not everyone got the exact same folder...
<v:imagedata src=3D"S:/matrix games/distant worlds galactic war/images/ui/resources/Resource_35.bmp" o:title3D=""/>



< Message edited by Nedrear -- 9/12/2012 5:38:59 PM >


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RE: [Amount 2] Nedrear Side Modifications - 9/12/2012 11:13:13 PM   
jpinard

 

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I like the resource changes a lot... except rainbow gems . Everything sounds so scientific until you get to that one.

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RE: [Amount 2] Nedrear Side Modifications - 9/12/2012 11:16:54 PM   
Nedrear


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It does not change my problem, but I will think about another option. I decided all these in the past year. I might come up with a good reason for a volcanic resource dominating modern civilization and developement.

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RE: [Amount 2] Nedrear Side Modifications - 9/13/2012 9:48:42 AM   
Bleek


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The resource mod looks interesting, how many resources have been renamed?

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RE: [Amount 2] Nedrear Side Modifications - 9/13/2012 2:12:03 PM   
Nedrear


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These below have changed. Some might notice I switched Radon for Xenon in the next version. Radon was a bad choice in my opinion. I'll think about rainbow gems too. I could use their light prism picture for the Bolarian diamond instead.


Aculon ;Titan
Aquasian Incense ;Gellaune Algae
Argon ;Nitrogen
Bifurian Silk ;Paleowood
Caguar Fur ;Grinoir Plume
Carbon Fibre ;Carbon Fibre
Caslon ;Stardust
Chromium ;Caesium
Dantha Fur ;Dune Skin
Dilithium Crystal ;Deuterium
Ekarus Meat ;Ekarus Meat
Emeros Crystal ;Helios Crystal
Falajian Spice ;Chockfield Berry
Gold ;Aluminium
Helium ;Helium
Hydrogen ;Hydrogen
Ilosian Jade ;Therthterna Marble
Iridium ;Molybdenum
Jakanta Ivory ;Terallion Down
Korabbian Spice ;Korabbian Spice
Krypton ;Xenon
Lead ;Lead
Loros Fruit ;Jenther Silk
Megallos Nut ;Jade
Natarran Incense ;Labirite
Nekros Stone ;Yvoa Crystal
Nepthys Wine ;Wurlimier
Osalia ;Vulcan Crystal
Otandium Opal ;Bolaria Diamond
Polymer ;Oil
Questurian Skin ;Exotic Seafood
Rephidium Ale ;Bolma Ale
Silicon ;Silicon
Steel ;Steel
Terallion Down ;Hydromethane
Tyderios ;Tritium
Ucantium Pearl ;Pressura Pearl
Vodkol ;Vodkol
Wiconium ;Cactaceae
Yarras Marble ;Gold
Zentabia Fluid ;Rainbow Gems

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RE: [Amount 2] Nedrear Side Modifications - 9/22/2012 6:34:29 PM   
Nedrear


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I finally found the time and an idea to replace the really simple minded rainbow gems on volcanic worlds. The result is again highly scientific and totally rare in the univerese... at least in this proportion. Their simpler brethren are not that rare. Overall it will be a dangerous resource in a roleplay kind of way with a lot of benefit and danger thereby allowing a 30% development boni to be acceptable.

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RE: [Amount 2] Nedrear Side Modifications - 9/22/2012 9:03:46 PM   
Nedrear


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New version added. Changelog is in the main post.

Open for new ideas of mini improvements or spin offs of the main mod.

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RE: [Amount 2] Nedrear Side Modifications - 9/27/2012 2:13:28 PM   
Kalthaniell


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Where did you took the idea of Stardust as a common fuel from? I seem to recall it being in some movie or game but I can't remember in which one?

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RE: [Amount 2] Nedrear Side Modifications - 9/27/2012 2:45:01 PM   
Nedrear


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All higher radiactive particles are created in a star collapse compressing the energetic neutral iron to higher weight fusion atoms through a gravity collaps. Its simply the leftovers of stars, therefore all radioactive particles weighing more than iron and used in a complex breeding reactor are stardust. Its a collective name for these particles used as a fuel.

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RE: [Amount 2] Nedrear Side Modifications - 9/27/2012 3:23:07 PM   
Kalthaniell


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quote:

ORIGINAL: Nedrear

All higher radiactive particles are created in a star collapse compressing the energetic neutral iron to higher weight fusion atoms through a gravity collaps. Its simply the leftovers of stars, therefore all radioactive particles weighing more than iron and used in a complex breeding reactor are stardust. Its a collective name for these particles used as a fuel.


