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Graphic Mods: a must have!

 
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Graphic Mods: a must have! - 5/16/2013 1:15:17 PM   
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Hugolin
Matrix Trooper


 

Posts: 75
Joined: 3/17/2013
Status: offline
(I post in the general forum because the Mod forum is pretty quiet, and I want new players to know about this pack)

Yesterday I finally got around to download and install both mods: Krupp's Graphix edition V2 and
RRRH-Sr graphix edition V2. Well I cannot talk about the other graphic mod packages out there (sorry other designers!), but I want to say one word to everyone here who have overlooked to explore this mod: go and get it!

I've been at DCCB for over a month now, and for the first time yesterday I was able to see the difference between minor, medium and major rivers. In fact, it's like if a new topography revealed itself. I like some elements of the basic map, but I had the hardest time to see the exact river lines when it was following the frontline (or the border line), because the dotted border line was hard to distinguish from the zigzagging river line. In fact I couldn't tell at all if a river was minor/medium/major - and now I can! So of course it influences path of advance, etc.

You can find these mods here:
http://www.matrixgames.com/forums/tm.asp?m=3150117
Post #: 1
RE: Graphic Mods: a must have! - 5/29/2013 10:33:09 PM   
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cromlechi
Matrix Recruit


 

Posts: 20
Joined: 2/24/2008
Status: offline
I've downloaded this a number of time but when I try to extract it seems to be an empty zip file. Any ideas?

(in reply to Hugolin)
Post #: 2
RE: Graphic Mods: a must have! - 5/30/2013 8:14:46 PM   
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cromlechi
Matrix Recruit


 

Posts: 20
Joined: 2/24/2008
Status: offline
No worries, I was using the wrong programme to extract it.

(in reply to cromlechi)
Post #: 3
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