Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Distant Worlds: Shadows

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> RE: Distant Worlds: Shadows Page: <<   < prev  15 16 [17] 18 19   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Distant Worlds: Shadows - 3/8/2013 10:23:52 PM   
HectorOfTroy


Posts: 312
Joined: 1/9/2011
Status: offline

quote:

ORIGINAL: Erik Rutins

Hi guys,

The extended development schedule has pushed back the promotional schedule. Just because it's been pushed back doesn't mean that it won't happen. I'll post up another preview as soon as we have the next build. Elliot's in the process of moving house which has slowed things down a bit but we are in the final stretch.

Regards,

- Erik



Cool, just putting it out there about StarDrive, I think it is competition to you guys.



(in reply to Erik Rutins)
Post #: 481
RE: Distant Worlds: Shadows - 3/8/2013 11:02:38 PM   
Sithuk

 

Posts: 431
Joined: 12/17/2010
Status: offline
From another thread.

quote:


I'd say sometime in April, we're getting close to final balance and stability levels but a few more beta builds will be required.

Regards,

- Erik

(in reply to Kruos)
Post #: 482
RE: Distant Worlds: Shadows - 3/8/2013 11:13:05 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline

quote:

ORIGINAL: HectorOfTroy
Cool, just putting it out there about StarDrive, I think it is competition to you guys.


I've checked in on them once in a while, they seem like a good team and the game looks promising. I'm sorry I missed their Kickstarter, but unfortunately too busy to catch them all. Hoping to have a chance to play it once it's publicly available and I find some free time.

However, please keep this thread on topic. StarDrive discussion is fine, but it belongs in its own thread in the General Discussion forum.

Regards,

- Erik


_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to HectorOfTroy)
Post #: 483
RE: Distant Worlds: Shadows - 3/9/2013 5:42:15 PM   
VorteeX

 

Posts: 57
Joined: 3/9/2013
Status: offline
Hi all, my first post here.

"zero" Custom Service manager of StarDrive project equal to Erik here, say about Distant Worlds:
- we have better graphics
- our game is cheaper
- Distant world have more complex economy
- our ship design is faaar better

I think this 4 points are explain evrything So, i'm still like DW, and my private opinion is whenever devs decide get new path for DW don't forget what make this game so cool, complex economy(complex is good, complicated is bad). All those freighters hanging around, traffics problems, material shortages etc.

So if DW still go in actuall right direction, this expansion give us better ground combat, and another be cheaper, get graphics like StarDrive and better ship design there is no other product on market who can competite with DW. Can be remembered as game of 21 century like Master of Orion century ago

Thanks.

(in reply to Erik Rutins)
Post #: 484
RE: Distant Worlds: Shadows - 3/9/2013 9:46:25 PM   
2guncohen


Posts: 401
Joined: 4/9/2010
From: Belguim
Status: offline
Damn Im looking out for the new expansion

_____________________________


(in reply to VorteeX)
Post #: 485
RE: Distant Worlds: Shadows - 3/9/2013 10:53:43 PM   
WoodMan


Posts: 1345
Joined: 6/2/2010
From: Ol' Blighty
Status: offline
quote:

Hi all, my first post here.

"zero" Custom Service manager of StarDrive project equal to Erik here, say about Distant Worlds:
- we have better graphics
- our game is cheaper
- Distant world have more complex economy
- our ship design is faaar better


To be honest there is a whole stack of games in the last few years for which the same is true, but for one reason or another they just don't compare with DW. DW is easily moddable which a lot of people forget. Stuff with 3D graphics generally is not as easy to mod, especially strategy games that require many models. Unlike creating a single model for a car for a racing game for example, in strategy you may have to design 30 (for just one faction), not easy even for a professional!

I'm quite curious to try it but I have a whole backlog of other games I can't afford that I need to get through first

< Message edited by WoodMan -- 3/9/2013 11:00:40 PM >


_____________________________

"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking

(in reply to VorteeX)
Post #: 486
RE: Distant Worlds: Shadows - 3/9/2013 11:50:44 PM   
Texashawk

 

Posts: 208
Joined: 12/9/2006
Status: offline
I've played both. If you could shoehorn SD's graphics, combat, and ship design system into DW's framework you'd have the 4X game of the decade. Period.

_____________________________

Lifetime "You Magnificent Bastard!" callouts: 5
Lifetime slaps across the face by a female: 2
Lifetime games that hold my attention longer than a month: 3

(in reply to WoodMan)
Post #: 487
RE: Distant Worlds: Shadows - 3/11/2013 8:03:40 PM   
CrispMPS


Posts: 57
Joined: 2/28/2013
Status: offline
Really looking forward to this expansion!

(in reply to Texashawk)
Post #: 488
RE: Distant Worlds: Shadows - 3/14/2013 5:29:47 PM   
republicofpepsi

 

Posts: 68
Joined: 10/14/2006
Status: offline
Is there any new info that can be shared, or an approximate release date?

(in reply to CrispMPS)
Post #: 489
RE: Distant Worlds: Shadows - 3/14/2013 5:53:47 PM   
martok


Posts: 837
Joined: 8/30/2004
Status: offline
Erik has said they're hoping to release sometime in April (link).

That's still subject to change, of course; but either way, it sounds like we're finally starting to see the proverbial light at the end of the tunnel.



