Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Pricing Suggestion

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [General] >> General Discussion >> RE: Pricing Suggestion Page: <<   < prev  20 21 [22] 23 24   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Pricing Suggestion - 9/28/2013 3:19:55 PM   
Talon_XBMCX


Posts: 220
Joined: 8/1/2008
Status: offline
Come on guys ... this is hardly that much more expensive than a current AAA console titles. And how much play time do you get from your average AAA title? It's no more expensive than the other Matrix premium titles and has the potential to create a lot of additional FREE content by the community that the others don't provide.

The flight sim analogy isn't quite correct as you have X-Plane currently selling for $69.99 USD. Have you looked at some of the premium aircraft there? Payware addons go anywhere from $10 USD all they way up to $85.00 USD and that isn't even including your flight controls. Sure, you can get FSX for a lot less ... if you want to purchase a dead end product ... and people are still paying premium prices for FSX aircraft.

The market will dictate what they can charge. I've yet to see this kind of whining about premium flight sim aircraft and they don't offer a demo either. In fact, you will the script kiddies talking about saving their allowance to purchase the plane.


(in reply to gradenko2k)
Post #: 631
RE: Pricing Suggestion - 9/28/2013 3:27:41 PM   
Xornox

 

Posts: 39
Joined: 8/9/2009
Status: offline

quote:

ORIGINAL: Panman
Payware addons go anywhere from $10 USD all they way up to $85.00 USD and that isn't even including your flight controls.



I think that nobody buys those 85$ planes without excellent 10/10 reviews. At least I do not.


(in reply to Talon_XBMCX)
Post #: 632
RE: Pricing Suggestion - 9/28/2013 3:30:34 PM   
sfbaytf

 

Posts: 1122
Joined: 4/13/2005
Status: offline
If you look at Rockpapershotgun it illustrates the problem I have with CMNO. I'm being asked to pay a tier 1 price and get a 1990's presentation. I have Steel Beasts Pro. DCS A-10, Combat Mission Beyond Normandy, Italy and Gustav Line as well As Rise of Flight. Tier 1 games that are deep and complex with top notch production and presentation.

With CMNO I feel like I'm walking into a store with $1000 to buy a new TV and I have a choice of thin, light HDTVs or the old Matrix 1990 standard definition TV-that costs the same as the newer HDTV's.

CMNO was never meant to be presented in HDTV, but the asking price is in HDTV range.

(in reply to Aurelian)
Post #: 633
RE: Pricing Suggestion - 9/28/2013 4:08:52 PM   
Talon_XBMCX


Posts: 220
Joined: 8/1/2008
Status: offline

quote:

ORIGINAL: Xornox


quote:

ORIGINAL: Panman
Payware addons go anywhere from $10 USD all they way up to $85.00 USD and that isn't even including your flight controls.



I think that nobody buys those 85$ planes without excellent 10/10 reviews. At least I do not.




Apparently you don't watch the boards on release day ...

(in reply to Xornox)
Post #: 634
RE: Pricing Suggestion - 9/28/2013 4:13:36 PM   
Talon_XBMCX


Posts: 220
Joined: 8/1/2008
Status: offline

quote:

ORIGINAL: sfbaytf

If you look at Rockpapershotgun it illustrates the problem I have with CMNO. I'm being asked to pay a tier 1 price and get a 1990's presentation. I have Steel Beasts Pro. DCS A-10, Combat Mission Beyond Normandy, Italy and Gustav Line as well As Rise of Flight. Tier 1 games that are deep and complex with top notch production and presentation.

With CMNO I feel like I'm walking into a store with $1000 to buy a new TV and I have a choice of thin, light HDTVs or the old Matrix 1990 standard definition TV-that costs the same as the newer HDTV's.

CMNO was never meant to be presented in HDTV, but the asking price is in HDTV range.


And WitP AE and WitE (and I assume WitW) are presented differently than other similar titles 10-15 years old?

No one is making you purchase anything. You can turn around and just walk out of the store ... or do you prefer to stand in the middle of the store and shout about it?

(in reply to sfbaytf)
Post #: 635
RE: Pricing Suggestion - 9/28/2013 4:52:19 PM   
sfbaytf

 

Posts: 1122
Joined: 4/13/2005
Status: offline
Nobody is making anyone buy anything, but those like myself who've bought a lot of Matrix products in the past are speaking up. There comes a point where people start talking and word of mouth gets around faster that what the marketing folks can spew out.

