Hugolin
Posts: 75
Joined: 3/17/2013 Status: offline
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Question about Land Units, Headquarters and Leaders... Command and Control: 1- C&C ‘Bug/exploit’? Or WAD?: I understand it cost one CP and one Political Point to transfer a unit to a new HQ. Thus, transferring a German division with 4 sub-units will cost 4 CP to the new Leader and 4 Political Points. However, it seems that when a leader is down to 0 CP, we can still transfer units - making this a mini-loophole/mini exploit - as long as we have Political Points to do so. So just wait for your leader to be down to zero CP (say just after having played a card) then transfer as many units to him. I’d be curious to hear Vic, the developer, if this is on purpose or something overlooked? Units/ReplacementDisbanding and XP: 2- Quoting the errata: “Replacements” that flow back up the chain of command (through 'DISBAND' setting) suffer an experience drop”. So upon disbanding a unit, are the disbanded troops losing all their gained XP, reverting to basic training XP value (what I think), or it it retaining some of its previously-gained XP? Art: 3- Art Bombing: I understand it’s much better to wait for an Art Unit to be full before making a bombardment. Now, if a unit is say at 50% of its ammo (re. 0.5 rounds) and 100 AP, will it shoot 10 rounds of ammo at 50% strength (what I think)? Or are there other ‘invisible’ penalties? What is the sequence exactly? 4- Art Units during hex-to-hex combat: if I do a regular direct attack with an Art Unit and other troops (not a bombardment), is the Art Unit using it’s ‘bombardment’ value and shells to give an extra bonus to the unit and the attack, or it just consume the ammo stockpile but does a regular direct land attack? HQ and Staff Bonus: 5- I read that German Army/Russian Front leaders don’t give in-combat leadership bonus to troops - only German Corps and Russian Army leaders do so. However, does this mean troops under command of those higher-level generals still get the HQ staff XP bonus? (25% + staff xp)? 6- In your own gameplay, do you use higher-level HQ to command troops? Or do you quickly transfer command of those troops to Corps/Army leaders to benefit from the combat bonuses? (Since a lot of units start under Army/Front HQ command, it can take time and be costly to transfer them all...) HQ and Staff Bonus: 7- Are those bonuses applying to Art Bombardment? (I don’t think so) 8- Are those bonuses applying to Air Units? (I don’t think so) 9- Are those bonuses applying to Naval Units? (I don’t think so) HQ and Staff Bonus: 10- Is there any penalty to have HQs and Troops under foreign HQ units? (not that I can see) Leaders: 11- Has anyone seen a document listing all the leaders and their attributes? A sort of XLS list would be handy when looking for a leader with a special skill... Thanks all!
< Message edited by Hugolin -- 11/27/2013 3:51:04 PM >
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