Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Worlds of Magic..new game similar to Master of Magic on KS

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [General] >> General Discussion >> Worlds of Magic..new game similar to Master of Magic on KS Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
Worlds of Magic..new game similar to Master of Magic on KS - 4/2/2013 11:19:20 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
OK someone we know quite well Doomtrader from Wasteland Interactive has just started up a kickstarter for his new game based on Master of Magic.

Worlds of Magic

http://www.kickstarter.com/projects/304725524/worlds-of-magic-a-new-classic-4x-fantasy-game

< Message edited by wodin -- 4/2/2013 11:30:24 PM >


_____________________________

Post #: 1
RE: Master of Magic..new game on KS - 4/2/2013 11:21:32 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
That's quite the misleading headline you have there...

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to wodin)
Post #: 2
RE: Master of Magic..new game on KS - 4/2/2013 11:29:33 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Sorry mate will change it..didn't really give it much thought.

_____________________________


(in reply to Terminus)
Post #: 3
RE: Master of Magic..new game on KS - 4/3/2013 9:36:47 AM   
Kraut


Posts: 2551
Joined: 8/13/2002
From: Germany
Status: offline
I checked their website, so far they only have posted screens of the tactical battles, not the world map.

http://wastelands-interactive.com/index.php/games/worlds-of-magic

I want to see more than that before I can become excited.

_____________________________


(in reply to wodin)
Post #: 4
RE: Master of Magic..new game on KS - 4/3/2013 9:37:49 AM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
I think a video gets put up this week. I did mention to les a video is needed. Only £9 for the game though.

< Message edited by wodin -- 4/3/2013 9:38:20 AM >


_____________________________


(in reply to Kraut)
Post #: 5
RE: Master of Magic..new game on KS - 4/3/2013 9:51:17 AM   
Kraut


Posts: 2551
Joined: 8/13/2002
From: Germany
Status: offline
I'll watch the video this evening.

_____________________________


(in reply to wodin)
Post #: 6
RE: Master of Magic..new game on KS - 4/3/2013 10:00:57 AM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Not tonight..well I don't think so I said this week.

_____________________________


(in reply to Kraut)
Post #: 7
RE: Master of Magic..new game on KS - 4/3/2013 4:00:53 PM   
hadberz


Posts: 1629
Joined: 5/11/2000
From: Moncks Corner, SC
Status: offline
Looks good, I'll support it. :)

(in reply to wodin)
Post #: 8
RE: Master of Magic..new game on KS - 4/3/2013 5:02:28 PM   
Kraut


Posts: 2551
Joined: 8/13/2002
From: Germany
Status: offline
Well there is a video, maybe not the one you meant.

_____________________________


(in reply to hadberz)
Post #: 9
RE: Master of Magic..new game on KS - 4/3/2013 5:59:29 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Right yeah the gameplay video will be this week so Les told me. I really think it was abit of a mistake not having a gameplay vid on the day of launch..as that these days no gameplay vid your not going to do well. Hopefully they wont be too long putting one up though.

< Message edited by wodin -- 4/3/2013 6:00:38 PM >


_____________________________


(in reply to Kraut)
Post #: 10
RE: Master of Magic..new game on KS - 4/6/2013 2:57:10 AM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
The gameplay video should be ready middle next week.

_____________________________


(in reply to wodin)
Post #: 11
RE: Master of Magic..new game on KS - 4/7/2013 4:16:03 AM   
Rtwfreak

 

Posts: 381
Joined: 12/11/2011
Status: offline
If it's like MOM and not something abstract and called the spiritual successor of MOM I'm in also. I just want an update of MOM you know improved graphics, improved AI performance but the same ole fun that MOM brang that nothing since has.

(in reply to doomtrader)
Post #: 12
RE: Master of Magic..new game on KS - 4/7/2013 11:18:36 AM   
silkroadgame


Posts: 7
Joined: 3/20/2013
Status: offline
Still have interest in trying this game,similar to Master of Magic,not bad,isn't it?

