Flaviusx
Posts: 7750
Joined: 9/9/2009 From: Southern California Status: offline
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Well, building Red Army 2.0 is a whole other thing and people's opinions vary. For example, Bozo uptopic urged you to skip tank corps entirely. I don't agree with that and believe the Red Army should build a small number of them in 1942, up to a dozen, and find ways to train them up and win easy fights. These units should avoid being anywhere near the front line at the end of the turn, however. Build as many cavalry corps as is possible. 18 or more is fairly typical. These things will actually be stronger and some respects more mobile than tank corps or mech corps until well into 1943. Do not ever build a tank brigade. You should indeed consider disbanding some. I typically keep no more than 36 such brigades which is enough to form a further dozen tank corps later on. Don't bother with mech corps until 1943. You may consider building some motorized or mechanized brigades before then, but frankly, the truck situation is going to suck and may not allow for this. Ruthlessly disband SUs that do not conform to your standard loadout for armies. For me, that's 2 arty regiments (preferably RVGK), 2 sappers, 1 flak unit per army. The rest...junk all of it. The only SU you should ever build is the sapper regiment, and only enough to populate your corps with attachments and the aforementioned army loadout. Some people like the 43 mortar brigades, but that can wait. Build a small number of guards rifle corps. Don't go crazy with this in 1942, they have a weak TOE until October and you need unit density to absorb the Wehrmacht's attacks. The backbone of the red army during this period is the rifle division. They are also very expensive at 20 APs per corps, a cost that goes down to 10 in 1943 which is when you want to convert en masse to rifle corps. Do build rifle brigades (I have changed my mind on this due to morale changes.) They have a morale bonus in 42. Try to keep 400 rifle division equivalents on the map at all times, counting each rifle brigade as a half division and each rifle corps as 3 divisions. Towards the end of 1942 start building lots of artillery divisions. You will need these to crack the Axis defense. Indeed, the burden of attacking for a very long time is going to be carried by rifle corps and arty divisions. It's going to be grinding through one defensive line after the other, which is why some folks skip tank corps early on altogether. Maneuver warfare won't happen until 1944 against any kind of competent German defense, it's going to be mostly grinding from one trench line to the other. Micromanage replacements. The salad days of 1941 will be gone (especially in this game) and you will have to be very careful about who gets what. 100k men a turn -- and it could be less than that in your case -- won't go far. You are going to have to accept that many units will be depleted or shells starting at the end of 1941. Your truck situation will be bad until mid 1943. You have actually done reasonably well here, but it's going to be a problem.
< Message edited by Flaviusx -- 12/6/2013 3:54:16 AM >
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