obvert
Matrix Legion of Merit

Posts: 14050
Joined: 1/17/2011 From: PDX (and now) London, UK Status: offline
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quote:
ORIGINAL: mind_messing quote:
ORIGINAL: obvert There are some silly things about the game's ground model, but you can learn to use them to your advantage. Like 17 armoured cars closing off the retreat of 100,000 Chinese troops. As Obvert has said, you make your own conclusions from your own experiance. For what my opinion is worth, Chinese troops are about half as effective as Japanese troops in open, unfortified terrain. When the terrain modifiers start boosting the Chinese troops, that's when you need to bring as much, if not more, toys to play with. Bascially, if you're trying to move 1k AV worth of Chinese troops in rough terrain, bring 2k worth of Japanese troops. During most of the war I've been only confident of results in China when I have a 3:1 AV ratio attacking any fortified position in good terrain. Even that is not always enough. A +3 wooded/rough hex may also have troops with 3-4 forts built after sitting there for a while. That is tough, and takes some time. You will lose troops attacking fortified positions, and may have to spend a month or more to break through in some spots. Later in defense I was pretty confident through mid-44 with anything better then a 1:2 ratio in a fortified position agains the Allies. Even sometimes a 1:3 position could hold in the right terrain, and of course it matter which Allied troops are across the line. Now in late 44-45 all bets are off. The Japanese quality disadvantage is massive, so even a 1:2 defensive position is frail against well supported Allied troops with air support or naval bombardments support.
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"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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