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RE: Pricing Suggestion

 
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RE: Pricing Suggestion - 9/26/2013 4:21:03 PM   
Pii

 

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Joined: 9/25/2013
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quote:

I know some developers who have done ok out of it and others who have really suffered and only sold games when at 80%+ discounts.


So? Maybe their game sucked and wasn't worth the full price. One thing Steam has and I use EVERYTIME I'm thinking of buying is a link to a forum where members can let you know if a game is good or bad. That isn't good for developers that make bad games. But discount it enough and even a bad game can and will sell. Which is kind of the point of this thread. Not that Command is bad but lower prices does sell games even bad one.

(in reply to IainMcNeil)
Post #: 451
RE: Pricing Suggestion - 9/26/2013 4:29:44 PM   
Pii

 

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Joined: 9/25/2013
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quote:

So please give the sim a spin.

Please produce a demo or lower the price and I will in 2 seconds flat. Until then no thanks

(in reply to ComDev)
Post #: 452
RE: Pricing Suggestion - 9/26/2013 4:35:46 PM   
Aurelian

 

Posts: 3916
Joined: 2/26/2007
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quote:

ORIGINAL: Pii

quote:

I know some developers who have done ok out of it and others who have really suffered and only sold games when at 80%+ discounts.


So? Maybe their game sucked and wasn't worth the full price. One thing Steam has and I use EVERYTIME I'm thinking of buying is a link to a forum where members can let you know if a game is good or bad. That isn't good for developers that make bad games. But discount it enough and even a bad game can and will sell. Which is kind of the point of this thread. Not that Command is bad but lower prices does sell games even bad one.


So who wastes money on a bad game? Would you buy say, the Amiga version of SSI's Gettysburg? Pay $50 or $10, won't change the fact that the 2nd day scenario is unplayable.

What about Braveheart? That was a freakin bad game I paid full price for. Buying it for say 1/3 the price isn't going to change that.

_____________________________

If the Earth was flat, cats would of knocked everything off of it long ago.

(in reply to Pii)
Post #: 453
RE: Pricing Suggestion - 9/26/2013 4:37:43 PM   
kaburke61

 

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(For Pii and the gang complaining (didn't quote - sorry))

My God, then just LEAVE....point has been taken (and taken.....and taken.....and taken).

If what you're trying to accomplish is something similar to the "Peng challenge thread"...congrats!

< Message edited by kaburke61 -- 9/26/2013 4:41:44 PM >

(in reply to Pii)
Post #: 454
RE: Pricing Suggestion - 9/26/2013 4:38:59 PM   
smudge56

 

Posts: 667
Joined: 1/17/2009
From: UK
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quote:

ORIGINAL: gexmex


quote:

ORIGINAL: Blighty56

Perhaps when I said save money I should have think about justifying forking out that amount of money. Plus also expaining it to the wife.


I think appeasing our "superior officer" is a main concern for a lot of us, haha. We may be able to see the value in the end, but she most certainly will not! OTOH 80 bucks is only half the price of a nice purse or handbag, so we could always come back with that


Unfortunately mine doesn't have an interest in bags or purses lol.

(in reply to gexmex)
Post #: 455
RE: Pricing Suggestion - 9/26/2013 4:40:59 PM   
Rob322

 

Posts: 578
Joined: 8/16/2004
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quote:

ORIGINAL: Aurelian


quote:

ORIGINAL: Pii

quote:

I know some developers who have done ok out of it and others who have really suffered and only sold games when at 80%+ discounts.


So? Maybe their game sucked and wasn't worth the full price. One thing Steam has and I use EVERYTIME I'm thinking of buying is a link to a forum where members can let you know if a game is good or bad. That isn't good for developers that make bad games. But discount it enough and even a bad game can and will sell. Which is kind of the point of this thread. Not that Command is bad but lower prices does sell games even bad one.


So who wastes money on a bad game? Would you buy say, the Amiga version of SSI's Gettysburg? Pay $50 or $10, won't change the fact that the 2nd day scenario is unplayable.

What about Braveheart? That was a freakin bad game I paid full price for. Buying it for say 1/3 the price isn't going to change that.


I agree. I wouldn't buy a $20 game from EA because I've found their customer/product support to be terrible. OTOH I paid at least $80 for WITP AE and over the last four years I've seen a steady stream of patches and upgrades for free with responsive developers. Price to me is a factor but one of several, quality of product and quality of support for the product are equally important to me.