_____________________________


(in reply to Rtwfreak)
Post #: 13
RE: Master of Magic..new game on KS - 4/8/2013 11:26:05 PM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
Rtwfreak, please follow our updates, we will try to cover there most important aspects of the game.
Also please visit our forum, so you can read a lot about the game.


In the mantime, few words from RPS
http://www.rockpapershotgun.com/2013/04/08/worlds-of-magic-hopes-to-master-kickstarter/#more-148786

_____________________________


(in reply to silkroadgame)
Post #: 14
RE: Master of Magic..new game on KS - 4/11/2013 8:57:21 PM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
Today we have posted first screenshots for the world map





This is still prealpha, but I think it is worth to look.


Also here is the screenshot from battleboard with the combat log turned on. You can see all the rolls and hits, etc there.



_____________________________


(in reply to doomtrader)
Post #: 15
RE: Master of Magic..new game on KS - 4/11/2013 9:19:56 PM   
Josh

 

Posts: 2576
Joined: 5/9/2000
From: Leeuwarden, Netherlands
Status: offline
Well so far it's looking pretty nice.
When and if a Beta AAR is written... will it be posted here too?

(in reply to doomtrader)
Post #: 16
RE: Master of Magic..new game on KS - 4/11/2013 9:56:11 PM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
Josh,
thanks, we want do do a good job on thi project.
It is still some way before us, but we are planning to present some gameplay video as soon as possible.

_____________________________


(in reply to Josh)
Post #: 17
RE: Master of Magic..new game on KS - 4/11/2013 10:03:40 PM   
Anguille


Posts: 637
Joined: 6/28/2006
From: Hyper-cruiser "Phantom"
Status: offline
The world map looks great!

_____________________________


(in reply to doomtrader)
Post #: 18
RE: Master of Magic..new game on KS - 4/12/2013 12:31:09 PM   
catwhoorg


Posts: 686
Joined: 9/27/2012
From: Uk expat lving near Atlanta
Status: offline
I threw some cash into the kickstarter.

I'm a sucker for crowd sourcing efforts.

(in reply to Anguille)
Post #: 19
RE: Master of Magic..new game on KS - 4/12/2013 9:22:17 PM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
And there is a video, if you would like to see.

http://youtu.be/pBI90P0RO_s

_____________________________


(in reply to catwhoorg)
Post #: 20
RE: Master of Magic..new game on KS - 4/13/2013 12:37:05 AM   
Rtwfreak

 

Posts: 381
Joined: 12/11/2011
Status: offline
I like it so far. But it all comes down to how well the ai plays that will make all the difference in purchasing.

(in reply to doomtrader)
Post #: 21
Master of Magic characters designer now works on Worlds... - 4/16/2013 7:57:29 AM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
Hi All,

I would like to let you know that a Master of Magic and Master of Orion characters designer will be now working with Worlds of Magic. Among other duties, he will be responsible for creating all the game characters.
This means that the artbook will be full of his works, also if you would like to become one of the heroes in the game he is the one who will draw them.


More info here:
http://www.kickstarter.com/projects/304725524/worlds-of-magic-a-new-classic-4x-fantasy-game

_____________________________


(in reply to Rtwfreak)
Post #: 22
RE: Master of Magic characters designer now works on Wo... - 4/16/2013 8:09:46 AM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Doomtrader..the biggest issue I see with old MoM fans is the fact your trying to "balance" the game and many say he beauty of MoM was it wasn't balanced.I think this is a big mistake to be hones if your trying to capture the MoM gameplay.

_____________________________


(in reply to doomtrader)
Post #: 23
RE: Master of Magic characters designer now works on Wo... - 4/16/2013 1:11:44 PM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
About the balance issue.
I will just quote designer:

quote:

Alright to address the issue of balance: Some people seem to think that balance and “flavor” are opposites. (What I mean by “flavor” is the feel, the charm, the things that make a game interesting.) This is absolutely not the case. Something can be well balanced and still very flavorful.