< Message edited by martok -- 3/14/2013 5:54:46 PM >


_____________________________

"Evil is easy, and has infinite forms." -- Pascal


(in reply to republicofpepsi)
Post #: 490
RE: Distant Worlds: Shadows - 3/14/2013 7:48:55 PM   
Cauldyth

 

Posts: 752
Joined: 6/27/2010
Status: offline

quote:

ORIGINAL: martok
it sounds like we're finally starting to see the proverbial light at the end of the tunnel.


That's just an oncoming train!!

(in reply to martok)
Post #: 491
RE: Distant Worlds: Shadows - 3/16/2013 5:43:40 PM   
noego

 

Posts: 6
Joined: 12/3/2011
Status: offline

quote:

ORIGINAL: Texashawk

I've played both. If you could shoehorn SD's graphics, combat, and ship design system into DW's framework you'd have the 4X game of the decade. Period.

quote:

SD


If I had to crossbreed anything, it'd be Distant Worlds with Starsector (formerly Starfarer.) No one would play any other game again.

(in reply to Texashawk)
Post #: 492
RE: Distant Worlds: Shadows - 3/17/2013 9:15:58 PM   
jpwrunyan


Posts: 558
Joined: 12/3/2011
From: Uranus
Status: offline
If I could crossbreed dogs with cats, I would have the ultimate pet. No one would buy dogs or cats again. Maybe.

(in reply to noego)
Post #: 493
RE: Distant Worlds: Shadows - 3/17/2013 9:58:35 PM   
Darkspire


Posts: 1986
Joined: 6/12/2003
From: My Own Private Hell
Status: offline

quote:

ORIGINAL: jpwrunyan

If I could crossbreed dogs with cats, I would have the ultimate pet. No one would buy dogs or cats again. Maybe.


Woew



Darkspire

_____________________________


(in reply to jpwrunyan)
Post #: 494
RE: Distant Worlds: Shadows - 3/18/2013 9:14:26 PM   
Buio


Posts: 247
Joined: 11/21/2012
Status: offline
quote:

ORIGINAL: VorteeX
Hi all, my first post here.
"zero" Custom Service manager of StarDrive project equal to Erik here, say about Distant Worlds:

One thing both games have in common is, very tiny interface on high resolution screen. Designing a fighter is funny, it's a small blip in the middle and I couldn't find a way to zoom in. The letters denoting the blocks were unreadable, so I had to click on a module to see where it could go (green/red).

Now, back to the Distant Worlds expansion. Going to get it of course, and I postponed my DW gaming until expansion gets released. DW is already a great game, and this expansion looks to add even more depth.

(in reply to VorteeX)
Post #: 495
RE: Distant Worlds: Shadows - 3/18/2013 9:52:38 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Hi everyone,

You may be interested in this interview:

http://www.net4war.com/news.php?id_news=880

(Please note, the English translation is at the bottom of the interview)

Regards,

- Erik


< Message edited by Erik Rutins -- 3/19/2013 2:34:37 PM >


_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Buio)
Post #: 496
RE: Distant Worlds: Shadows - 3/18/2013 9:53:32 PM   
Cauldyth

 

Posts: 752
Joined: 6/27/2010
Status: offline
Mon dieu!

(in reply to Erik Rutins)
Post #: 497
RE: Distant Worlds: Shadows - 3/18/2013 9:53:44 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Some higher resolution versions of the screenshots in that interview:






Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 498
RE: Distant Worlds: Shadows - 3/18/2013 9:54:11 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
#2




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 499
RE: Distant Worlds: Shadows - 3/18/2013 9:54:35 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
#3




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 500
RE: Distant Worlds: Shadows - 3/18/2013 9:55:01 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
#4




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 501
RE: Distant Worlds: Shadows - 3/18/2013 9:55:24 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
#5




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 502
RE: Distant Worlds: Shadows - 3/18/2013 9:56:13 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
#6




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 503
RE: Distant Worlds: Shadows - 3/18/2013 9:56:38 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
#7




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 504
RE: Distant Worlds: Shadows - 3/18/2013 9:57:17 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
#8




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 505
RE: Distant Worlds: Shadows - 3/18/2013 9:58:07 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
#9




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 506
RE: Distant Worlds: Shadows - 3/18/2013 9:58:51 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
#10




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 507
RE: Distant Worlds: Shadows - 3/18/2013 9:59:20 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
#11




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 508
RE: Distant Worlds: Shadows - 3/18/2013 10:02:26 PM   
Cauldyth

 

Posts: 752
Joined: 6/27/2010
Status: offline
Collision mechanisms? Ramming speed!

(in reply to Erik Rutins)
Post #: 509
RE: Distant Worlds: Shadows - 3/18/2013 10:25:39 PM   
Webbco


Posts: 682
Joined: 2/6/2010
Status: offline
Cool...but can we get a translated version of the interview? Google translating each paragraph is taking a while!

edit: translation is at the bottom, for all those who are interested

< Message edited by Webbco -- 3/18/2013 10:29:53 PM >

(in reply to Cauldyth)
Post #: 510
Page:   <<   < prev  15 16 [17] 18 19   next >   >>
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> RE: Distant Worlds: Shadows Page: <<   < prev  15 16 [17] 18 19   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.393