(in reply to Aurelian)
Post #: 456
RE: Pricing Suggestion - 9/26/2013 4:46:31 PM   
Pii

 

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quote:

And does anyone have any hard proof that says Panzer Corps could be selling huge amounts on Steam?


Yes I have all the data unfortunately you aren't entitled to it. See how easy that is?

(in reply to Aurelian)
Post #: 457
RE: Pricing Suggestion - 9/26/2013 4:46:40 PM   
bradinggs


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Just a quick note, I'm not commenting on price but I see a line was crossed here regarding other products/simulations. I think those making comments about the flight simulations and the Kerbal space product need to understand more on the simulation market. FSX has a commercial product that is marketed by Lockheed Martin. Kerbal, while with little Minions pulling amusing faces, is not just a click and go-lucky game but also requires study, thought and understanding - I don't play that game (I use other aerospace simulators/I'm in the defence sector) but I have fellow colleagues in the space sector that play with it and it has more depth to it than what has being claimed here by people that should understand a market.

Command is a fantastic sim and I wish Mike and the team well with it and look forward to it growing in scenarios and platforms.

However some marketing comments were made that clearly lacks understanding of other simulations and were just plain dirty and lack intel. Not the right way to market something unless you on the home shopping tv channel.

My 2 cents.

Once again, congrats on the game to the Warfaresims team!

(in reply to Pii)
Post #: 458
RE: Pricing Suggestion - 9/26/2013 4:55:40 PM   
Pii

 

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quote:

It happens every time there is a big release and if it didn't work we wouldn't still be here ;)


That doesn't mean it couldn't work better. ;)

(in reply to IainMcNeil)
Post #: 459
RE: Pricing Suggestion - 9/26/2013 5:00:21 PM   
smudge56

 

Posts: 667
Joined: 1/17/2009
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quote:

ORIGINAL: bradinggs

Just a quick note, I'm not commenting on price but I see a line was crossed here regarding other products/simulations. I think those making comments about the flight simulations and the Kerbal space product need to understand more on the simulation market. FSX has a commercial product that is marketed by Lockheed Martin. Kerbal, while with little Minions pulling amusing faces, is not just a click and go-lucky game but also requires study, thought and understanding - I don't play that game (I use other aerospace simulators/I'm in the defence sector) but I have fellow colleagues in the space sector that play with it and it has more depth to it than what has being claimed here by people that should understand a market.

Command is a fantastic sim and I wish Mike and the team well with it and look forward to it growing in scenarios and platforms.

However some marketing comments were made that clearly lacks understanding of other simulations and were just plain dirty and lack intel. Not the right way to market something unless you on the home shopping tv channel.

My 2 cents.

Once again, congrats on the game to the Warfaresims team!



Your correct kerbal is very complex and realistic. The little kerbals just add some fun and humour to a serious simulation.

(in reply to bradinggs)
Post #: 460
RE: Pricing Suggestion - 9/26/2013 5:06:43 PM   
Tomn

 

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quote:

ORIGINAL: Erik Rutins


quote:

ORIGINAL: mekjak
When Valve first started experimenting with sales, one of their games that had its price slashed by 75% saw a revenue spike of something like 400% - that's revenue, not # of units sold. Pretty much the entire PC games industry has followed suit, and even console publishers are doing similar things. It's clear that Matrix/Slitherine feel strongly about staying the course, more or less, but I think the rest of the games industry have moved far ahead.


A couple of things to add, as this thread continues to increase. First, for folks who have already expressed their opinion on pricing - we have heard you, as JD also said here: http://www.matrixgames.com/forums/fb.asp?m=3418024

I see a lot of new names in this thread, but also names that pop up in every price thread that has ever appeared, whether specific to a release or relating to all our prices, ever. For the latter group, I'd respectfully suggest that you're beating a dead horse.

We've tried many different price levels and discounts over the 14 years that we've been in business. Our data is not based on one price point. We're also very much aware of Steam's pricing strategy and also that it does not actually work for all games. It has received a lot of publicity and I realize that as only a few companies have released sales numbers, there's a limited amount of information out there as far as what works and what doesn't for pricing. It's worth considering though that we may also be considering the data mentioned here and factoring it into our decisions. Our job is to do the best we can for our developers and we would price Command at $.50 if we felt that would maximize their return.

