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[FIXED B484] ROVs broken

 
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[FIXED B484] ROVs broken - 12/16/2013 4:58:48 PM   
ipe

 

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Joined: 10/19/2013
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Game crashes when trying to hunt mines with ROVs. Tested with REMUS 600 and i could put waypoints but setting speed/depth crashed game.

There was also some problems with waypoints in other ROVs too.

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< Message edited by Sunburn -- 1/13/2014 11:00:44 PM >
Post #: 1
RE: ROVs broken - 12/16/2013 5:16:46 PM   
Dimitris

 

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Hello,

Which build presented this problem?

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RE: ROVs broken - 12/16/2013 5:21:23 PM   
ipe

 

Posts: 20
Joined: 10/19/2013
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Build 474

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RE: ROVs broken - 12/18/2013 8:06:17 PM   
ipe

 

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Joined: 10/19/2013
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Updated to 479 and having same problem

It runs fine when i only have REMUS 600 searching mines but when i add other ships and theres that link (red/brown line) between them the AUV/ROV disappears or jumps of the map (line still connecting them).

Also i noticed that you cannot drive MCM ships over mines, they just stop and you have to change course even when you dont know that theres a mine. And when you have regular ships (tested with Visby-class) even contact mines detonate 200-300 m away.

(in reply to ipe)
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RE: ROVs broken - 12/22/2013 2:01:48 PM   
mikmykWS

 

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Logged. Thanks!

Mike

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RE: ROVs broken - 1/13/2014 10:00:03 PM   
Dimitris

 

Posts: 13282
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Fixed in Build 484.

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RE: ROVs broken - 1/13/2014 11:42:58 PM   
dillonkbase

 

Posts: 177
Joined: 5/2/2009
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So where is build 484 and what other fixes does it include?

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RE: ROVs broken - 1/14/2014 12:16:24 AM   
mikmykWS

 

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It will be posted a in a couple days or so and will include a list of fixes and adds.

Thanks!

Mike

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