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3 monitor setup - 11/14/2013 12:08:12 AM   
LordFoul


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Joined: 8/20/2008
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Hi. I've been having problems with my 3-headed display. I run 3 1920x1080 monitors side by side (the outer monitors are tilted in for a kind of wrap-around effect). I use these for either immersion gaming, where I turn the entire thing into a 5760x1080 display or I do development and have a whole virtual computer occupying a display.

Initially I went through and did some setups and some playing around to just get familiar with things after going through a few tutorials. Most of this seemed fine, except for some saved setup / restore issues I ran into - but I want to test that further before I report a defect. I started playing around a little with saving some window locations just to get a feel for things.

The problem I ran into, is I would start a new game and several screens like the main map and the main map control would not be present. I believe they were there - but hidden off screen somewhere. Try as I might - getting rid of the "new game.sly" file in the appropriate directory or copying one in from another scenario didn't seem to help to get the windows back. Finally, I got rid of the file - and disabled my outer monitors and started again. This got me all the windows (and one I hadn't even seen before!) to appear. I suspect you haven't had the chance to test against 3 displays, and I know it's possible to go up to 6 on some exotic setups. My guess is the program was getting confused and dropping some windows off screen.

I think it might be helpful to have some way of making all the windows appear in the lower left corner of the main display or something to help me sort things out when a screen gets hidden. Or a control of some kind that can be never hidden - that allows you to display the list of windows and move them (even from a hidden area). Just some thoughts here.

If you need someone with my particular setup to help test - I'm more than happy to do it. Thanks for your attention.

-David
Post #: 1
RE: 3 monitor setup - 11/14/2013 1:12:25 AM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline

quote:

ORIGINAL: LordFoul


Hi. I've been having problems with my 3-headed display. I run 3 1920x1080 monitors side by side (the outer monitors are tilted in for a kind of wrap-around effect). I use these for either immersion gaming, where I turn the entire thing into a 5760x1080 display or I do development and have a whole virtual computer occupying a display.

Initially I went through and did some setups and some playing around to just get familiar with things after going through a few tutorials. Most of this seemed fine, except for some saved setup / restore issues I ran into - but I want to test that further before I report a defect. I started playing around a little with saving some window locations just to get a feel for things.

The problem I ran into, is I would start a new game and several screens like the main map and the main map control would not be present. I believe they were there - but hidden off screen somewhere. Try as I might - getting rid of the "new game.sly" file in the appropriate directory or copying one in from another scenario didn't seem to help to get the windows back. Finally, I got rid of the file - and disabled my outer monitors and started again. This got me all the windows (and one I hadn't even seen before!) to appear. I suspect you haven't had the chance to test against 3 displays, and I know it's possible to go up to 6 on some exotic setups. My guess is the program was getting confused and dropping some windows off screen.

I think it might be helpful to have some way of making all the windows appear in the lower left corner of the main display or something to help me sort things out when a screen gets hidden. Or a control of some kind that can be never hidden - that allows you to display the list of windows and move them (even from a hidden area). Just some thoughts here.

If you need someone with my particular setup to help test - I'm more than happy to do it. Thanks for your attention.

-David

The code should support 3 monitors. More than that I am not so sure.

Look at the Players Interface in the Main form's drop down menu. At the bottom is information on the monitors as the program 'sees' them. What might make a difference is which monitor is your primary monitor.

There are some problems with two monitors when they are different sizes. I'll get around to fixing that sometime in the next couple of weeks and then I'll work on the 3 monitor configuration - with your help, thank you for offering.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to LordFoul)
Post #: 2
RE: 3 monitor setup - 11/14/2013 4:02:57 AM   
LordFoul


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It definitely recognizes the 3 monitors. I saw the main map window flash and disappear when I started another game.

Number of Monitors: 3

Left Right Top Bottom
Left Monitor -1920 0 0 1080
Center Monitor (primary) 0 1920 0 1080
Right Monitor 1920 3840 0 1080

From windows (win 7 pro) perspective my monitors identify as

2 1 3 with 1 as primary.

