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RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson

 
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RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/9/2013 2:33:56 PM   
fogger

 

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The tanks are rolling again. I hope to be able to finish turn 1 tomorrow.

There is a bug in this version in that if the German player activates the Finns he losses big time. As well as the problem with the supply units the Finns do not move until turn 6 when they would normally move and because the Finns have been activated the Russian player gets an increase in production.

I think the solution is to turn event 505 into a trigger to activate the Finns.



_____________________________

Thought for the day:
If you feel like doing some work, sit down and wait....... The feeling does go away.

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Post #: 61
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/9/2013 5:53:39 PM   
larryfulkerson


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I don't remember Soviet units being able to be divided. Well, you can divide them now. For those of you who don't want the Soviet
units to divide ( to simulate rather poor leadership etc. ) I guess you'll have to come up w/ a house rule about it and agree before you
start the game. I'm kinda wondering what John feels like about it.




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Post #: 62
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/9/2013 6:04:01 PM   
sPzAbt653


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quote:

ORIGINAL: fogger

The tanks are rolling again. I hope to be able to finish turn 1 tomorrow.

There is a bug in this version in that if the German player activates the Finns he losses big time. As well as the problem with the supply units the Finns do not move until turn 6 when they would normally move and because the Finns have been activated the Russian player gets an increase in production.

I think the solution is to turn event 505 into a trigger to activate the Finns.





I've taken a look at these events and I would suggest changing ev564 to activate ev67 instead of ev505. I would also suggest to return ev505 to its original configuration (as seen in post #56 here).

Also, ev318 makes no sense to me (where is Ron, can he help decipher some of this?). I would recommend making ev318 a non-event.

(in reply to fogger)
Post #: 63
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/9/2013 6:06:46 PM   
sPzAbt653


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quote:

I don't remember Soviet units being able to be divided.


The original version used all 2000 Soviet unit slots so there was no room for units to divide. Ron's version uses only 1,903 units, so he must have removed some Soviet units.

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Post #: 64
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/9/2013 6:08:41 PM   
sPzAbt653


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quote:

... because the Finns have been activated the Russian player gets an increase in production.


Where do you see this ?

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Post #: 65
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/9/2013 6:39:06 PM   
larryfulkerson


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quote:

ORIGINAL: sPzAbt653
quote:

ORIGINAL: fogger

The tanks are rolling again. I hope to be able to finish turn 1 tomorrow.

There is a bug in this version in that if the German player activates the Finns he losses big time. As well as the problem with the supply units the Finns do not move until turn 6 when they would normally move and because the Finns have been activated the Russian player gets an increase in production.

I think the solution is to turn event 505 into a trigger to activate the Finns.

I've taken a look at these events and I would suggest changing ev564 to activate ev67 instead of ev505. I would also suggest to return ev505 to its original configuration (as seen in post #56 here).

Also, ev318 makes no sense to me (where is Ron, can he help decipher some of this?). I would recommend making ev318 a non-event.

I'm going to leave all the changing to John Fogger and when he runs into a roadblock he can send me the copy of the scenario he's
working on and I'll have a look at it. I thank you for your analysis and so on.

(in reply to sPzAbt653)
Post #: 66
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/10/2013 1:10:29 AM   
larryfulkerson


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I can't make much sense out of event 318 either. I can't tell if it's activating an event or if it's cancelling an event. And if it is, which
event is it cancelling or activating. It looks like ev318 gets activated IF ev564 is activated and ev504 gets cancelled. I think.




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< Message edited by larryfulkerson -- 8/10/2013 1:11:00 AM >

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Post #: 67
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/10/2013 3:17:57 AM   
sPzAbt653


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Close, but the actual effect is that when ev564 activates, ev504 is canceled, with a delay of two turns. Ev564 automatically activates on turn 1 (when the TO to Activate Finland appears), which means that ev504 is automatically canceled on turn 3. Ev504 is the event that removes the Supply Point at Riga when the Soviets capture Konigsberg.

