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what needs supply and what not

 
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what needs supply and what not - 12/19/2013 12:08:51 AM   
axyarthur

 

Posts: 5
Joined: 10/1/2012
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hi,
I just want to clarify which activities needs supply and which doesn't. Please correct me if I'm wrong on following:

building port / airfield / fort : yes
repairing p / a / f : no
LCU replacement / upgrade: yes
LCU repair(disable squads/devices): yes
air group replacement/ upgrade: yes
aircraft repair / maintenance: no
ship repair / upgrade: no

I'm especially not sure on aircraft repair. Any help would be greatly appreciated.
Post #: 1
RE: what needs supply and what not - 12/19/2013 12:29:07 AM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: axyarthur

hi,
I just want to clarify which activities needs supply and which doesn't. Please correct me if I'm wrong on following:

building port / airfield / fort : yes
repairing p / a / f : no There is no 'repair' for forts. If they get reduced, you must 'build' again.
LCU replacement / upgrade: yes
LCU repair(disable squads/devices): yes
air group replacement/ upgrade: yes
aircraft repair / maintenance: no I think this is 'yes'. If you have no supply, aircraft will not repair.
ship repair / upgrade: no

I'm especially not sure on aircraft repair. Any help would be greatly appreciated.




_____________________________


(in reply to axyarthur)
Post #: 2
RE: what needs supply and what not - 12/19/2013 4:03:46 AM   
jmalter

 

Posts: 1673
Joined: 10/12/2010
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repairing ports & airfields doesn't cost any supply, but the Engr LCUs won't do any repair-work if they don't have adequate supply of their own.

(in reply to witpqs)
Post #: 3
RE: what needs supply and what not - 12/19/2013 11:11:32 PM   
axyarthur

 

Posts: 5
Joined: 10/1/2012
Status: offline
ok, thanks for answer.

(in reply to jmalter)
Post #: 4
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