....hmmm... sounds legit OK then, stardust form astronomy it is :P

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RE: [Amount 2] Nedrear Side Modifications - 9/27/2012 5:14:36 PM   
Nedrear


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Well can't help if you are disappointed, but I got no easter egg references in my mods. They all are based on logic, which in this case was the main factor in the resource overhaul.

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RE: [Amount 2] Nedrear Side Modifications - 9/29/2012 5:01:19 PM   
TheJian

 

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quote:

ORIGINAL: Nedrear

Well can't help if you are disappointed, but I got no easter egg references in my mods. They all are based on logic, which in this case was the main factor in the resource overhaul.


LIKE THE AMBASSADOR ICON WITCH IS A medical sign GOOD logic.. stop being so full of yourself kid...How many dl have you got 3??

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RE: [Amount 2] Nedrear Side Modifications - 9/29/2012 5:13:50 PM   
Nedrear


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Before trying to sound smart while being ignorant you should have researched your full hand. You got a bad joker in your last pair.

The Caduceus is not a medical symbol on its own and was first and foremost the symbol of high priest talking for their god, later used as a symbol for negotiators and diplomats.
Your people, I take it you are from America, simply took it to represent ONE medical corp in the past and from that derived it as a symbol for your medics. It is NOT its real purpose. Get over it and research facts before defying another person.

For future reference how to make an argument:

1. Have a thesis based on some kind of information.
2. See if your partner in this discussion got one of his own.
3. Check if you have ANY evidence in your favor or expect to get ignored or seem like a troll.
4. Check if your partner got evidence in his favor too and prepare a counter. If you started the discussion it is your job to evaluate his position properly. You should validate his information before denying it outright.
5. Try to find common ground afterward.

You went wrong at step 3. You did neither offer proof of your point and neither checked mine. I did both for you. Now troll another mod.

Edit: Oh and please check your grammar and words. I am not a native to the English language and got less errors in one sentence.

Actually for the Decal Mod I got 19.

< Message edited by Nedrear -- 9/29/2012 6:26:33 PM >


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RE: [Amount 2] Nedrear Side Modifications - 9/29/2012 7:14:21 PM   
Kalthaniell


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quote:

ORIGINAL: TheJian


quote:

ORIGINAL: Nedrear

Well can't help if you are disappointed, but I got no easter egg references in my mods. They all are based on logic, which in this case was the main factor in the resource overhaul.


LIKE THE AMBASSADOR ICON WITCH IS A medical sign GOOD logic.. stop being so full of yourself kid...How many dl have you got 3??


I sense aggression :P

Who cares if it's medical symbol or greek metaphor for poo??? All what matters is that it looks well in the game.

And for the record, I for one find this mod interesting :) (although admittedly, Nedrear's logic is sometimes hard to follow) it sure is an interesting idea to tweak resources here or there. It introduces sth new to the gameplay which is always nice. I see no reason to get upset about it :/ u don't like it, don't play it....

(in reply to TheJian)
Post #: 16
RE: [Amount 2] Nedrear Side Modifications - 9/30/2012 1:24:17 PM   
ehsumrell1


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I agree Kalthaniell.

To Nedrear, you and all of the WONDERFUL people who take their own time and efforts to mod and
make Distant Worlds stand out even better that the highly rated 4X Space Strategy game that it is
I say this. THANK YOU!

PLEASE ignore the less fortunate, egotistical, and otherwise rude poor souls who seem to prove
they can be blind, deaf, dumb, ignorant to facts and unreasonable at the same time.

It's not a matter of grammatical accuracy, logical perfection, etcetera. IT'S A VIDEO GAME!

To the point, direct version; don't be riled into responding to nonsense. That's what the green
button in the bottom left corner of the post is for. I've been involved with this game, this
forum and many of its members long enough to know we have a excellent game. We have fantastic
modders in this community and it is growing. Again, please, ignore the "bad apples" and the
remaining entire bushel will excel.

Haters, flame if you wish in return to my rant. I'll just hit the button, ignore you, and continue
testing and playing Distant Worlds!

We can all get along.





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Shields are useless in "The Briar Patch"...

