[FIXED B484] ROVs broken (Full Version)

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ipe -> [FIXED B484] ROVs broken (12/16/2013 4:58:48 PM)

Game crashes when trying to hunt mines with ROVs. Tested with REMUS 600 and i could put waypoints but setting speed/depth crashed game.

There was also some problems with waypoints in other ROVs too.




Dimitris -> RE: ROVs broken (12/16/2013 5:16:46 PM)

Hello,

Which build presented this problem?




ipe -> RE: ROVs broken (12/16/2013 5:21:23 PM)

Build 474




ipe -> RE: ROVs broken (12/18/2013 8:06:17 PM)

Updated to 479 and having same problem

It runs fine when i only have REMUS 600 searching mines but when i add other ships and theres that link (red/brown line) between them the AUV/ROV disappears or jumps of the map (line still connecting them).

Also i noticed that you cannot drive MCM ships over mines, they just stop and you have to change course even when you dont know that theres a mine. And when you have regular ships (tested with Visby-class) even contact mines detonate 200-300 m away.




mikmykWS -> RE: ROVs broken (12/22/2013 2:01:48 PM)

Logged. Thanks!

Mike




Dimitris -> RE: ROVs broken (1/13/2014 10:00:03 PM)

Fixed in Build 484.




dillonkbase -> RE: ROVs broken (1/13/2014 11:42:58 PM)

So where is build 484 and what other fixes does it include?




mikmykWS -> RE: ROVs broken (1/14/2014 12:16:24 AM)

It will be posted a in a couple days or so and will include a list of fixes and adds.

Thanks!

Mike




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