While a lot of posts here assume that we are closed-minded, it's not that - it's that we base these decisions on data rather than philosophy and the data supports the price points we have chosen. If the data changes - either our data or sufficient data from external sources for similar games (and there aren't that many similar games), we'll change our pricing as well. This is not an ideological battle for us, but rather a matter of making the right business decision so that these kinds of games can continue to be made. When Matrix Games was founded, the future of these games was far from secure and releases were few and far between. I would argue that we've played a large role in the massive increase in the choices within this market over the last decade and that has benefited both developers and customers.

Regards,

- Erik


While I'm sure you have indeed done your homework, I believe I can safely say that the reason why so many continue to loudly disagree with you about this is that your responses (or at least, the responses of certain members of your team who may not necessarily represent the entire team, of course) indicate a few blind spots in your collection of data and your analysis. In particular, there doesn't seem to have been much research done on games in other small niches, apparently due to the belief that wargames are so unique and so different that any comparison with anything that isn't a wargame is a complete waste of time (I am a bit curious here - what games that AREN'T wargames have you considered in your research about what works and what doesn't work?) In effect, it seems that the data is glaringly incomplete in important sectors, sectors which are lightly waved aside as having absolutely no relevance - despite the fact that very good arguments can be, and have been made pointing to their relevance.

Then, too, there is the fact that your years of long experience are constantly bought up to show that "We know what we are doing, and we don't need to change." Not a terrible argument precisely, and certainly that experience is far from entirely valueless, but at the same time one can't help but think that centuries of experience with line-of-battle ships didn't help the Prince of Wales very much, nor help traditional weavers stay in business when the cotton mills started going up. Again, that experience is certainly valuable, but in this day and age it's by no means going to be a panacea by which you can convince all dissenters to keep mum.

This is what's pointed to when accusations are made by frustrated people of "close-mindedness." To be honest, if you'd simply sat back and said "We've done the research and we don't think it's right" and left it at that and never said anything more, you probably wouldn't have quite as much surliness - they may disagree, but they've got nothing to match against but one word against another. But members of your team past and present HAVE responded, and their rationales appear to have significant holes in them - holes which have not been explained in any satisfactory manner and which have generally been dismissed out of hand. You do not, of course, owe your community any explanation - indeed, you are not particularly obligated even to comment on any pricing disputes that come up. Having made the comments you have, however, I'm afraid you're going to have to be resigned to a certain amount of griping until the holes in question have been patched up to the satisfaction of most (not all, naturally!)

On a side note, in response to that last note of yours - you have every right to be justifiably proud of keeping the wargaming flame going during a time when it guttered and dimmed. On the other hand, however, adventure games are a genre that literally DIED in the recent past, and were assumed to be incapable of ever rising again, with much ink spilled to explain why. They are now back and prouder than ever, with no one company being responsible for their protection or their resuscitation. Matrix Games has managed something significant by keeping wargaming alive, but it does seem provably incorrect to say that without Matrix Games, wargaming would be dead now and forever. Had Matrix Games gone down along with all other wargaming companies back in the day, who is to say that market forces would not have led them to a glorious resurgence in the market today?

(in reply to Erik Rutins)
Post #: 461
RE: Pricing Suggestion - 9/26/2013 5:14:58 PM   
Terminus


Posts: 41459
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From: Denmark
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And talk, talk, talk, talk...

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to Tomn)
Post #: 462
RE: Pricing Suggestion - 9/26/2013 5:23:49 PM   
Tomn

 

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quote:

ORIGINAL: Terminus

And talk, talk, talk, talk...


Well, if you'd like to respond to anything I have to say, no matter how long-winded, I'll be happy to read it through and give my response as much thought as I can.

(in reply to Terminus)
Post #: 463
RE: Pricing Suggestion - 9/26/2013 5:28:44 PM   
Pii

 

Posts: 70
Joined: 9/25/2013
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quote:

ORIGINAL: Aurelian


quote:

ORIGINAL: Pii


quote:

ORIGINAL: JRyan

People speak with their wallets, those of us that wanted this game have done so...if it is too much then get something else...in a years time we will still be here...

Edit: I just remembered many griped about harpoon's price also. I guess this is normal.

And one final thought for the night, what if Matrix has a big hit on their hands? It would be nice for the Modern Naval Warfare Genre. Personally, I don't expect to see this on Wal-Mart/Best Buy shelves but you never know....