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RE: [Amount 2] Nedrear Side Modifications - 9/30/2012 2:53:15 PM   
Kalthaniell


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Joined: 5/31/2011
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quote:

ORIGINAL: ehsumrell1


PLEASE ignore the less fortunate, egotistical, and otherwise rude poor souls who seem to prove
they can be blind, deaf, dumb, ignorant to facts and unreasonable at the same time.






:P well said Ehsumrell

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Post #: 18
RE: [Amount 2] Nedrear Side Modifications - 10/28/2012 9:30:37 AM   
TheJian

 

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why whould you think im have aggression just because i dont like smart ass kids who come online and try 2 show the world how smart thet are.............lol funny... you say who cares??? you must if you took the time to replay.....lol And to the kid ehsumrel1.please it not like its hard to mod this game.. yes i do like some peoples work.. but when your gull of yourself not so much... why do you guy think you are the only ones who can say anything about this game.. you guy run more people away than you help.. it like this is your own game..........lol.... ITS A GAME KIDS...

I'm pretty sure I'm not the first or the last to tell him how rude and obnoxious he is... I've been watching these message boards for little while.. I have seen numerous occasions of him being very rude and obnoxious.. always trying to call into question someone else's grammar or intellect.. it's just absolutely annoying.. and that's what I was commenting on
quote:

ORIGINAL: Kalthaniell


quote:

ORIGINAL: TheJian


quote:

ORIGINAL: Nedrear

Well can't help if you are disappointed, but I got no easter egg references in my mods. They all are based on logic, which in this case was the main factor in the resource overhaul.


LIKE THE AMBASSADOR ICON WITCH IS A medical sign GOOD logic.. stop being so full of yourself kid...How many dl have you got 3??


I sense aggression :P

Who cares if it's medical symbol or greek metaphor for poo??? All what matters is that it looks well in the game.

And for the record, I for one find this mod interesting :) (although admittedly, Nedrear's logic is sometimes hard to follow) it sure is an interesting idea to tweak resources here or there. It introduces sth new to the gameplay which is always nice. I see no reason to get upset about it :/ u don't like it, don't play it....


< Message edited by TheJian -- 10/28/2012 9:38:46 AM >

(in reply to Kalthaniell)
Post #: 19
RE: [Amount 2] Nedrear Side Modifications - 10/28/2012 9:55:08 AM   
Kalthaniell


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quote:

ORIGINAL: TheJian

why whould you think im have aggression just because i dont like smart ass kids who come online and try 2 show the world how smart thet are.............lol funny... you say who cares??? you must if you took the time to replay.....lol And to the kid ehsumrel1.please it not like its hard to mod this game.. yes i do like some peoples work.. but when your gull of yourself not so much... why do you guy think you are the only ones who can say anything about this game.. you guy run more people away than you help.. it like this is your own game..........lol.... ITS A GAME KIDS...

I'm pretty sure I'm not the first or the last to tell him how rude and obnoxious he is... I've been watching these message boards for little while.. I have seen numerous occasions of him being very rude and obnoxious.. always trying to call into question someone else's grammar or intellect.. it's just absolutely annoying.. and that's what I was commenting on



Well, I respect that you have your own opinion and view on the matter, even if I completely disagree with it. To be honest I find your attitude very judgemental and unpleasantly condescending. You should work on that, no one likes such ppl. But that's of course only my opinion.
My suggestion regarding posts you don't like is: don't view them. As for the forums members that you dislike: ignore (there's a special button for this u know). No one wants to read twice about how much you dislike sth...

< Message edited by Kalthaniell -- 10/28/2012 9:56:04 AM >

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RE: [Amount 2] Nedrear Side Modifications - 10/28/2012 10:39:02 AM   
TheJian

 

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like you said you completely disagree, so to say my attitude is very judgemental and unpleasantly condescending is funny.. it looks like your doing the same thing.......lol priceless.. you can read all that from my words.......lol

why are you telling me to do something your not doing........lol all you had to do was hit ignor, but you did not.. .....lol

< Message edited by TheJian -- 10/28/2012 10:40:25 AM >

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Post #: 21
RE: [Amount 2] Nedrear Side Modifications - 10/28/2012 1:14:06 PM   
Nedrear


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Can a mod please clean up here? I will not answer any spam here anymore, only questions or suggestions for the mod.