This is why I asked where Ron was, because I don't like trying to decipher a designers design. This is also why I said ev318 didn't make sense to me. The suggestions I made earlier will hopefully cure issues that have been pointed out, I don't know if anything else will pop up later.

(in reply to larryfulkerson)
Post #: 68
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/10/2013 11:53:25 AM   
larryfulkerson


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Hey you guys, I found another Romanian unit that needs to be fixed. I'm guessing it needs 97 Romanian squads in place of that spare
equipment.




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Post #: 69
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/10/2013 1:40:12 PM   
fogger

 

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In the back of my mind I read it in one of the briefing notes for an ealier version so I assumed that it was in this version. I could be wrong

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Thought for the day:
If you feel like doing some work, sit down and wait....... The feeling does go away.

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Post #: 70
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/10/2013 2:33:00 PM   
fogger

 

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Just looking further and it appears that all the Finn coastal forts and the Rum coastal forts are the same ie have spare equipment slots

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Thought for the day:
If you feel like doing some work, sit down and wait....... The feeling does go away.

(in reply to fogger)
Post #: 71
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/10/2013 2:36:10 PM   
fogger

 

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Is it possible to edit the forces once a game has started? I have just sent Larry my first turn for a second time and I would hate to have to do it again.

_____________________________

Thought for the day:
If you feel like doing some work, sit down and wait....... The feeling does go away.

(in reply to fogger)
Post #: 72
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/10/2013 2:45:32 PM   
larryfulkerson


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quote:

ORIGINAL: fogger
Is it possible to edit the forces once a game has started? I have just sent Larry my first turn for a second time and I would hate to have to do it again.

It's my understanding that it is indeed possible but I'm not sure how to do it myself. I think it involves using the evil editor and loading the
PBL file as if it was an SCE file. In other words you might have to rename your file to make it look like an SCE so the editor will load it as
a scenario file. I think.

I propose that we play w/ what we have and maybe use house rules to get around the problems. Unless you want to restart again.

(in reply to fogger)
Post #: 73
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/10/2013 4:07:16 PM   
larryfulkerson


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I've received some moves from John and watched the replay etc. He's off to a good start. I've lost bou cou rifle squads and planes and
I'm going to miss the IL-4's the most. The greatest majority of the aircraft losses are the biplanes ( I-15's ) and those WWI pursuit planes
( I-16's ). I've still got something like 35K rifle squads out in the field and another 35K on hand. I lost a handful of tanks but there's more
where that came from.




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Post #: 74
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/10/2013 4:30:20 PM   
larryfulkerson


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Here's the unit positions in T1 for the north sector:




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RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/10/2013 4:43:22 PM   
larryfulkerson


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I was going to give you guys a tour of the front lines as they are now but I've found something interesting I want to share w/ you guys.
This HQ unit has no movement points left and I don't know if that has anything to do w/ it but I expected to be able to set this bad boy
in 'T' mode and there's no opportunity to do that in the pop-up menu. D'oh. So I guess I'll have to wait until next turn to do that.




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Post #: 76
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/10/2013 4:46:06 PM   
larryfulkerson


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Here's the Wilno area now: John has the no borders setting turned on and the map looked broken so I turned off the display of borders.




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Post #: 77
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/10/2013 4:48:08 PM   
larryfulkerson


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Here's what it looks like SW of the Marshes:




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Post #: 78
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/10/2013 5:50:02 PM   
larryfulkerson


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Here's the Murmansk area now:




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Post #: 79
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/10/2013 5:59:55 PM   
larryfulkerson


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These are the only squadrons that survived so far. Most of them are in poor condition and a lot of them are in reorg.




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Post #: 80
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/10/2013 7:09:07 PM   
Petey

 

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I'm thinking you lost a lot of planes Larry. Most aren't very good, but they're all you've got. The best the Soviet AF does is to keep the Axis AF off the backs of the Soviet ground troops for a while.