Not if Matrix has anything to do with it but I do recall Harpoon being on Best Buys shelve because that is were I bought it. So what make this game so special it wouldn't sell there like its cousin did years ago?


Probably because shelf space costs money. And games such as this just won't make enough in brick and mortar stores.

Yes, the store would get a piece of the action too. MG makes more money using its current model. Don't know how much more

The last game from Matrix I bought off the shelf was Uncommon Valor. Haven't seen any wargame in store shelves since.


The point isn't Best buy shelf space cost but that this kind of game does and has sold well in the mass market.

(in reply to Aurelian)
Post #: 464
RE: Pricing Suggestion - 9/26/2013 5:31:01 PM   
Titanwarrior89


Posts: 3283
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The game does have a high cost.....but has anyone looked at Battlefront prices.  Their not cheap.  The way I see it, Matrix has ever right to charge what they want for their product(their not the gas company/electric).  If you can afford it excellent, but if the game is out of your price range-then you can't buy it, period.  Just like a lower to a higher grade auto.  After reading the thread some seem to indicate that they are entitled to this game no matter what the cost.  I for one drive a low end car, why, I can't afford a higher price car.  We don't bash them.  I just don't buy the car.

So you might want to give them a break.  I think some are upset because they want the game but can't afford it and their getting personal.  I bought the game(and I am far from rich)but if I didn't have the money....I would just moved along.

Note: If my wife knew she would kill me! I'll admit it, I'am a game Whore. I need counseling.

< Message edited by Titanwarrior89 -- 9/26/2013 5:47:45 PM >


_____________________________

"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"

(in reply to Aurelian)
Post #: 465
RE: Pricing Suggestion - 9/26/2013 5:37:29 PM   
Pii

 

Posts: 70
Joined: 9/25/2013
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quote:


So who wastes money on a bad game? Would you buy say, the Amiga version of SSI's Gettysburg? Pay $50 or $10, won't change the fact that the 2nd day scenario is unplayable.



WTF LOL ? Well to start with I'm sure EVERYONE of us has wasted money on a bad game and since I retired my Amiga years ago no I wouldn't and that the stupidest example I've ever heard. But I have bought many games I would not have on Steam if they hadn't had a sale and at a certain point I've even bought games other had claimed were bad.

quote:


What about Braveheart? That was a freakin bad game I paid full price for. Buying it for say 1/3 the price isn't going to change that.


Face palm! LOL It may not change it for you since you already bought it but it does for those that didn't.

(in reply to Aurelian)
Post #: 466
RE: Pricing Suggestion - 9/26/2013 5:38:50 PM   
Pii

 

Posts: 70
Joined: 9/25/2013
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quote:

ORIGINAL: kaburke61

(For Pii and the gang complaining (didn't quote - sorry))

My God, then just LEAVE....point has been taken (and taken.....and taken.....and taken).

If what you're trying to accomplish is something similar to the "Peng challenge thread"...congrats!

Feel free to quit reading then

(in reply to kaburke61)
Post #: 467
RE: Pricing Suggestion - 9/26/2013 5:40:23 PM   
Tomn

 

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Keep it civil, folks - I for one would like to continue the discussion without having it prematurely locked for flaming.

(in reply to Pii)
Post #: 468
RE: Pricing Suggestion - 9/26/2013 5:55:39 PM   
smudge56

 

Posts: 667
Joined: 1/17/2009
From: UK
Status: offline
quote:

ORIGINAL: Titanwarrior89

The game does have a high cost.....but has anyone looked at Battlefront prices.  Their not cheap.  The way I see it, Matrix has ever right to charge what they want for their product(their not the gas company/electric).  If you can afford it excellent, but if the game is out of your price range-then you can't buy it, period.  Just like a lower to a higher grade auto.  After reading the thread some seem to indicate that they are entitled to this game no matter what the cost.  I for one drive a low end car, why, I can't afford a higher price car.  We don't bash them.  I just don't buy the car.

So you might want to give them a break.  I think some are upset because they want the game but can't afford it and their getting personal.  I bought the game(and I am far from rich)but if I didn't have the money....I would just moved along.

Note: If my wife knew she would kill me! I'll admit it, I'am a game Whore. I need counseling.



