Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Suggestion for improving the GUI when loading troops

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Uncommon Valor - Campaign for the South Pacific >> Suggestion for improving the GUI when loading troops Page: [1]
Login
Message << Older Topic   Newer Topic >>
Suggestion for improving the GUI when loading troops - 1/6/2003 11:31:27 PM   
Bax

 

Posts: 129
Joined: 8/9/2002
From: Rochester, MN
Status: offline
Hi Matrix gurus,

This is just a humble suggestion for either UV or WitP, or both.

Something that would be a nice addition or change to the GUI when loading troops onto a TF, would be in the troop selection screen....that each units' fatigue and disruption be listed there, so that you don't accidently load up a unit that is highly fatigued or disrupted.

I rotate my troops back to Truk for rest often, so I have many fatigued units that are on R&R at Truk. Currently, in order to prevent myself from loading up these resting troops, I have to go into the land forces screen and look at each individual unit to see what their fatigue and dispruption is, and then write them down. It would be much more user-friendly if I could just do this from the troop selection screen when I'm loading up a transport TF. Maybe even a different color coding of the unit's text would do the trick in that screen....yellow would be fatigue of 10 or less, orange for fatigue of 11-20, red for 21-30, etc.... Kind of how in the port screen ships with system or float damage are in orange or red, depending on the severity.

Just a friendly suggestion on what could make a great game even better. :)

_____________________________

Post #: 1
- 1/7/2003 12:37:34 AM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
Status: offline
Great Idea!

One additional request for it.

If the unit is already being loaded, show it as being loaded [B](L)[/B].

I have exactly the same problem you do, having to duck out of the load screen to check that I am loading the right unit.

(in reply to Bax)
Post #: 2
- 1/7/2003 12:45:29 AM   
Bax

 

Posts: 129
Joined: 8/9/2002
From: Rochester, MN
Status: offline
quote:

If the unit is already being loaded, show it as being loaded (L).


Excellent idea! You just pointed out another little bear trap you have to be careful of.

I wonder how many other little useful suggestions folks will be able to come up with?

_____________________________


(in reply to Bax)
Post #: 3
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Uncommon Valor - Campaign for the South Pacific >> Suggestion for improving the GUI when loading troops Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.031