Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Renegade Ship Commanders

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Science Fiction] >> Starships Unlimited v3 >> Renegade Ship Commanders Page: [1]
Login
Message << Older Topic   Newer Topic >>
Renegade Ship Commanders - 1/12/2003 10:01:31 AM   
Daeromont

 

Posts: 4
Joined: 1/12/2003
Status: offline
I recently began my first invasion of another Homeworld. I had two nice fleets built up and sitting over a neutral, unclaimed world, and sent the first Fleet to 'attack' the world first and the 2nd to Capture. Since I'm a newbie, I'm not sure about my strategy here, but it seemed to me that my first wave of attacking ships would handle any defending fleet and/or defending planetary guns, etc.

Anyhow, my problem was that one ship in my Capture Fleet wasn't outfitted properly with an assault pod. A message came up, informing me I had to 're-outfit' that ship in order to invade. I couldn't 'cancel' that message without selecting a new design. So, I selected a new design and acknowledged the message. The ship commander, therefore, headed back to the nearest colony for refitting. I cancelled his orders and mission (as well as everyone elses), re-defined this lone ship as Fleet 3, and reset all missions for everyone. I was ready to invade...or so I thought.

My renegade ship commander refused to cancel his mission to refit his ship....no matter how many times or ways I tried to get him to do so. I also tried re-assigning different missions. The rest of the Capture Fleet also decided to go renegade by refusing to move anywhere! They stayed there the whole time, while the individual ship went back to refit itself. Once the ship was refit, I was finally allowed to give all the ships new missions, etc.

Well, I'm sorry if this is too lengthy, but the problem was a bit complicated. I'm not sure if this is a bug, or if I did something wrong. However, just for the record, I had the entire Fleet scrapped and the commanders were sent to a penal colony on Hyperion I...... which was later fried by a planet killer.

Thanks for any help.
Daeromont
Post #: 1
follow up - 1/13/2003 12:19:54 AM   
Daeromont

 

Posts: 4
Joined: 1/12/2003
Status: offline
I started another game and had the same thing happen. This time, I had assault pods on all my two ships. (I know 2 isn't many, but I was being provoked). Anyhow, one went back to the shipyards to refit after I chose the mission to capture the planet....and the other one just stayed right where they were until the refit was complete, no matter what I asked it to do. Interestingly, they did the same thing even when I gave them individual orders, as opposed to fleet orders. This time I noticed there was nothing to refit... it just went through the motions.

This time we decided to take a harsher approach and self- destructed all ships via a secret computer link. The captains were still aboard.

Daeromont

Ps. I suspect user-error, since I see no other posts about this.

(in reply to Daeromont)
Post #: 2
- 1/13/2003 12:30:19 AM   
Daeromont

 

Posts: 4
Joined: 1/12/2003
Status: offline
Well, let's just call this the embarrassment of a newbie and be done with it. I figured out that my problem was that although I always set individual ships to 'ignore captain's recommendations', I had forgotten to set that on a Fleet Level when I sent them on their mission.

...and all of those lives and ships wasted. I guess that is progress.

Daeromont.

(in reply to Daeromont)
Post #: 3
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Science Fiction] >> Starships Unlimited v3 >> Renegade Ship Commanders Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.887