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Battles - Quick Vs. Detailed

 
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Battles - Quick Vs. Detailed - 5/30/2013 1:14:00 AM   
Oldguard1970

 

Posts: 578
Joined: 7/19/2006
From: Hiawassee, GA
Status: offline
I am new to FoF. I am having fun with the strategy, and I am using quick or instant battles.

I wonder about detailed battles. Are they fun tactical mini-games? Are the mechanics worth learning?

thanks,
John

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"Rangers Lead the Way!"
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RE: Battles - Quick Vs. Detailed - 5/30/2013 1:59:54 AM   
Xerkis


Posts: 115
Joined: 9/6/2008
Status: offline
Very much so. I will do about half-and-half. If it isn’t worth the effort of the detail battle, then I won’t go that route.

(in reply to Oldguard1970)
Post #: 2
RE: Battles - Quick Vs. Detailed - 5/30/2013 8:54:07 AM   
Floyd

 

Posts: 177
Joined: 1/6/2006
Status: offline
Detailed battles are great! They can take much longer than quick or instant
battles, but my results are better in detailed battles. I would recommend to
read this AAR:
http://www.matrixgames.com/forums/tm.asp?m=1286095

It should be possible to play with settings making economics less detailed
if you are play time constrained to have more time for detailed battles.

(in reply to Xerkis)
Post #: 3
RE: Battles - Quick Vs. Detailed - 5/30/2013 4:06:11 PM   
Nimrod 9th


Posts: 140
Joined: 9/28/2012
From: Central MO
Status: offline
I agree with the others. Detailed battles add more depth to the game. But a large detailed battle can take awhile to fight. I've also noticed the AI is fairly predictable. After you fight a few battles you pick up on it. For example, the Southern AI always splits its brigades in two. Seems regardless of initial deployments, the Southern AI tries hard to maneuver its forces in such a way it fights facing south. The Southern AI also love to "charge." I detail the small and meduim battles but don't want to take the time for the extra big ones.

(in reply to Floyd)
Post #: 4
RE: Battles - Quick Vs. Detailed - 5/30/2013 4:11:29 PM   
Oldguard1970

 

Posts: 578
Joined: 7/19/2006
From: Hiawassee, GA
Status: offline
Excellent! I will dig into the rules and give detailed battles a try.

Thanks all for your responses.

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"Rangers Lead the Way!"

(in reply to Nimrod 9th)
Post #: 5
RE: Battles - Quick Vs. Detailed - 5/30/2013 5:57:43 PM   
terje439


Posts: 6813
Joined: 3/28/2004
Status: offline
When/if you start with detailed battles, I suggests turning the "detailed report" on in the menu within the detailed battle.
Although it can be somewhat annoying in the long run to click away the reports for every exchange of fire, it does teach you a bit about what effects your units performance in battle.
And I agree with the others, the detailed battle is outstanding.



Terje

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"Hun skal torpederes!" - Birger Eriksen

("She is to be torpedoed!")

(in reply to Oldguard1970)
Post #: 6
RE: Battles - Quick Vs. Detailed - 11/11/2013 10:46:46 PM   
altipueri

 

Posts: 869
Joined: 11/14/2009
Status: offline
I've hardly played this game even though I've had it four years. I was disappointed you couldn't use the detailed battle system on its own for standalone battles. I think this was a missed trick by the developer - it might have got people making battle scenarios to download and popularise the game.

Does anybody know if you can mod it to do this?

(in reply to terje439)
Post #: 7
RE: Battles - Quick Vs. Detailed - 11/12/2013 2:45:55 AM   
Nimrod 9th


Posts: 140
Joined: 9/28/2012
From: Central MO
Status: offline
If you like the basic look and feel of the detailed battles in FoF, take a look at John Tiller’s Battleground Civil War. The fundamental battle/game engine is very similar.

(in reply to altipueri)
Post #: 8
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