And for the record - without any special target: If someone is criticized even though he got valid points for his assumption, especially if in a judgemental, rude and totally uncivilized way, he got every right to sound smart while he proves his point. I don't want to imagine a world where everyone has to take what the loudest person says to be the truth, because he is "obnoxious" for telling his point with proven facts. In that case the world would die on the 21th December and the world goverment would rule the world while the earth is flat.

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Post #: 22
RE: [Amount 2] Nedrear Side Modifications - 10/29/2012 7:28:29 PM   
tjhkkr


Posts: 2428
Joined: 6/3/2010
Status: offline
quote:

ORIGINAL: ehsumrell1

I agree Kalthaniell.

To Nedrear, you and all of the WONDERFUL people who take their own time and efforts to mod and
make Distant Worlds stand out even better that the highly rated 4X Space Strategy game that it is
I say this. THANK YOU!

PLEASE ignore the less fortunate, egotistical, and otherwise rude poor souls who seem to prove
they can be blind, deaf, dumb, ignorant to facts and unreasonable at the same time.

It's not a matter of grammatical accuracy, logical perfection, etcetera. IT'S A VIDEO GAME!

To the point, direct version; don't be riled into responding to nonsense. That's what the green
button in the bottom left corner of the post is for. I've been involved with this game, this
forum and many of its members long enough to know we have a excellent game. We have fantastic
modders in this community and it is growing. Again, please, ignore the "bad apples" and the
remaining entire bushel will excel.

Haters, flame if you wish in return to my rant. I'll just hit the button, ignore you, and continue
testing and playing Distant Worlds!

We can all get along.



To me, part of the DW 'fun' is this great community. I second it: PEACE!

_____________________________

Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

(in reply to ehsumrell1)
Post #: 23
RE: [Amount 2] Nedrear Side Modifications - 11/23/2012 4:33:12 PM   
unidterror

 

Posts: 43
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Ok, so were in modding forum and this fellow as made a nice addon to distant world legends, to him I must say good work keep it up @ Ned there is lots of work(hours) in this, lots of word coding and more etc.. We are soo few in distant world legend we shouldnt be spending time bickering over little things. Maybe he was giving distaful constructive critisism either way, is it possible you can both reconciliate your differences online and act like mature humans, no pun intended.
Of course though Ned if you make something different of course there gonne be people views and opinions. that dont make them wrong or right, its just how they perceive it because we all different in realiy.
anyways keep the mods rolling i like it..
And from here it will only continue to get MUCH better. I expect
More Pew Pew less QQ



< Message edited by unidterror -- 11/23/2012 5:04:22 PM >

(in reply to tjhkkr)
Post #: 24
RE: [Amount 2] Nedrear Side Modifications - 11/28/2012 2:08:16 PM   
Nedrear


Posts: 702
Joined: 10/29/2011
Status: offline
The point that he got wrong was the symbolism and the history of the Caduceus. He told me I am dead wrong using it as a diplomatic symbol and how this mistake proves my idiocy and arrogance to call my free shares here as a logic infused modification because in his indoctrinated mind the meaning was different. Like hell it was, he just did not do a research about the topic before spouting angry rants. That is the main definition of a troll in the internet. So I did write the correct thing sounding as obnoxious as necessary. There is no common line in here. He made a brash mistake and got talked down for it. I gave him a constructive criticism in return how to do a discussion in the future. He only used ignorant destructive criticism which is not helpful in any way.

Sorry unidteror, but I am not a friend of peace at all costs. It is not worth it. I will not act as if it never happened, because then it will happen again. I made a stand and put out the truth for all to read. This makes the critic null and void and prevents future conflict on this point unless someone wants to embarass himself screaming "the cube is round" after handing it to him.

Let us all end the topic. I am still open for new mod ideas. Though I got some personel topics to tackle at the moment, which delays my main parody mod too.

< Message edited by Nedrear -- 11/28/2012 2:10:18 PM >


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Post #: 25
RE: [Amount 2] Nedrear Side Modifications - 6/3/2014 12:15:25 PM   
Nedrear


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Joined: 10/29/2011
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I know most of the new gamers... and some of the old... might not remember it, but I updated the Gametext File for the new Universe Compilation of my Resource Mod.

My old parody mod is still in single parts and I am far too lazy to update it to the new game version... so I am sorry but I might only use single nations for my personal fun. I am willing to share the race pictures though, if anyone is interested. That way you can just replace certain race pictures to have them look like one of the GW II nations.

_____________________________

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Post #: 26
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