TheGreatRadish
Posts: 121
Joined: 1/21/2006 Status: offline
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Hi all, I recently posted a thread in the general discussion area asking for opinions on good, approachable, sub-WitE-level complexity operational wargames. I happened to mention that the DC series intrigues me and that I've been on the verge of buying for a while. I like what I see and what I've read - I have absolutely no concerns over the production quality of the game, nor the content (I'm actually more inclined to go for WtP as the subject material is slightly more appealing to me, I posted here as it seems more active than the WtP forum). What's making me hesitate is the complexity level of the game, I can't quite work that out so I'd be grateful if you could help me to understand. A little background - Lately, particularly over Xmas, I've been playing a lot of Panzer Corps, Commander The Great War and Unity of Command. All fine games but I want to take a step back up (I say back because I'm no stranger to more complex titles, I just haven't played them in a little while - more detail further below). However, I am terrified of games like WitP or WitE. I don't have the intellectual capacity or the attention span for those and I don't mind admitting it. I need games that are relatively easy to pick up and play after browsing the manual and playing through the tutorial. I can't cope with interfaces that don't have nice tooltips that explain things to me in an easy to understand way or that are cluttered with various layers of clicking to get to a simple function. However, despite giving the impression that I'm a total idiot, I'm not really . I just like to enjoy my gaming and relax and concentrate on strategy and tactics rather than battle with mechanics, overwhelming stats, too many units, complex rules and unintuitive interfaces and gameplay. It's fine, indeed better if the game is deep, so long as I don't have to use spreadsheets to play or refer to the manual time and again - complexity under the hood if you like. For example, I have TOAW3 but, however much I tried, never cared for it much, I could just about get to grips with it but found it hard work and therefore unenjoyable. I won't be playing it again and I don't want to buy another game that leaves me feeling the same way. On the other hand, I like the Decisive Battles series and find I can play it without getting too frustrated. It just got a bit old and hurts my eyes I also enjoy the Command Ops games but at this moment in time I'm looking for hex-and-counter stuff. So, with all this considered, would I be likely to feel at home with one of the DC titles? Is the tutorial sufficient to allow you to dive into the game? Would it be fair to put the games into the "easy to learn but hard to master" category (I'm fine with that)? Can you get on with the strat/tac side and leave most of the detail of the mechanics to the engine? Well, that was a bit long-winded but I'm keen to frame my thoughts clearly as I really don't want to buy the game, open it up, balk at the complexity and then run away never to touch it again. In the past I would have just bought it but I've done that too often now and have a drive full of games I don't play.
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