ussdefiant
Posts: 60
Joined: 6/18/2009 Status: offline
|
Yello, i've been taking a swing at a couple of Pirate Shadows games now that the new expansions' out, and i've been noticing a couple of REALLY weird behaviours out of pirate Civilian ships. 1)I'm constantly getting suggestions to build new ships, and when i click on the box, i see no ships offered to be built. Possibly due to civvie ships being built directly by Pirate players but not being in the Build Order Box? 2)Any ships that i do build manually from my spaceport do absolutely NOTHING. My starting set of 1 x Gas/Miner ships and 2 x Small Freighters try to tend to all my mining stations/any smuggling missions i pick up, but new-build civvie ships of mine do absolutely nada. Even if i start off building 6 x Gas/Mining ships, who in my base game experience ALWAYS try to mine something, they sit around and do nothing even 6 months after being built. Maybe they're not being properly added to the civship control code or something? I'll note that constant difficulties getting a proper income has prevented me from checking if a save/reload fixes this. Edit: Oh yes, and i'm set so that all ships i build are automated, and the problem civvies DO have the automation icon in their box when i look at them in the ship list. 3) For some reason when i'm playing as a Balanced pirate, any civvie ships i build start with 0 fuel in them, even with plenty of fuel in the spaceport. I've seen civvies being built with fuel as a Smuggler pirate, although i'll note item 2 still applies. I haven't tried playing the other styles of Pirate yet.
< Message edited by HMSImperator -- 5/24/2013 6:59:09 AM >
|