It seems I can work around this for now by disabling the outer monitors, I'll just proceed that way for now.

Thanks,

David


(in reply to Shannon V. OKeets)
Post #: 3
RE: 3 monitor setup - 11/14/2013 5:47:32 AM   
AxelNL


Posts: 2386
Joined: 9/24/2011
From: The Netherlands
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quote:

ORIGINAL: Shannon V. OKeets


[
The code should support 3 monitors. More than that I am not so sure.

Look at the Players Interface in the Main form's drop down menu. At the bottom is information on the monitors as the program 'sees' them. What might make a difference is which monitor is your primary monitor.

There are some problems with two monitors when they are different sizes. I'll get around to fixing that sometime in the next couple of weeks and then I'll work on the 3 monitor configuration - with your help, thank you for offering.


With a 24" and a 17" together the only small issue I see is the window to choose which units to load on transporters - whatever I try it is always positioned over the 2 screens. The units to choose from are exactly split over the 2 screens. Not a real problem, but if you are fixing stuff in this area you might want to get this right as well.

(in reply to Shannon V. OKeets)
Post #: 4
RE: 3 monitor setup - 11/14/2013 7:03:15 AM   
paulderynck


Posts: 8201
Joined: 3/24/2007
From: Canada
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quote:

ORIGINAL: LordFoul


It definitely recognizes the 3 monitors. I saw the main map window flash and disappear when I started another game.

Number of Monitors: 3

Left Right Top Bottom
Left Monitor -1920 0 0 1080
Center Monitor (primary) 0 1920 0 1080
Right Monitor 1920 3840 0 1080

From windows (win 7 pro) perspective my monitors identify as

2 1 3 with 1 as primary.

It seems I can work around this for now by disabling the outer monitors, I'll just proceed that way for now.

Thanks,

David



When I ran into difficulties I had the main form on Monitor 2 and was set up as 2 1. I wonder if it has something to do with the negative x coordinate. Can you try 1 2 3 ?

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Paul

(in reply to LordFoul)
Post #: 5
RE: 3 monitor setup - 11/14/2013 4:35:49 PM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
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quote:

ORIGINAL: paulderynck


quote:

ORIGINAL: LordFoul


It definitely recognizes the 3 monitors. I saw the main map window flash and disappear when I started another game.

Number of Monitors: 3

Left Right Top Bottom
Left Monitor -1920 0 0 1080
Center Monitor (primary) 0 1920 0 1080
Right Monitor 1920 3840 0 1080

From windows (win 7 pro) perspective my monitors identify as

2 1 3 with 1 as primary.

It seems I can work around this for now by disabling the outer monitors, I'll just proceed that way for now.

Thanks,

David



When I ran into difficulties I had the main form on Monitor 2 and was set up as 2 1. I wonder if it has something to do with the negative x coordinate. Can you try 1 2 3 ?

No negative numbers is always best. That's a general rule in life.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to paulderynck)
Post #: 6
RE: 3 monitor setup - 11/15/2013 5:43:45 AM   
LordFoul


Posts: 10
Joined: 8/20/2008
Status: offline

quote:


When I ran into difficulties I had the main form on Monitor 2 and was set up as 2 1. I wonder if it has something to do with the negative x coordinate. Can you try 1 2 3 ?


I had to re-arrange the cabling to go to a 1 2 3 setup with the primary monitor as number 2 (the center one). The game came back with a similar issue (missing the main map). The player interface settings come back with a similar negative number for the left hand monitor. This leaves me to believe the game is using the primary monitor to set up it's coordinates - hence the left hand display has a negative x value.

I went on to test my theory by changing the primary monitor to 1. A couple of things happened here. First under the player interface settings, everything was as positive value (first monitor starting at 0, and last ending at 5760). Secondly, the main map showed up... barely. It was located in the very far right of the 3rd monitor, but there was enough there to grab it and drag it back. I also want to note all the of the game windows were launched in the 3rd monitors viewing area - rather than the primary display area.

