Q-Ball
Posts: 7336
Joined: 6/25/2002 From: Chicago, Illinois Status: offline
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quote:
ORIGINAL: Ace1 Great AAR. It is fun to read, and gives lot of insites on the way game developes. Thanks, I appreciate the feedback. It would be nice to see another AAR or two make it into 1863. I think part of the problem is some players play for a "blood win", and go all-in in the East. If you are playing to win, this is the correct strategy. However, I think that's a boring game. I think a good Union player, looking for an interesting game, will force themselves to defeat the CSA elsewhere. Aug 1864: WEST: We took Mobile. Pemberton's Corps escaped up the river toward Montgomery via steamboat, and that's that. Thomas will clear the place. Afterwards, we are moving over the bay, and up the rail line toward Montgomery. We can get there in 15 days using the rails; we have the rail line clear all the way to Sparta, AL. The Army of Tennessee is still very strong, but they are pulling back from Meridian. I think it's a race to Montgomery now; he can't be caught west of there. He can win using rails easily, but I think he has way less rail cap than I do. He'll probably make it anyway, but I hope to have him abaondon central Alabama, then I can use the rail line to the Northeast to flank him out of Chattanooga. Carolinas: Charleston has officially fallen. We are moving forces toward Columbia. Pemberton's Corps appears at Savannah, too much to overcome for now. We have cut the rail lines through South Carolina, so there is no uninterrupted rail connection from Richmond to Atlanta. You can still do it by skipping a region, but the Confederacy is getting smaller, for sure. East: In the east, working around his flanks has forced the AnV to abandon everything north of Richmond, including Fredricksburg. I am still way vulnerable to counterattack, and I would be surprised if he didn't try to crush Newton's men at City Point. But that does allow me to draw closer to Richmond on all sides, and start a siege. The AnV has nearly 10,000 AV dug-in in Richmond proper; this is unassailable. This will force me to cut them off to the south. Status: VPs: I am way ahead in VPs. I think, though, the VP system is whacked; I don't think it's particularly valid. I could have sat on Vicksburg and won on VPs easily, without attempting to reduce the CSA. Strategic Towns: Of the Strategic towns, the CSA only holds Little Rock, Richmond, and Atlanta. All else is my hands. I had Little Rock, but lost it; I can clear it as soon as I feel like sending a Corps that way. I would rather close out Atlanta first, though. The CSA production has to be pretty low at this point. We are now collecting over $430 a turn in city income, plus 115 recruits. Even so, I am spending most on replacements lately, as we have fought several battles, and moving causes attrition.
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