(in reply to Talon_XBMCX)
Post #: 636
RE: Pricing Suggestion - 9/28/2013 5:58:31 PM   
bretg80

 

Posts: 289
Joined: 6/8/2009
Status: offline
I feel sorry for the guys the built this great piece of software and now are watching the game get trashed because of the cost. You should have gone with a different publisher. Oh and by the way, Train Simulator 2014 just jacked their price up and are getting thrashed by the Steam community because of a high priced bug ridden game. When will you publishers learn. If you're going to charge a premium for software it had better be good.

Enough said on pricing for me. I went through this with Command Ops and watched the price fall on that game because of poor sales. I also watched the developer rethink how to sell the game to make it more attractive and he will be more successful in the future. I wish the rest of the wargaming community would wake up and smell the coffee.

Last words on this subject for this game. I'm sure I'll have more for the next game I want that is overpriced at release.

WE ARE TIRED OF PAYING PREMIUM PRICES FOR SOFTWARE THAT IS PRE-RELEASE QUALITY. IF YOU WANT US TO TEST YOUR SOFTWARE THEN RELEASE IT AS A BETA AT A MUCH LOWER PRICE POINT. YOU DON'T HAVE TO SELL IT TO EVERYONE AT THAT PRICE. LIMIT THE DISTRIBUTION, GET YOUR FEEDBACK AND THEN SELL A COMPLETED GAME FOR A HIGHER PRICE. ALSO, I DON'T BUY A CAR THAT I CAN'T TEST DRIVE. WHY DO YOU SELL SOFTWARE WITHOUT DEMOs?

There, I got it out and I feel better. Now I just have to wait for Command to go on sale so I can play this great game. Probably a year or two from now, but just think how much better the game will be by then.

Sorry Devs, you had me at hello, but then you asked for a Diamond and I lost interest.




(in reply to sfbaytf)
Post #: 637
RE: Pricing Suggestion - 9/28/2013 6:22:08 PM   
dutchman55555

 

Posts: 139
Joined: 4/21/2013
Status: offline
quote:

ORIGINAL: Panman

Come on guys ... this is hardly that much more expensive than a current AAA console titles. And how much play time do you get from your average AAA title? It's no more expensive than the other Matrix premium titles and has the potential to create a lot of additional FREE content by the community that the others don't provide.


It's 150% the price of a current AAA title (in Canada). Higher, if the title you're comparing it to is 6 months or older (outside of the AAA+ titles, which take about a year).

At $90 I'm not looking at the playtime from an average AAA title, I'm looking at AAA+ titles. My current daily game is Skyrim. Purchased for $20, all DLC added on for an additional $25 (God bless Gamer's Gate and Steam sales), 265 hours so far, 15 cents an hours. And I'm far from done, and I am far from the only person to have spent this much time.

For Command to give similar value at its current price it would have to deliver 530+ hours of gameplay. And I think outside of a 1-2% of diehards, no one else who purchases it will come close to that.

It is the most expensive title in the Matrix catalogue, so you're technically correct when you say it is no more expensive than any other.

God bless the community who will provide the free content. But I hardly think this is a reason to jack the price up. Plenty of other products out there have modding and extra scenarios (some even being "niche wargames"), and none of them are priced close to this.

quote:

ORIGINAL: Panman

No one is making you purchase anything. You can turn around and just walk out of the store ... or do you prefer to stand in the middle of the store and shout about it?


But what if I want to buy a decent TV? Or an inexpensive TV? Or (sharp intake of breath at my cheekiness) both?

And what if I like the look of the Matrix TV, but am still sane enough to realize that those who pay $1000 have money to burn, or a fervent loyalty that sways common sense? (I suspect Matrix relies on this for their business model.) 5 years ago I could go to stores where Matrix TVs were $800, $600, $500...but Matrix has withdrawn their products from those stores.

And what if we go beyond me, and look at the chap buying his first ever TV? He loves the look of the Matrix one, but think it's insane to pay the price being asked, especially when the salesman won't even turn it on so he can view it before purchasing.

So he walks out of the store, never to consider Matrix as a potential purchase ever again.