Now, a very accurate way to create balance is to create equality. Take chess as the example. All the pieces have the same powers and both sides have the same pieces. The game is both equal and balanced. Still, unless you're a chess fan it's not very flavorful... “You want to play white or black?!?!?!” “Whichever....”

That is NOT what we intend to have in Worlds of Magic. We want to achieve a statistical balance between factions with serious (in some cases massive) differences. We want you to argue with your friends about which race is the best. We also want it to be like “Could Spiderman beat up The Hulk?” (I am not trying to start a fight here guys, Spiderman and The Hulk are both fine superheroes. Please treat the question as rhetorical.) The point is that both of them are powerful and (for the sake of argument) equal, but very, very different. That's how we want the races to be in Worlds of Magic. Which is better, the Elves or the Dwarves? Well, that depends on how you play and what you like. For some people (I should say some strategies) Elves will be better for others Dwarves.

What we mean when we say we want balance is that we DO NOT want a clear and obvious “Best Faction In The Game”. In our mind that actually takes away from the flavor. You should be able to choose a race just because you like them without having to crunch numbers and figure out that you have a 2.378% better chance to win if you play undead.

We are not trying to balance two ten pound weights on a scale. That's boring! We are trying to balance an Elephant and a Japanese Baseball team! Not that's excitement!!

That's what we mean when we talk about balance. Still, if you don't like that then use the faction editor and make a best race and then conquer the universe with it like it was Superman (Who, BTW, could beat up both Spiderman and The Hulk. So, there!) Options are even more important to us than balance. You want to make the “ultimate faction” and take over the world? Knock yourself out. We just feel it's a little more rewarding when you win on even ground.




_____________________________


(in reply to wodin)
Post #: 24
New concept arts - 4/20/2013 10:33:43 PM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
Hi

The Worlds of Magic is moving forward, and at the beginning of the next week we should have some new nice images of the world map.

Now just some concept and a developers video about the evolution of the battleboard.


http://youtu.be/BqojQT8M4Kw

Here you can read more about the progress and ideas:
http://www.kickstarter.com/projects/304725524/worlds-of-magic-a-new-classic-4x-fantasy-game/posts


I’m hoping that you will help us bringing the old good times of PC gaming back.


_____________________________


(in reply to doomtrader)
Post #: 25
RE: New concept arts - 4/20/2013 10:56:25 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Not sure people want a best race like superman..they prob want it where you never know whats going to happen..you could have it easy for awhile then wham ..or it could a a slog..then easy..then a slog..lots of ups and downs and NOT predictable thats the unbalance people are asking for...the current design you will always know that so and so is great at this and so and so at that so if they always do this they should be OK etc..where really they want it to always feel a journey into the unknown..maybe you come across a super rare item that throws balance out the window for abit..or the enemy does then you find one finally to counter it..but that may not happen at all..rather than always trying to make sure there is a balance at all times.

The developer kind of missed the point I think in what people want when they say they aren't keen on balance.

_____________________________


(in reply to doomtrader)
Post #: 26
RE: New concept arts - 4/24/2013 10:27:04 AM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
This is still pre-alpha, but I'm sure you are able to see which direction we are following with.

Hope you like what you see and will tell your friends about the game.















_____________________________


(in reply to wodin)
Post #: 27
RE: New concept arts - 4/24/2013 12:05:40 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
WOW your so close to being funded!! great news. I'm sure this is going to deliver and your ideas for future content sound fantastic. I also hope this becomes a huge success for you Les..you deserve it.

Then you can move onto that "ultimate tactical wargame" (and the other ideas we had);)

_____________________________


(in reply to doomtrader)
Post #: 28
RE: New concept arts - 4/24/2013 2:20:22 PM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
OK guys

We did it!




THANK YOU!!!!

_____________________________


(in reply to wodin)
Post #: 29
RE: New concept arts - 4/24/2013 9:34:10 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Well done mate..really happy for you.

_____________________________


(in reply to doomtrader)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [General] >> General Discussion >> Worlds of Magic..new game similar to Master of Magic on KS Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.000