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AVOID STALINGRAD

 
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AVOID STALINGRAD - 9/1/2012 7:59:06 PM   
rominet


Posts: 523
Joined: 10/23/2007
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Played by an other french player on URANUS scenario.

He paid the 300 PP to try to avoid to have to keep Stalingrad.
But he has been stacked because the card doesn't work like that.
In fact, it seems this card is only interesting when germans are on offensive and have Stalingrad as major objective.
So in URANUS, when Stalingrad is already in german hands, it is not correct and should be fixed i think.

< Message edited by rominet -- 9/2/2012 9:22:56 AM >
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RE: AVOID STALINGRAD - 9/1/2012 10:05:56 PM   
stone10


Posts: 238
Joined: 9/20/2008
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Even if it works, the Axis should abandon Stalingrad as soon as possible in Op. Uranus.

(in reply to rominet)
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RE: AVOID STALINGRAD - 9/2/2012 1:23:38 PM   
Vic


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I see. I made a note that this could indeed be improved. I am thinking of making the cards unavailable if the town in question is already held by you.

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(in reply to stone10)
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RE: AVOID STALINGRAD - 9/2/2012 3:44:29 PM   
Redmarkus5


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quote:

ORIGINAL: stone10

Even if it works, the Axis should abandon Stalingrad as soon as possible in Op. Uranus.


I think we need some major penalties for abandoning Stalingrad in any scenario.

The player is a senior army commander, not Hitler or Stalin, and the game already includes a dismissal concept. A senior officer on either side who had historically abandoned Stalingrad prematurely (or at all) would certainly have been dismissed or shot and so it should be in the game - abandon Stalingrad and you lose instantly.

So, both players should have a minimum stacking level that they must maintain within n hexes of the Stalingrad VP. This would simulate the intense fighting that took place for this iconic objective.

Any scenario that does not treat Stalingrad as an absolutely vital political/logistical objective for both sides is a fantasy variant.

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(in reply to stone10)
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