See there are many of us who are going to be killed by our wives. If there is an increase of murders you'll know why

< Message edited by Blighty56 -- 9/26/2013 5:56:19 PM >

(in reply to Titanwarrior89)
Post #: 469
RE: Pricing Suggestion - 9/26/2013 5:58:05 PM   
Titanwarrior89


Posts: 3283
Joined: 8/28/2003
From: arkansas
Status: offline
Well, I won't tell yours if you don't tell mine. Buddy!
quote:

ORIGINAL: Blighty56

quote:

ORIGINAL: Titanwarrior89

The game does have a high cost.....but has anyone looked at Battlefront prices.  Their not cheap.  The way I see it, Matrix has ever right to charge what they want for their product(their not the gas company/electric).  If you can afford it excellent, but if the game is out of your price range-then you can't buy it, period.  Just like a lower to a higher grade auto.  After reading the thread some seem to indicate that they are entitled to this game no matter what the cost.  I for one drive a low end car, why, I can't afford a higher price car.  We don't bash them.  I just don't buy the car.

So you might want to give them a break.  I think some are upset because they want the game but can't afford it and their getting personal.  I bought the game(and I am far from rich)but if I didn't have the money....I would just moved along.

Note: If my wife knew she would kill me! I'll admit it, I'am a game Whore. I need counseling.



See there are many of us who are going to be killed by our wives. If there is an increase of murders you'll know why



_____________________________

"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"

(in reply to smudge56)
Post #: 470
RE: Pricing Suggestion - 9/26/2013 5:58:27 PM   
Rob322

 

Posts: 578
Joined: 8/16/2004
Status: offline

quote:

ORIGINAL: Blighty56

quote:

ORIGINAL: Titanwarrior89

The game does have a high cost.....but has anyone looked at Battlefront prices.  Their not cheap.  The way I see it, Matrix has ever right to charge what they want for their product(their not the gas company/electric).  If you can afford it excellent, but if the game is out of your price range-then you can't buy it, period.  Just like a lower to a higher grade auto.  After reading the thread some seem to indicate that they are entitled to this game no matter what the cost.  I for one drive a low end car, why, I can't afford a higher price car.  We don't bash them.  I just don't buy the car.

So you might want to give them a break.  I think some are upset because they want the game but can't afford it and their getting personal.  I bought the game(and I am far from rich)but if I didn't have the money....I would just moved along.

Note: If my wife knew she would kill me! I'll admit it, I'am a game Whore. I need counseling.



See there are many of us who are going to be killed by our wives. If there is an increase of murders you'll know why


My wife has put hundreds into The Sims as well as a bunch into Freemeium games on her iPad so I think she can live with me buying an $80 games every 4 years or so! ;)

(in reply to smudge56)
Post #: 471
RE: Pricing Suggestion - 9/26/2013 6:00:01 PM   
pmelheck1

 

Posts: 610
Joined: 4/3/2003
From: Alabama
Status: offline

quote:

ORIGINAL: kaburke61

(For Pii and the gang complaining (didn't quote - sorry))

My God, then just LEAVE....point has been taken (and taken.....and taken.....and taken).

If what you're trying to accomplish is something similar to the "Peng challenge thread"...congrats!


I agree, We get it you don't like Matrix. The price isn't going to change. I'm sure you will find lots of in depth war games on Steam. You can also talk about them on the steam boards as well with others with similar ideas. I'm sure Steam will be the shining beacon of wargaming with all their weekly releases for a mere pittance of what Matrix wants.

_____________________________


(in reply to kaburke61)
Post #: 472
RE: Pricing Suggestion - 9/26/2013 6:00:17 PM   
wombat778

 

Posts: 25
Joined: 9/25/2013
Status: offline
For the folks that disagree with Matrix's business model and that strongly believe there is a great untapped wargamer market out there, it seems like the right capitalistic answer is to start up a competing business. Pull together a business plan, a pitch, and some funds/investors. Then, go out and find some new wargamer developers and sell them on your business plan. If the developers agree with your ideas for a low price/mass audience business model, it shouldn't be impossible to convince them to sign with you (particularly if you are willing to provide them with development funding). Seriously, people create start-up businesses all the time, and it really isn't that hard to do if you are willing to take a risk with your time and money.

