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First bug! - 10/29/2013 8:59:15 PM   
wolf14455


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First man mission. 2nd step: countdown starts and the dots runs towards the right side slowly for several minuts.
Continuing over the edge and continue under start/pause button.
Restarting now to see if its reproducable. Hoping there is a autosave ;o)
No autosave up yet so my advice is to save every turn.

< Message edited by Swedewolf -- 10/29/2013 9:05:08 PM >


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SwedeWolf

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RE: First bug! - 10/29/2013 9:10:55 PM   
Nacho84

 

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Hello Swedewolf,

Which mission were you launching? Was it one from the X-15 program or from Mercury?

Notice that there is an autosave. Autosaves are stored inside YourUser\AppData\LocalLow\MatrixGames\BAPSM. The autosaves feature the date and time along with the year and season number inside the game (e.g., AutoSave-2013-10-28-200657-1962-1.xml). If you can attach to this thread the one that causes the fail that would be great, as I will be able to troubleshoot it right away.

Cheers,

_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to wolf14455)
Post #: 2
RE: First bug! - 10/29/2013 9:41:58 PM   
wolf14455


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It was Mercury, X-15 had no problem what I found. anyway.
I cant find the autosave. Searched in my documents and also the search words of your path and autosave name.
Got Windows 7

< Message edited by Swedewolf -- 10/29/2013 9:46:59 PM >


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SwedeWolf

I was called Lill Sputnik (Little sputnik) as a baby in 58-59

(in reply to Nacho84)
Post #: 3
RE: First bug! - 10/29/2013 9:56:55 PM   
Nacho84

 

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I also have Windows 7. See if you can find it under C:\Users\Your User Name\AppData\LocalLow\MatrixGames\BASPM.

If you open up a Windows Explorer, you should be able to locate your user in the left panel (mine is "Nacho"). See the screenshot below.

Cheers,






Attachment (1)

_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to wolf14455)
Post #: 4
RE: First bug! - 10/29/2013 9:57:54 PM   
Nacho84

 

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And here's the full screen:






Attachment (1)

_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to Nacho84)
Post #: 5
RE: First bug! - 10/29/2013 10:19:21 PM   
wolf14455


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I did a paintscreen to show the files are missing but was forzed to zip it to be accepted.

Attachment (1)

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SwedeWolf

I was called Lill Sputnik (Little sputnik) as a baby in 58-59

(in reply to Nacho84)
Post #: 6
RE: First bug! - 10/29/2013 10:25:26 PM   
Nacho84

 

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Ah, I see. AppData is a hidden folder, and it looks like you have the option for showing hidden folders turned off. Please follow this instructions.

Cheers,

_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to wolf14455)
Post #: 7
RE: First bug! - 10/29/2013 10:49:23 PM   
wolf14455


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Easy when you know it hehe
Thanx for the help.

Attachment (1)

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SwedeWolf

I was called Lill Sputnik (Little sputnik) as a baby in 58-59

(in reply to wolf14455)
Post #: 8
RE: First bug! - 10/29/2013 11:01:30 PM   
kokubokan25


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From: Iliaca, Spain
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Same bug to me. In the same stage, second part of the Mercury Mission.

(in reply to wolf14455)
Post #: 9
RE: First bug! - 10/29/2013 11:09:16 PM   
wolf14455


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New mission stop
second season biosatelite extended mission. Execute only stage and stop, music still running.

Attachment (1)

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SwedeWolf

I was called Lill Sputnik (Little sputnik) as a baby in 58-59

(in reply to kokubokan25)
Post #: 10
RE: First bug! - 10/29/2013 11:25:25 PM   
Nacho84

 

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Hello folks,

I have found the issue with the Mercury mission and fixed it. Apologies for that. I'll submit a patch (v 0.7.2) tonight to Matrix, so you should be able to download an update soon.

Regarding the problem with the biosatellite: we identified that one yesterday and the fix is already included in v 0.7.1.

Cheers,

Edit: Typo.

_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to wolf14455)
Post #: 11
RE: First bug! - 10/29/2013 11:31:05 PM   
kokubokan25


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From: Iliaca, Spain
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quote:

ORIGINAL: Nacho84

Hello folks,

I have found the issue with the Mercury mission and fixed it. Apologies for that. I'll submit a patch (v 0.7.2) tonight to Matrix, so you should be able to download an update soon.

Regarding the problem with the biosatellite: we identified that one yesterday and the fix is already included in v 0.7.1.

Cheers,

Edit: Typo.


Great news, thanks.

(in reply to Nacho84)
Post #: 12
RE: First bug! - 10/29/2013 11:42:53 PM   
wolf14455


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Joined: 1/29/2006
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Next mission stop
Solar probe dont start when pressing start.
Reproduced.