Each time, I have been clearing out the "new game.sly" file and starting a Global War game. I guess my expectation is by default all maps should appear within the bounds of the primary monitor, and if I want to drag them around and save that setup - then so be it.

Anyways, just some more information.

-David




< Message edited by LordFoul -- 11/15/2013 6:44:45 AM >

(in reply to paulderynck)
Post #: 7
RE: 3 monitor setup - 11/15/2013 7:21:30 AM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline

quote:

ORIGINAL: LordFoul


quote:


When I ran into difficulties I had the main form on Monitor 2 and was set up as 2 1. I wonder if it has something to do with the negative x coordinate. Can you try 1 2 3 ?


I had to re-arrange the cabling to go to a 1 2 3 setup with the primary monitor as number 2 (the center one). The game came back with a similar issue (missing the main map). The player interface settings come back with a similar negative number for the left hand monitor. This leaves me to believe the game is using the primary monitor to set up it's coordinates - hence the left hand display has a negative x value.

I went on to test my theory by changing the primary monitor to 1. A couple of things happened here. First under the player interface settings, everything was as positive value (first monitor starting at 0, and last ending at 5760). Secondly, the main map showed up... barely. It was located in the very far right of the 3rd monitor, but there was enough there to grab it and drag it back. I also want to note all the of the game windows were launched in the 3rd monitors viewing area - rather than the primary display area.

Each time, I have been clearing out the "new game.sly" file and starting a Global War game. I guess my expectation is by default all maps should appear within the bounds of the primary monitor, and if I want to drag them around and save that setup - then so be it.

Anyways, just some more information.

-David




Thanks. There seems to be some work for me to do on this.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to LordFoul)
Post #: 8
RE: 3 monitor setup - 11/15/2013 11:49:43 AM   
oleb

 

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Joined: 10/18/2002
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I have the same setup as the OP, and more or less the same problem. After fidling with screen layouts, both main form and detailed map disappeared. Tried all Global war screen layouts but was not able to restore them. After restarting the application and loading savegame I managed to restore the main form, but detailed map is still missing. When I open a new detailed map, its called "#2 Map Window"

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Ktarn

(in reply to Shannon V. OKeets)
Post #: 9
RE: 3 monitor setup - 11/15/2013 5:12:54 PM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline

quote:

ORIGINAL: Ktarn

I have the same setup as the OP, and more or less the same problem. After fidling with screen layouts, both main form and detailed map disappeared. Tried all Global war screen layouts but was not able to restore them. After restarting the application and loading savegame I managed to restore the main form, but detailed map is still missing. When I open a new detailed map, its called "#2 Map Window"

What size are you monitors? If they are different sizes, you will need to put the Main form on the largest monitor.

But using 3 monitors is all new territory for me. My graphics card only supports 2 monitors. Maybe I can reinstall my old graphics card (which I removed a couple of weeks ago) so I can test a 4 monitor setup. Is it as easy as just adding a second graphic card?

_____________________________

Steve

Perfection is an elusive goal.

(in reply to oleb)
Post #: 10
RE: 3 monitor setup - 11/16/2013 5:12:19 AM   
oleb

 

Posts: 128
Joined: 10/18/2002
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quote:

ORIGINAL: Shannon V. OKeets

What size are you monitors? If they are different sizes, you will need to put the Main form on the largest monitor.


My 3 monitors are all 1920x1080. I`m using a ATI Radeon HD 5850 graphics card.
Btw. my original description was somewhat lacking. After adjusting layouts and losing both main form and detailed map, I had to reinstall the game to restore them. After reinstalling I have not done any changes to screen layouts, but the detailed map still disappears.

A hotkey to open main form, or move it to cursor would have been welcome.


_____________________________

Ktarn

(in reply to Shannon V. OKeets)
Post #: 11
RE: 3 monitor setup - 11/22/2013 5:30:04 AM   
LordFoul


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Joined: 8/20/2008
Status: offline

Just as a FYI - my setup for all intents and purposes is the same. All 3 monitors are 1920x1080 - and I've tested with AMD 5970 and 7970 graphics cards.