< Message edited by dutchman55555 -- 9/28/2013 6:42:14 PM >

(in reply to Talon_XBMCX)
Post #: 638
RE: Pricing Suggestion - 9/28/2013 6:56:06 PM   
dutchman55555

 

Posts: 139
Joined: 4/21/2013
Status: offline
quote:

ORIGINAL: bretg80

WE ARE TIRED OF PAYING PREMIUM PRICES FOR SOFTWARE THAT IS PRE-RELEASE QUALITY. IF YOU WANT US TO TEST YOUR SOFTWARE THEN RELEASE IT AS A BETA AT A MUCH LOWER PRICE POINT. YOU DON'T HAVE TO SELL IT TO EVERYONE AT THAT PRICE. LIMIT THE DISTRIBUTION, GET YOUR FEEDBACK AND THEN SELL A COMPLETED GAME FOR A HIGHER PRICE. ALSO, I DON'T BUY A CAR THAT I CAN'T TEST DRIVE. WHY DO YOU SELL SOFTWARE WITHOUT DEMOs?


Bought the alpha for The Few recently. No comparison in complexity, but the business model is one to raise eyebrows.

You get access to the current version of the game (quite playable, btw). Constant updates as the developers improve/change it. The ability to give feedback on what you like or don't like. A Steam code for the final product, should they be lucky enough to be successful in their Greenlight campaign (they're quite hopeful).

All for $8.

But I suppose no one in their right mind would like it for that price, no way to value or appreciate it unless it was $40 or $50.

quote:

ORIGINAL: bretg80

There, I got it out and I feel better. Now I just have to wait for Command to go on sale so I can play this great game. Probably a year or two from now, but just think how much better the game will be by then.


Personally I think you're being optimistic. I think it will follow the usual pattern and take at least 3-4 years to go on sale, but I'd love to be proven wrong.

< Message edited by dutchman55555 -- 9/28/2013 7:04:32 PM >

(in reply to bretg80)
Post #: 639
RE: Pricing Suggestion - 9/28/2013 7:24:08 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Hi guys,

This has really become a general discussion on pricing, like many we have had before. I'm moving it over to the General Discussion forum.

Regards,

- Erik


_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to dutchman55555)
Post #: 640
RE: Pricing Suggestion - 9/28/2013 7:30:20 PM   
bretg80

 

Posts: 289
Joined: 6/8/2009
Status: offline
Well I waited this long for CMANO, I can wait a few more years for a better game at a better price, or by then my interests will have changed and I'll be playing something else. I do wish the developers success and for those who buy the game at the higher price, I hope it meets your expectations and you get your money's worth.

(in reply to dutchman55555)
Post #: 641
RE: Pricing Suggestion - 9/28/2013 7:33:19 PM   
bretg80

 

Posts: 289
Joined: 6/8/2009
Status: offline
Swept under the carpet. No problem. The message is out there.

(in reply to Erik Rutins)
Post #: 642
RE: Pricing Suggestion - 9/28/2013 7:54:14 PM   
Talon_XBMCX


Posts: 220
Joined: 8/1/2008
Status: offline

quote:

ORIGINAL: bretg80

Swept under the carpet. No problem. The message is out there.


Hardly swept under the carpet. If they would have deleted it then maybe I'd agree.


quote:

ORIGINAL: dutchman55555

quote:

ORIGINAL: Panman

Come on guys ... this is hardly that much more expensive than a current AAA console titles. And how much play time do you get from your average AAA title? It's no more expensive than the other Matrix premium titles and has the potential to create a lot of additional FREE content by the community that the others don't provide.


It's 150% the price of a current AAA title (in Canada). Higher, if the title you're comparing it to is 6 months or older (outside of the AAA+ titles, which take about a year).

At $90 I'm not looking at the playtime from an average AAA title, I'm looking at AAA+ titles. My current daily game is Skyrim. Purchased for $20, all DLC added on for an additional $25 (God bless Gamer's Gate and Steam sales), 265 hours so far, 15 cents an hours. And I'm far from done, and I am far from the only person to have spent this much time.

For Command to give similar value at its current price it would have to deliver 530+ hours of gameplay. And I think outside of a 1-2% of diehards, no one else who purchases it will come close to that.

It is the most expensive title in the Matrix catalogue, so you're technically correct when you say it is no more expensive than any other.

God bless the community who will provide the free content. But I hardly think this is a reason to jack the price up. Plenty of other products out there have modding and extra scenarios (some even being "niche wargames"), and none of them are priced close to this.

quote:

ORIGINAL: Panman

No one is making you purchase anything. You can turn around and just walk out of the store ... or do you prefer to stand in the middle of the store and shout about it?