(in reply to Tomn)
Post #: 473
RE: Pricing Suggestion - 9/26/2013 6:02:20 PM   
smudge56

 

Posts: 667
Joined: 1/17/2009
From: UK
Status: offline

quote:

ORIGINAL: Titanwarrior89

Well, I won't tell yours if you don't tell mine. Buddy!
quote:

ORIGINAL: Blighty56

quote:

ORIGINAL: Titanwarrior89

The game does have a high cost.....but has anyone looked at Battlefront prices.  Their not cheap.  The way I see it, Matrix has ever right to charge what they want for their product(their not the gas company/electric).  If you can afford it excellent, but if the game is out of your price range-then you can't buy it, period.  Just like a lower to a higher grade auto.  After reading the thread some seem to indicate that they are entitled to this game no matter what the cost.  I for one drive a low end car, why, I can't afford a higher price car.  We don't bash them.  I just don't buy the car.

So you might want to give them a break.  I think some are upset because they want the game but can't afford it and their getting personal.  I bought the game(and I am far from rich)but if I didn't have the money....I would just moved along.

Note: If my wife knew she would kill me! I'll admit it, I'am a game Whore. I need counseling.



See there are many of us who are going to be killed by our wives. If there is an increase of murders you'll know why




It's a deal I just need to convince my left mouse button finger to click on buy game.

(in reply to Titanwarrior89)
Post #: 474
RE: Pricing Suggestion - 9/26/2013 6:02:40 PM   
pmelheck1

 

Posts: 610
Joined: 4/3/2003
From: Alabama
Status: offline

quote:

ORIGINAL: Rob322


quote:

ORIGINAL: Blighty56

quote:

ORIGINAL: Titanwarrior89

The game does have a high cost.....but has anyone looked at Battlefront prices.  Their not cheap.  The way I see it, Matrix has ever right to charge what they want for their product(their not the gas company/electric).  If you can afford it excellent, but if the game is out of your price range-then you can't buy it, period.  Just like a lower to a higher grade auto.  After reading the thread some seem to indicate that they are entitled to this game no matter what the cost.  I for one drive a low end car, why, I can't afford a higher price car.  We don't bash them.  I just don't buy the car.

So you might want to give them a break.  I think some are upset because they want the game but can't afford it and their getting personal.  I bought the game(and I am far from rich)but if I didn't have the money....I would just moved along.

Note: If my wife knew she would kill me! I'll admit it, I'am a game Whore. I need counseling.



See there are many of us who are going to be killed by our wives. If there is an increase of murders you'll know why


My wife has put hundreds into The Sims as well as a bunch into Freemeium games on her iPad so I think she can live with me buying an $80 games every 4 years or so! ;)


I don't drink or smoke so this is my only vice so she has no issues with my occasional indulgences.


_____________________________


(in reply to Rob322)
Post #: 475
RE: Pricing Suggestion - 9/26/2013 6:07:18 PM   
smudge56

 

Posts: 667
Joined: 1/17/2009
From: UK
Status: offline

quote:

ORIGINAL: mullk


quote:

ORIGINAL: Rob322


quote:

ORIGINAL: Blighty56

quote:

ORIGINAL: Titanwarrior89

The game does have a high cost.....but has anyone looked at Battlefront prices.  Their not cheap.  The way I see it, Matrix has ever right to charge what they want for their product(their not the gas company/electric).  If you can afford it excellent, but if the game is out of your price range-then you can't buy it, period.  Just like a lower to a higher grade auto.  After reading the thread some seem to indicate that they are entitled to this game no matter what the cost.  I for one drive a low end car, why, I can't afford a higher price car.  We don't bash them.  I just don't buy the car.

So you might want to give them a break.  I think some are upset because they want the game but can't afford it and their getting personal.  I bought the game(and I am far from rich)but if I didn't have the money....I would just moved along.

Note: If my wife knew she would kill me! I'll admit it, I'am a game Whore. I need counseling.



See there are many of us who are going to be killed by our wives. If there is an increase of murders you'll know why


My wife has put hundreds into The Sims as well as a bunch into Freemeium games on her iPad so I think she can live with me buying an $80 games every 4 years or so! ;)


I don't drink or smoke so this is my only vice so she has no issues with my occasional indulgences.



neither do I

(in reply to pmelheck1)
Post #: 476
RE: Pricing Suggestion - 9/26/2013 6:11:56 PM   
Tomn

 

Posts: 148
Joined: 4/22/2013
Status: offline

quote:

ORIGINAL: wombat778

For the folks that disagree with Matrix's business model and that strongly believe there is a great untapped wargamer market out there, it seems like the right capitalistic answer is to start up a competing business. Pull together a business plan, a pitch, and some funds/investors. Then, go out and find some new wargamer developers and sell them on your business plan. If the developers agree with your ideas for a low price/mass audience business model, it shouldn't be impossible to convince them to sign with you (particularly if you are willing to provide them with development funding). Seriously, people create start-up businesses all the time, and it really isn't that hard to do if you are willing to take a risk with your time and money.



