Shannon V. OKeets
Posts: 22095
Joined: 5/19/2005 From: Honolulu, Hawaii Status: offline
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quote:
ORIGINAL: Dabrion "Form", in the sense use in the manuals, is not even standard in programming terms. It depends what SDK you use, there are other terms like "widget", "dialog" , "window" or "wizard" or even "panel" and probably some more. I would second "screen" or "summary panel" as a more intelligible word for the informational forms, and "wizard" for the modal forms that process single game steps. So in board game terms a MWiF "form" refers to two different things at once. Firstly there are the informational/administrational boards like production spiral, pilot/oil tracks, DOD political map, etc. These fall in the screen/summary panel category. In MWiF you can open them ad libitum as you could look up the respective information in the board game at any time. Secondly there are modal (interrupting the program flow until finished) forms that have no physical representation in the board game. They represent the procedural player interaction during game steps in the board game. Like when you settle down with your opponent to have an air combat, you would take the counter off the map and arrange them in columns for fighters and bombers etc. The whole process in also referred to as a "form", although strictly speaking the form/wizard is a vehicle to conduct the game step. Hope my interpretation helps. Actually, your two groupings correspond to section 8.7.1 and 8.7.2 in the Players Manual. The former is in volume 1 and the latter in volume 2.
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Steve Perfection is an elusive goal.
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