But what if I want to buy a decent TV? Or an inexpensive TV? Or (sharp intake of breath at my cheekiness) both?

And what if I like the look of the Matrix TV, but am still sane enough to realize that those who pay $1000 have money to burn, or a fervent loyalty that sways common sense? (I suspect Matrix relies on this for their business model.) 5 years ago I could go to stores where Matrix TVs were $800, $600, $500...but Matrix has withdrawn their products from those stores.

And what if we go beyond me, and look at the chap buying his first ever TV? He loves the look of the Matrix one, but think it's insane to pay the price being asked, especially when the salesman won't even turn it on so he can view it before purchasing.

So he walks out of the store, never to consider Matrix as a potential purchase ever again.


I want a BMW, Lexus, and a Jaguar ... a walk past those dealerships as a potential customer ... never to consider a purchase again and I doubt they even care I walk past.

WitP, WitE, and I am assuming WitW are also at the same price. This title is in good company and provides MORE potential content. Again, a greater value in my eyes and I own those other titles as well. The amount of research that goes into the database is worth the value alone.

If you want to buy a decent TV and an inexpensive one, then save up your money and do so. Why should the manufacturer lower their prices just so you could have both?

Do you think the Ferrari dealer is going to give that chap a test drive if he doesn't think he can afford the car? Sorry, I don't buy the demo excuse. There are plenty of videos demonstrating game play, the reviews are coming out, and the boards are a good indication of the issues.

As a consumer you get to decide if it's worth the cost or not. You can shout and post about it until you are blue in the face but in the end, it's the sales that speak louder than anything.

(in reply to bretg80)
Post #: 643
RE: Pricing Suggestion - 9/28/2013 8:10:48 PM   
Aurelian

 

Posts: 3916
Joined: 2/26/2007
Status: offline
Yeah, but they'd rather listen to RPS, who by their own admission, have barely touched the game, yet whine about the price.

And he's comparing TVs, a mass market item, to a computer wargame, now? Talk about reaching.

< Message edited by Aurelian -- 9/28/2013 8:25:59 PM >


_____________________________

If the Earth was flat, cats would of knocked everything off of it long ago.

(in reply to Talon_XBMCX)
Post #: 644
RE: Pricing Suggestion - 9/28/2013 8:27:39 PM   
Pii

 

Posts: 70
Joined: 9/25/2013
Status: offline

quote:

ORIGINAL: JDM

Hi Pii

I realisee that you are a brand new member of the forum, so I thought a quick note might be helpful here. Wik 33 and Aurelians posts are quite in order and if any moderating is needed we can cope. Just for the record, what is not permitted are personal insults or put downs.

BTW, as you are so new to the forum, which of our games do you actually play/own. I am sure posters would be interested.


Why, what I own has no bearing on the debate here? As a matter of fact it shows more about how matrix pricing is turning away new blood like me. I never heard of matrix until I saw Command on Simhq so I came here to buy it and ran into the famous Matrix game sticker shock.

I have no idea what the moderating comment is about but it was wis33 that closed he discussion so maybe you should have a talk with him :-) or the others that have told us to stop and go away.

Oh well I'm done here and I'm hanging in the first impression threads trying to decide to buy or not. Is that OK or do I need to own something first? BTW I liked the Close combat demo and may own that someday..maybe :-)

(in reply to JDM)
Post #: 645
RE: Pricing Suggestion - 9/28/2013 8:34:12 PM   
gradenko2k

 

Posts: 935
Joined: 12/27/2010
Status: offline
quote:

ORIGINAL: Panman
I want a BMW, Lexus, and a Jaguar ... a walk past those dealerships as a potential customer ... never to consider a purchase again and I doubt they even care I walk past.

WitP, WitE, and I am assuming WitW are also at the same price. This title is in good company and provides MORE potential content. Again, a greater value in my eyes and I own those other titles as well. The amount of research that goes into the database is worth the value alone.

If you want to buy a decent TV and an inexpensive one, then save up your money and do so. Why should the manufacturer lower their prices just so you could have both?

Do you think the Ferrari dealer is going to give that chap a test drive if he doesn't think he can afford the car? Sorry, I don't buy the demo excuse. There are plenty of videos demonstrating game play, the reviews are coming out, and the boards are a good indication of the issues.

As a consumer you get to decide if it's worth the cost or not. You can shout and post about it until you are blue in the face but in the end, it's the sales that speak louder than anything.