(in reply to oleb)
Post #: 12
RE: 3 monitor setup - 11/22/2013 7:11:28 AM   
Shannon V. OKeets

 

Posts: 22095
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From: Honolulu, Hawaii
Status: offline

quote:

ORIGINAL: Ktarn


quote:

ORIGINAL: Shannon V. OKeets

What size are you monitors? If they are different sizes, you will need to put the Main form on the largest monitor.


My 3 monitors are all 1920x1080. I`m using a ATI Radeon HD 5850 graphics card.
Btw. my original description was somewhat lacking. After adjusting layouts and losing both main form and detailed map, I had to reinstall the game to restore them. After reinstalling I have not done any changes to screen layouts, but the detailed map still disappears.

A hotkey to open main form, or move it to cursor would have been welcome.


I think my design is all right. But the code certainly isn't working the way it should.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to oleb)
Post #: 13
RE: 3 monitor setup - 11/30/2013 8:56:18 PM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline

quote:

ORIGINAL: Shannon V. OKeets


quote:

ORIGINAL: Ktarn


quote:

ORIGINAL: Shannon V. OKeets

What size are you monitors? If they are different sizes, you will need to put the Main form on the largest monitor.


My 3 monitors are all 1920x1080. I`m using a ATI Radeon HD 5850 graphics card.
Btw. my original description was somewhat lacking. After adjusting layouts and losing both main form and detailed map, I had to reinstall the game to restore them. After reinstalling I have not done any changes to screen layouts, but the detailed map still disappears.

A hotkey to open main form, or move it to cursor would have been welcome.


I think my design is all right. But the code certainly isn't working the way it should.

There was a typo in the code which was causing the fatal error when using 3 monitors.

Version 1.0.5.0 should fix this. That should be available early next week.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to Shannon V. OKeets)
Post #: 14
RE: 3 monitor setup - 12/4/2013 7:10:57 PM   
oleb

 

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Version 1.0.5.0 did not fix this. When I start a new game the main form is not visible.

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Ktarn

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Post #: 15
RE: 3 monitor setup - 12/4/2013 8:09:29 PM   
LordFoul


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Tried latest also...

I had it work once on a restored save game, but that's it.

I started a brand new game and saw the map flash (at about roughly the right location) before it went away if that helps.

(in reply to oleb)
Post #: 16
RE: 3 monitor setup - 12/10/2013 4:23:36 PM   
oleb

 

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I rearranged my monitors from a 321 setup, to a 123 setup. Now the main form is visible when I start new games :)

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Ktarn

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Post #: 17
RE: 3 monitor setup - 12/10/2013 5:05:54 PM   
oleb

 

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Addendum: I had to delete the Global war New Game SL.

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Ktarn

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Post #: 18
RE: 3 monitor setup - 12/11/2013 1:51:43 AM   
Shannon V. OKeets

 

Posts: 22095
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From: Honolulu, Hawaii
Status: offline

quote:

ORIGINAL: LordFoul


Tried latest also...

I had it work once on a restored save game, but that's it.

I started a brand new game and saw the map flash (at about roughly the right location) before it went away if that helps.

What does the Players Interface Settings form show about your monitors? It's accessible from the Main form drop down menus.

Giving the "New Game.SLY" file a different temporary name might help here. The program should create a new one for you. That will give you a fresh start that you can modify for the 3 monitor setup. I suggest renaming the SLY file to something obvious (e.g., 3Monitor.SLY) once you have it the way you like it. You can then make a copy named New Game.SLY, which will be used for all the new games you start thereafter.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to LordFoul)
Post #: 19
RE: 3 monitor setup - 12/11/2013 2:02:41 AM   
oleb

 

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I know you did not ask me, but there is obviously something off with my interface settings. -1920 displayed for all values.




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Ktarn

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Post #: 20
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