Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

A Couple of Questions

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns Series >> Decisive Campaigns: Case Blue >> A Couple of Questions Page: [1]
Login
Message << Older Topic   Newer Topic >>
A Couple of Questions - 7/4/2013 5:04:21 PM   
HowieWowie

 

Posts: 80
Joined: 12/2/2012
From: Canada
Status: offline
This game has caught my eye. I've been hoping it would go on sale but I might take the plunge now. A couple of questions:

1-Are their tutorials included? Do they cover the mechanics of the game and UI well?
2-For those who played the game for a while do you find the AI challenging?
2-I see PBEM++ mentioned. I've looked at the Opponents Wanted section and it seems that there is not much activity? I'd like to PBEM eventually.
Post #: 1
RE: A Couple of Questions - 7/4/2013 11:31:24 PM   
cromlechi

 

Posts: 20
Joined: 2/24/2008
Status: offline
Hello, there is a tutorial scenario but you will pick the game up quickly by playing and reading the forum. I never play AI on any computer wargame as it's always rubbish. Much better to play people. I've had no problem getting opponents, just post a challenge on the server and I'm sure someone will take up the challenge. By the way, I think it's the best game available for this scale. Should have a much bigger following imho.

(in reply to HowieWowie)
Post #: 2
RE: A Couple of Questions - 7/5/2013 10:36:25 PM   
Hugolin

 

Posts: 75
Joined: 3/17/2013
Status: offline
There's a tutorial, but there's also a few (relatively) simple scenarios, especially the 4 linked mini-scenarios of the 1st Army, that allows you to experiment with the game mechanics. The full scenarios are much bigger, so it's good to start with the smaller scenarios. The tutorial, like in most video games, will give you the basics, but won't teach you the tricks to mastering the game. The game has a great depth, and there more to it than it seems at first, you have to pay attention to a lot of details if you want to win your battles. But like cromlechi said above, it's a great game for this scale.

(in reply to cromlechi)
Post #: 3
RE: A Couple of Questions - 7/6/2013 1:22:56 AM   
freeboy

 

Posts: 9088
Joined: 5/16/2004
From: Colorado
Status: offline
the ai will destroy you on hard, on normal it gets some significant advantages, on easy its the same as playing a human and I DEFIANTLY recommend play on easy.
The game has some important structure or principles in place... namely unit integrity, keeping your separate regiment from the same division together, and command and control, keeping the hq for a force of divisions close to them....
asking questions as well.. I am an old time "AT", player, the game this is based on, and still I needed to read the " AAR" to learn how the scenarios play
out...
So, if you cannot play pbem, this plays fine... and has small to huge scenarios.... lots of replay
and if you want to play pbem there are some players... not a robust amount but some...

(in reply to Hugolin)
Post #: 4
RE: A Couple of Questions - 7/6/2013 1:18:57 PM   
stonestriker

 

Posts: 475
Joined: 9/29/2012
Status: offline
Regarding the AI my opinion is somewhere between cromlechi and freeboy; For your first game or two Easy difficulty is just fine, but after you get to know the scenarios and rules, you need to give the AI some advantages (Normal or Hard difficulty) to enable them to put up a proper fight. I never play Very Hard as that more or less enable a russian rifle brigade to overrun the Gross Deutchland division :)

I dont know if you are particularly fascinated by the Eastern front, but I would actually recommend to play the first game (Decisive Campaigns: The Blitzkrieg from Warsaw to Paris) first. Scenarios are a bit smaller, and contrary to the larger scenarios in CB, you always have the Axis on the offensive, while the Allies are on the offensive. This is easier to handle for a new player and for the AI as well.

(in reply to freeboy)
Post #: 5
RE: A Couple of Questions - 7/8/2013 7:21:47 PM   
cromlechi

 

Posts: 20
Joined: 2/24/2008
Status: offline
I haven't got WtP yet. I was wondering if there are enough players to support online play? I can never get motivated against the AI.

(in reply to stonestriker)
Post #: 6
RE: A Couple of Questions - 7/9/2013 2:45:07 AM   
freeboy

 

Posts: 9088
Joined: 5/16/2004
From: Colorado
Status: offline
well, Im available and not a novice...

(in reply to cromlechi)
Post #: 7
RE: A Couple of Questions - 7/10/2013 6:51:17 AM   
stonestriker

 

Posts: 475
Joined: 9/29/2012
Status: offline
I haven´t had any issue with finding opponents, but have only played 4 games, plus another one that is on-going.

(in reply to freeboy)
Post #: 8
RE: A Couple of Questions - 7/10/2013 4:59:56 PM   
Hugolin

 

Posts: 75
Joined: 3/17/2013
Status: offline
Simple question: when we play with pbem can we save the game mid-turn?

I vaguely remember reading somewhere that we cannot - we must finish the turn in one session. Somehow in my mind to save the game in pbem = to send it to the server for next player's turn.

Since I play rather slowly (I like to play my turn over the course of 1-2-3 days), this 'save-and-end-the-turn' thing has prevented me to try multiplayer.

I read in the aars that some players finish their turn in 1-2 hours - unless it rains and you're Russia, I really wonder how people can play a full turn in 1 hour, especially at the beginning! But then maybe I'm a maniac for details....

(in reply to stonestriker)
Post #: 9
RE: A Couple of Questions - 7/10/2013 5:32:22 PM   
elmo3

 

Posts: 5820
Joined: 1/22/2002
Status: offline

quote:

ORIGINAL: Hugolin

Simple question: when we play with pbem can we save the game mid-turn?

....


See page 17 in the E-book version of the manual. If you turn off PBEM Protection then you can save mid turn. However this leaves open the possibility of cheating so you will have to trust our opponent if you turn it off.


_____________________________

We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester

(in reply to Hugolin)
Post #: 10
RE: A Couple of Questions - 7/10/2013 8:01:57 PM   
freeboy

 

Posts: 9088
Joined: 5/16/2004
From: Colorado
Status: offline
if you cannot trust your opponent they are perhaps the wrong opponent? a for me I only play pbem protection in a tournament environment and I EXPECT that if my oponent fat fingers a piece he or she will reload.. and I know enough to spot blatent cheating where an oponent knows just too much.. especially with hardcore recon on... which I highly recommend

(in reply to elmo3)
Post #: 11
RE: A Couple of Questions - 7/11/2013 3:04:17 PM   
Hugolin

 

Posts: 75
Joined: 3/17/2013
Status: offline
Thanks for the reply! I knew I read something like that - but where I had forgot.

The "cheating' I can think of is to reload the game following a bad attack, or to recon and explore the front, or... actually haha there are a lot of opportunities. In my 1st practice game I reloaded a few times indeed while trying mechanisms. Indeed I can see someone obsessed with winning reloading over and over until getting the perfect result... But really to play a turn in one sitting, one need a lot of power of concentration...

(in reply to freeboy)
Post #: 12
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns Series >> Decisive Campaigns: Case Blue >> A Couple of Questions Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.406