If it's the sales that speak louder than anything, then consider the following foghorns:

Civilization V - strategy game
XCOM Enemy Unknown - strategy game
Unity of Command - strategy game
Wargame European Escalation/AirLand Battle - strategy game
Basically the entire Paradox Games catalog
IL-2 Sturmovik and Silent Hunter 3/4/5 in the flight/sub sim niches
Chris Taylor's Space Citizen - not-even-released-yet hard-core game in the space simulator niche
Obsidian's Project Eternity - not-even-released yet hard-core game in the old-school-RPG niche

There isn't anything to suggest that a recent title such as WITE or WITP or Command would turn out less profits than they already do by having their price point set to (at least!) half of what they are now, nor is there anything to suggest that there's any money to be had from keeping older games on the catalog at several times the price of what GOG is selling more recent titles for.

What is the justification for Uncommon Valor being so much more expensive than, say, Jagged Alliance or the original Combat Mission Beyond Overlord? If the original Uncommon Valor is already superseded by War in the Pacific, which is itself superseded by Admiral's Edition, why couldn't we have people pick up UV for a fiver or a tenner and have them experience the basic game system as an introduction to the later iterations of the series? The same could be said for the original Conquest of the Aegean vis-a-vis Command Ops.

(in reply to Pii)
Post #: 646
RE: Pricing Suggestion - 9/28/2013 8:53:54 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline

quote:

ORIGINAL: bretg80

Swept under the carpet. No problem. The message is out there.


And the message is WAAAAH! WAAAAH! WAAAAH!

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to bretg80)
Post #: 647
RE: Pricing Suggestion - 9/28/2013 10:04:34 PM   
dutchman55555

 

Posts: 139
Joined: 4/21/2013
Status: offline
quote:

ORIGINAL: Terminus


quote:

ORIGINAL: bretg80

Swept under the carpet. No problem. The message is out there.


And the message is WAAAAH! WAAAAH! WAAAAH!


Ad hominem. And nothing else.

I await Erik's admonishment of you.

(in reply to Terminus)
Post #: 648
RE: Pricing Suggestion - 9/28/2013 10:07:46 PM   
dutchman55555

 

Posts: 139
Joined: 4/21/2013
Status: offline
quote:

ORIGINAL: gradenko_2000

What is the justification for Uncommon Valor being so much more expensive than, say, Jagged Alliance or the original Combat Mission Beyond Overlord? If the original Uncommon Valor is already superseded by War in the Pacific, which is itself superseded by Admiral's Edition, why couldn't we have people pick up UV for a fiver or a tenner and have them experience the basic game system as an introduction to the later iterations of the series? The same could be said for the original Conquest of the Aegean vis-a-vis Command Ops.

Ah, but then you wouldn't value Uncommon Valor, or WitP. Matrix would literally be cheating you out of giving them the respect they deserve.

(in reply to gradenko2k)
Post #: 649
RE: Pricing Suggestion - 9/28/2013 10:19:14 PM   
dutchman55555

 

Posts: 139
Joined: 4/21/2013
Status: offline
quote:

ORIGINAL: Panman

If you want to buy a decent TV and an inexpensive one, then save up your money and do so. Why should the manufacturer lower their prices just so you could have both?

Oh. I get it. Companies produce products as a favour for their customers. Our wishes are not only irrelevant, but are disrespectful of the great effort companies are contributing to make our lives better. And at no reward to themselves. Shameful, bad, disrespectful customers!


quote:

ORIGINAL: Panman

As a consumer you get to decide if it's worth the cost or not. You can shout and post about it until you are blue in the face but in the end, it's the sales that speak louder than anything.

And since Matrix never releases their sales figures you, with all due respect, have no idea whether the sales of Command are, or will be, abysmal or outstanding. And coy "hints" from upper management like "sales are exactly within our predictions" and "sales are doing well for such a niche product" do more to destroy your argument than bolster it.

(in reply to Talon_XBMCX)
Post #: 650
RE: Pricing Suggestion - 9/28/2013 10:30:54 PM   
Alchenar

 

Posts: 360
Joined: 8/2/2010
Status: offline
The figures discussion isn't ever going to go anywhere because Matrix aren't going to release sensitive commercial data to win a dumb internet forum argument.