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Post #: 81
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/10/2013 9:13:07 PM   
larryfulkerson


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quote:

ORIGINAL: Petey
I'm thinking you lost a lot of planes Larry. Most aren't very good, but they're all you've got. The best the Soviet AF does is to keep the Axis AF off the backs of the Soviet ground troops for a while.

Yeah, and there's more bad news. Of the squadrons that survived only three were flyable......the rest were in garrison mode or
something and can't be moved. So they are still in harms way for T2 and more Axis airfield attacks. So I'm probably going to lose a lot
more squadons yet. I'll keep you posted on what happens to them because I want to know too.

I've sent my moves to John a couple of hours ago and I guess we'll see some more moves from John in about two or three days. He's
a working man and is married and real life is a hassle sometimes he says.

(in reply to Petey)
Post #: 82
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/11/2013 12:57:30 AM   
sPzAbt653


Posts: 9511
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From: east coast, usa
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quote:

Is it possible to edit the forces once a game has started?


If you do it doesn't work well enough to be playable, the save feature is good for testing only (for example, it will save the current turn as turn 1, which messes up the entire scenario).

If you send me the .eqp file I will fix the Spare Equipment issue for you guys.

(in reply to fogger)
Post #: 83
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/11/2013 2:07:05 AM   
larryfulkerson


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I have attached the equipment file to this post. Just truncate the dot txt off the end of the filename and THEN unzip it. I put the dot txt
on the filename so it would attach to this forum. You'd think they would allow zips but NNNnnnnooooooo.

Attachment (1)

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Post #: 84
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/11/2013 2:10:26 AM   
larryfulkerson


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Here's the scenario that goes w/ that equipment file. Truncate the dot txt off the end of the filename and THEN unzip it.

Attachment (1)

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RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/12/2013 8:13:14 PM   
larryfulkerson


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Here's the zoomed out view of the front lines at the end of turn two. John is doing some severe mop-up and while the mop-up is going on
John is pushing east and north. At this rate he may be in Leningrad in about four turns. I'm going to see if I can't continue putting
roadblocks in his path and delay him here and delay him there just so I can buy enough time to get my reinforcements to the front lines.
I need to locate his Panzers too. I need to keep an eye on those bad boys.




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RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/12/2013 8:21:56 PM   
larryfulkerson


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Here's a close up of the Riga area. At least I still own Riga. I'm hoping I can hamper and delay John getting across the river somehow.
Once he's gotten his assets across the river there's not much to stop him from moving toward Leningrad. I have lots of reinforcements
but they are all way off to the east and I'm railing them and moving them as fast as they will go. It's a kind of race and it looks like he's
going to get there first.




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Post #: 87
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/12/2013 8:31:52 PM   
larryfulkerson


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Here's a close-up of the Minsk area. This is the Soviet view of turn 2 so there are probably lots of Axis units on the map in the picture
but they aren't visible yet. My Soviet roadblocks aren't doing much good but at least they are something for him to deal with. I expect
Minsk to fall sometime during turn 5 or 6.




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< Message edited by larryfulkerson -- 8/12/2013 8:32:12 PM >

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Post #: 88
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/12/2013 8:38:12 PM   
larryfulkerson


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Here's the area just to the NW of the Marshes. John is still dealing w/ some turn 1 stacks of Soviet stuff. My roadblocks are working in
this area. Probably because of the rugged terrain.....lots of rivers and streams and flooded marshes. I went crazy busting bridges. It
probably won't make much difference but at least I can say I tried to do everything I could to hamper his progress.




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Post #: 89
RE: Field Marshal von Fogger vs Comrade Marshal Fulkerson - 8/12/2013 8:48:03 PM   
larryfulkerson


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Here's the condition of the aircraft squadrons. As they come out of reorg I'm moving them to the Moscow area to rest and refit. They are
already starting to recover. A lot of the orange squadrons were red last turn. So things are improving. As soon as the IL-4's are rested
I'm going to start some bridge busting far to the west so John has to dispatch some engineers to the west and therefore can't use them at
the front lines.




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Post #: 90
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