Capt. Pixel
Posts: 1219
Joined: 10/15/2001 From: Tucson, AZ Status: offline
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Jim1954, If there was one thing I could warn you against in your first human opponent game, is to try to forget everything you found predictable from the AI. You probably won't be able to capitalize on: 1) Armor units continuing to run into a fire sack, even though there are ten dead vehicles there already. 2) Infantry piling up one on top of the other until you can't count them all in one hex. 3) Any unit staying supressed nearly as long as the AI leaves them. That one's important. They come awake a lot faster than you'd expect. 4) The AI running [I]every[/I] unit towards the VHs. Then suddenly making a right turn to respond when you manage to recapture one VH. 5) The AIs forces avoiding a 5 hex zone along the map edge. These areas are actually prime real estate for human players. Watch your flanks. (Of course, some players do play that way, but most don't. :rolleyes: ) I'd also suggest the scenario "A Meeting of Devils", as a good 'Get Your Feet Wet' game. It's very small. About one company on each side (UK vs GE). It plays well from either side, and it's very replayable because of the initial deployment method (paradrops on both sides) Good luck to you, Jim :D:cool:
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"Always mystify, mislead, and surprise the enemy, if possible. " - Stonewall Jackson
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