That's fair enough. I still don't think there's been a qualitative explanation for how the Wargames genre is somehow unique and special and not subject to the same market conditions as various other niche video game products (beyond the implicit 'badly made games won't benefit from sales' point).


e: although it's common ground that wargame sales are absolutely terrible in comparison to other genres. The question is why and what the potential market is.

< Message edited by Alchenar -- 9/28/2013 10:32:32 PM >

(in reply to dutchman55555)
Post #: 651
RE: Pricing Suggestion - 9/28/2013 10:34:43 PM   
aaatoysandmore

 

Posts: 2848
Joined: 9/11/2013
Status: offline
Basically as long as sites are willing to give tremendous discounts like Steam and Gamersgate and all the rest most of us with any brains are going to wait for those sale prices of $5 to $10 what you are paying full retail price today for is the right to play the game before anyone that doesn't pay, you're getting a less working game and basically paying to be an open beta tester for all the rest of us that wait. Big deal I'm not that childish to have to have a game upon release or be 1st inline so to speak like back in grade school days. I enjoy theset $5-$10 purchases and the practically finished product that we should get for full retail price anyway but don't.

Now with Matrix and Slitherine I can see their "need" to get full retail price all the time. They are walking a tightrope trying to stay in business and need every penny they can get but if you notice even they are starting to give discounts and sales. You just need to give them time although they may never get down to the $5-$10 prices no matter how old a game gets for you see there are children turning 12 years old everyday and they are willing to pay that same price for an old wargame because they see value, but us old fart wargamers want deal after deal on something that is over half our age older it's more of a mental thing as we get to the end of our lives we want things cheaper especially older things. The young wargamer doesn't see things the way we do if they did, Matrixgames and Slitherine would be out of business. If I were 12 again I wouldn't care if games like Steel Panthers: Generals Edition was $60, mom and dad are going to buy it or give me the allowance to buy it eventually anyways. Most of you are thinking only of yourselves and making up any excuses to get the game you want at a discount. It's just common nature to be selfish to some degree. :{}

(in reply to dutchman55555)
Post #: 652
RE: Pricing Suggestion - 9/28/2013 10:40:56 PM   
Aurelian

 

Posts: 3916
Joined: 2/26/2007
Status: offline
Took a guick look over at the steel beast forum.

Don't see anyone complaining about the price.

Or saying "But we can buy Microprose's M1 Tank Platoon for x.xx"

Or comparing it to a console or app store game.

_____________________________

If the Earth was flat, cats would of knocked everything off of it long ago.

(in reply to Alchenar)
Post #: 653
RE: Pricing Suggestion - 9/28/2013 10:42:54 PM   
Aurelian

 

Posts: 3916
Joined: 2/26/2007
Status: offline
quote:

ORIGINAL: aaatoysandmore

Basically as long as sites are willing to give tremendous discounts like Steam and Gamersgate


So how much money have they spent developing those games?

Yeah, Matrix is starting to give discounts on games. Old games. And its not the same games every week.

And there is no guarantee that they will continue.

They never stated it would be an ongoing thing.

< Message edited by Aurelian -- 9/28/2013 10:45:01 PM >


_____________________________

If the Earth was flat, cats would of knocked everything off of it long ago.

(in reply to aaatoysandmore)
Post #: 654
RE: Pricing Suggestion - 9/28/2013 10:49:58 PM   
Pii

 

Posts: 70
Joined: 9/25/2013
Status: offline

quote:

ORIGINAL: Terminus


quote:

ORIGINAL: bretg80

Swept under the carpet. No problem. The message is out there.


And the message is WAAAAH! WAAAAH! WAAAAH!



(in reply to Terminus)
Post #: 655
RE: Pricing Suggestion - 9/28/2013 10:53:12 PM   
Maesphil74

 

Posts: 93
Joined: 4/10/2009
Status: offline

quote:

ORIGINAL: Aurelian

Took a guick look over at the steel beast forum.

Don't see anyone complaining about the price.

Or saying "But we can buy Microprose's M1 Tank Platoon for x.xx"

Or comparing it to a console or app store game.

never go for a quickie
http://www.steelbeasts.com/sbforums/showthread.php?t=10974&highlight=price&page=2

(in reply to Aurelian)
Post #: 656
RE: Pricing Suggestion - 9/28/2013 10:55:19 PM   
Pii

 

Posts: 70
Joined: 9/25/2013
Status: offline

quote:

ORIGINAL: dutchman55555

quote:

ORIGINAL: Terminus


quote:

ORIGINAL: bretg80

Swept under the carpet. No problem. The message is out there.