This is true, but not all of us here are exactly in a position to drop everything and go full-time into a start-up. Particularly since one would argue that it'd be easier to self-publish a wargame as a dev through crowdfunding first, and then try to go into publishing with some credentials behind you. Not everyone who sees a problem is in a position to do something about it directly.

That said, I will certainly be keeping an eye out on Kickstarter for any promising candidates, and I encourage everyone here to do the same. Thanks to crowdfunding, one is no longer required to risk everything to put your money where your mouth is.

(By the way, how do you find KSP?)

(in reply to wombat778)
Post #: 477
RE: Pricing Suggestion - 9/26/2013 6:19:32 PM   
Brausepaul


Posts: 484
Joined: 8/11/2004
From: Braunschweig, Deutschland
Status: offline
What amazes me is that this thread made 16 pages.

(in reply to Tomn)
Post #: 478
RE: Pricing Suggestion - 9/26/2013 6:22:10 PM   
Titanwarrior89


Posts: 3283
Joined: 8/28/2003
From: arkansas
Status: offline
You know you want too. Buy it. I'll save you a chair in our counseling session.
quote:

ORIGINAL: Blighty56


quote:

ORIGINAL: Titanwarrior89

Well, I won't tell yours if you don't tell mine. Buddy!
quote:

ORIGINAL: Blighty56

quote:

ORIGINAL: Titanwarrior89

The game does have a high cost.....but has anyone looked at Battlefront prices.  Their not cheap.  The way I see it, Matrix has ever right to charge what they want for their product(their not the gas company/electric).  If you can afford it excellent, but if the game is out of your price range-then you can't buy it, period.  Just like a lower to a higher grade auto.  After reading the thread some seem to indicate that they are entitled to this game no matter what the cost.  I for one drive a low end car, why, I can't afford a higher price car.  We don't bash them.  I just don't buy the car.

So you might want to give them a break.  I think some are upset because they want the game but can't afford it and their getting personal.  I bought the game(and I am far from rich)but if I didn't have the money....I would just moved along.

Note: If my wife knew she would kill me! I'll admit it, I'am a game Whore. I need counseling.



See there are many of us who are going to be killed by our wives. If there is an increase of murders you'll know why




It's a deal I just need to convince my left mouse button finger to click on buy game.




_____________________________

"Before Guadalcanal the enemy advanced at his pleasure. After Guadalcanal, he retreated at ours".

"Mama, There's Rabbits in the Garden"

(in reply to smudge56)
Post #: 479
RE: Pricing Suggestion - 9/26/2013 6:38:27 PM   
smudge56

 

Posts: 667
Joined: 1/17/2009
From: UK
Status: offline
I am more and more tempted the more I read. Now a seat for counselling how can I not turn you down.


I will need to do it when she isn't standing over my shoulder....
quote:

ORIGINAL: Titanwarrior89

You know you want too. Buy it. I'll save you a chair in our counseling session.
quote:

ORIGINAL: Blighty56


quote:

ORIGINAL: Titanwarrior89

Well, I won't tell yours if you don't tell mine. Buddy!
quote:

ORIGINAL: Blighty56

quote:

ORIGINAL: Titanwarrior89

The game does have a high cost.....but has anyone looked at Battlefront prices.  Their not cheap.  The way I see it, Matrix has ever right to charge what they want for their product(their not the gas company/electric).  If you can afford it excellent, but if the game is out of your price range-then you can't buy it, period.  Just like a lower to a higher grade auto.  After reading the thread some seem to indicate that they are entitled to this game no matter what the cost.  I for one drive a low end car, why, I can't afford a higher price car.  We don't bash them.  I just don't buy the car.

So you might want to give them a break.  I think some are upset because they want the game but can't afford it and their getting personal.  I bought the game(and I am far from rich)but if I didn't have the money....I would just moved along.

Note: If my wife knew she would kill me! I'll admit it, I'am a game Whore. I need counseling.



See there are many of us who are going to be killed by our wives. If there is an increase of murders you'll know why




It's a deal I just need to convince my left mouse button finger to click on buy game.





(in reply to Titanwarrior89)
Post #: 480
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