Attachment (1)

< Message edited by Swedewolf -- 10/29/2013 11:57:19 PM >


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SwedeWolf

I was called Lill Sputnik (Little sputnik) as a baby in 58-59

(in reply to kokubokan25)
Post #: 13
RE: First bug! - 10/30/2013 12:07:55 AM   
Nacho84

 

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quote:

ORIGINAL: Swedewolf

Next mission stop
Solar probe dont start when pressing start.
Reproduced.


Thanks for reporting, it's fixed now. You'll get it in the next update. Mind you, the mission steps diagram overlaps with the console a little bit, but we'll fix that soon (see the attachment).

Next time we'll run a EEAP (Even Earlier Access Program) just for you Swedewolf!

Cheers,






Attachment (1)

_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to wolf14455)
Post #: 14
RE: First bug! - 10/30/2013 1:08:05 AM   
wolf14455


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Joined: 1/29/2006
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EEAP hehe sounds good

Only 10 engineers? If I can have 4 missions running I need more.
Also the mission list need some "hide finished mission button"
good night
cheers

< Message edited by Swedewolf -- 10/30/2013 1:13:01 AM >


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SwedeWolf

I was called Lill Sputnik (Little sputnik) as a baby in 58-59

(in reply to Nacho84)
Post #: 15
RE: First bug! - 10/30/2013 3:01:47 AM   
CowboyRonin


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You beat me to it! I just experienced the bug with the unmanned Mercury shot (1st mission in Mercury sequence). I had multiple X-15 missions without a bug (failures, yes, bugs, no).

If one of the design goals was to introduce "pucker factor" to the player when pushing the button and launching, mission accomplished! I can definitely see the value in a strategy guide, or at least a "quick start" guide for new players.

(in reply to wolf14455)
Post #: 16
RE: First bug! - 10/30/2013 7:34:26 AM   
Nacho84

 

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Joined: 2/7/2013
From: Brighton, UK
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quote:

ORIGINAL: CowboyRonin

I can definitely see the value in a strategy guide, or at least a "quick start" guide for new players.


Any volunteers?

I would do it myself, but unfortunately the code doesn't write itself

Cheers,


_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to CowboyRonin)
Post #: 17
RE: First bug! - 10/31/2013 1:19:58 PM   
btl0357

 

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Joined: 10/31/2013
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quote:

ORIGINAL: Nacho84

[...]
Regarding the problem with the biosatellite: we identified that one yesterday and the fix is already included in v 0.7.1.

Cheers,

Edit: Typo.



This Problem is still present in v 0.7.2 for me.
NOTE: the attached file is not a jpg, just a renamed XML file.

Attachment (1)

(in reply to Nacho84)
Post #: 18
RE: First bug! - 10/31/2013 1:28:19 PM   
Nacho84

 

Posts: 706
Joined: 2/7/2013
From: Brighton, UK
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quote:

ORIGINAL: BTL.357


quote:

ORIGINAL: Nacho84

[...]
Regarding the problem with the biosatellite: we identified that one yesterday and the fix is already included in v 0.7.1.

Cheers,

Edit: Typo.



This Problem is still present in v 0.7.2 for me.
NOTE: the attached file is not a jpg, just a renamed XML file.


We're planning to release v 0.7.2 tomorrow. The version number is at the bottom of the main menu, you should have 0.7.0 at the moment.

Cheers,


_____________________________

Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion

(in reply to btl0357)
Post #: 19
RE: First bug! - 10/31/2013 1:55:46 PM   
btl0357

 

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Ah, right. Sorry. =D

I looked for the version in the launcher but couldn't find it. So I assumed it was already 0.7.2. Sorry again, my bad.

This way I am really looking forward to 0.7.2. =)


Cheers

(in reply to Nacho84)
Post #: 20
RE: First bug! - 11/1/2013 5:36:58 AM   
RAM

 

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From: Bilbao,Vizcaya,Spain
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Hi there.

Another bug report of a similar incident to this one. Biosatellite mission (extended). At season 2 when running it the screen stays black and even while a success is reported, nothing happens afterwards, the game stays stuck there.

Hopefully you can look into it and get it fixed in a future patch :).

_____________________________

RAM

"Look at me! look at me!!!

Not like that! NOT LIKE THAT!!!"

(in reply to wolf14455)
Post #: 21
RE: First bug! - 11/1/2013 5:43:13 AM   
histgamer

 

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quote:

ORIGINAL: RAM

Hi there.

Another bug report of a similar incident to this one. Biosatellite mission (extended). At season 2 when running it the screen stays black and even while a success is reported, nothing happens afterwards, the game stays stuck there.

Hopefully you can look into it and get it fixed in a future patch :).


I think that's in the change log for the patch they are releasing tomorrow. I mentioned it in the general forum and they said they were aware of it.

(in reply to RAM)
Post #: 22
RE: First bug! - 11/4/2013 8:50:47 PM   
pests

 

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Using version .073 when I click on update program, it replies unable to determine installed version. I know there is probably no newer update. However, should I not get such a message. I successfully updated from .070 to .073



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-Joseph

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