moore4807
Posts: 1089
Joined: 6/2/2000 From: Punta Gorda FL Status: offline
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quote:
ORIGINAL: larryfulkerson quote:
ORIGINAL: moore4807 Larry, Look at Changsha, see there's no red number where the resources column is? The available resources are greater than the LI/HI requirements, so it will produce supply and as long as both parts are repairing, then the resources will stay above the requirements. I think you are taking the "letter of the law" too literally...The places to shut down are the ones we're gonna lose (no sense helping John3rd) and those that are in the red to a signifigant degree. Do you follow my thinking or am I messed up? Um........You used the phrase shut down again. I'm thinking you think the Allies can turn off production and I tried that and it's no joy. The Allied side shouldn't have to shut down production or output of the factories. I wouldn't want to at any rate. What I'm advocating turning off is the REPAIR of the factories. I thought that if I turned off the repair of the factories that the Resource Center would be repaired faster is what I'm thinking. If the repair of BOTH can be done at the same time then yeah, let's keep 'em turned on. So I guess the question is: IS the repair of the Resource Center accellerated by turning off the repair of the LI factory in that hex? What do you think dude? Turning off/shutting down, your right I'm intermingling the terms, Sorry What I mean is the factories/refineries that need repair (Miri,Balikpapan etc.) should be left off/shut down so we don't help John3rd with HIS repairs If I remember it right they said a page back or so - it doesnt require engineers to repair factories (of any type), Engineers DO repair ports and AF's so by my thinking its simply divided by the requirements of the base - 1/3 for 3 factories, 1/2 for 2 factories, for repair (points). The Allies will eventually overwhelm the Japanese with output... but every one helps along the way...IMHO
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