FeurerKrieg
Posts: 3397
Joined: 6/15/2005 From: Denver, CO Status: offline
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quote:
I would have wanted to have furious air battles over Japan where fighters duke it out, airfields get closed, factories get bombed. I think this is hard to achieve. Maybe not impossible, but generally, one side or the other (or neither as in the current case) will have an advantage. At that point, the other side is going try to avoid combat until absolutely needed. If the Allies had the numbers to constantly attack, Japan would not defend most areas - they would just keep playing cat and mouse like you guys are doing with B-29s and night fighters. If things go the way of the advantaged side, the defenders will get caught. If they don't, then the advantaged side tries again the next day. It might be a little more fun for the advantaged side, but not so much for the other side. Consider if the Japanese had an offensive advantage on air attacks right now. Would an Allied player come anywhere close to the Home Islands? No, they would sit and wait untilthey have the advantage and attack at that point in time. I understand what you are saying about it not being fun - but I don't know that it is very easy to fix. As with most things, players will push the limits of any changes and new issues occur. I tend to play WITP as a tycoon game with some warfare laid on top. Lots of calculations and material movements and I enjoy that. The warfare is exciting now and then, but it is not the point of the game in my mind. I can see where an Allied player doesn't get that same aspect of the game since production is a muted concern on the allied side. However, the Allies do get to look for ways to screw up my nicely built transportation networks and such. I guess, in short, if you want more action there are other games out there. There is a reason there are not nearly as many WWI games on the market - defenses are too strong on both sides. At least in WITP, the Allies can achieve local air superiority, and they have the surface and ground forces necessary to keep taking territory. Is that enough fun? Well, that is probably a different answer for each person that plays.
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