And the message is WAAAAH! WAAAAH! WAAAAH!


Ad hominem. And nothing else.

I await Erik's admonishment of you.


It looks like the elite guards get a pass on that stuff.

(in reply to dutchman55555)
Post #: 657
RE: Pricing Suggestion - 9/28/2013 11:23:05 PM   
dutchman55555

 

Posts: 139
Joined: 4/21/2013
Status: offline
quote:

ORIGINAL: aaatoysandmore

Now with Matrix and Slitherine I can see their "need" to get full retail price all the time. They are walking a tightrope trying to stay in business and need every penny they can get

Given that they never release sales data, share little of their business model, and assure us daily they are doing "fine", I fail to see where you get that assertion from.

quote:

ORIGINAL: aaatoysandmore
but if you notice even they are starting to give discounts and sales. You just need to give them time although they may never get down to the $5-$10 prices no matter how old a game gets for you see there are children turning 12 years old everyday and they are willing to pay that same price for an old wargame because they see value, but us old fart wargamers want deal after deal on something that is over half our age older it's more of a mental thing as we get to the end of our lives we want things cheaper especially older things.

When they make the statement that they are happy with their business model, see nothing wrong with it, and will not under any circumstances change it, I fail to see how all they need is "time". Time just takes them farther along the path of "less customers, so prices must raise; less customers, so prices must raise; less customers, so prices must raise". You must understand that there is no maximum cap to Matrix prices...just a minimum one.


quote:

ORIGINAL: aaatoysandmore
The young wargamer doesn't see things the way we do if they did, Matrixgames and Slitherine would be out of business. If I were 12 again I wouldn't care if games like Steel Panthers: Generals Edition was $60, mom and dad are going to buy it or give me the allowance to buy it eventually anyways. Most of you are thinking only of yourselves and making up any excuses to get the game you want at a discount. It's just common nature to be selfish to some degree. :{}

The youngest wargamer I know is 42. I know younger ones are out there, but it's a shrinking base, and has been for a decade or more.

Why one would do anything to discourage more customers, more future sales, and a brighter future for the hobby is beyond me. It's not a case of selfishness, it's a case of packaging a product out of the reach of all but the True Believers.

An opera company existed in my city 20 years ago. It's gone now. The major reason cited? The creative powers behind it kept producing shows aimed at an elderly audience, their tried and true faithful supporters. The only problem is that elderly people die, and the company did nothing to encourage younger supporters.

There's a scary parallel here.

(in reply to aaatoysandmore)
Post #: 658
RE: Pricing Suggestion - 9/28/2013 11:43:51 PM   
Aurelian

 

Posts: 3916
Joined: 2/26/2007
Status: offline

quote:

ORIGINAL: Fleming


quote:

ORIGINAL: Aurelian

Took a guick look over at the steel beast forum.

Don't see anyone complaining about the price.

Or saying "But we can buy Microprose's M1 Tank Platoon for x.xx"

Or comparing it to a console or app store game.

never go for a quickie
http://www.steelbeasts.com/sbforums/showthread.php?t=10974&highlight=price&page=2




Ok. And did they lower the price any?

_____________________________

If the Earth was flat, cats would of knocked everything off of it long ago.

(in reply to Maesphil74)
Post #: 659
RE: Pricing Suggestion - 9/28/2013 11:56:31 PM   
Aurelian

 

Posts: 3916
Joined: 2/26/2007
Status: offline

quote:

ORIGINAL: Pii


quote:

ORIGINAL: dutchman55555

quote:

ORIGINAL: Terminus


quote:

ORIGINAL: bretg80

Swept under the carpet. No problem. The message is out there.


And the message is WAAAAH! WAAAAH! WAAAAH!


Ad hominem. And nothing else.

I await Erik's admonishment of you.


It looks like the elite guards get a pass on that stuff.



Actually, they don't.

But the bottom line is that is exactly what the message is.

If you can't afford it, it is no one's problem but your own.

Once you acknowledge that, then you can take steps to change that.

Like better control over your money.

_____________________________

If the Earth was flat, cats would of knocked everything off of it long ago.

(in reply to Pii)
Post #: 660
Page:   <<   < prev  20 21 [22] 23 24   next >   >>
All Forums >> [General] >> General Discussion >> RE: Pricing Suggestion Page: <<   < prev  20 21 [22] 23 24   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.250