Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

[NO REPRO] Crash ....

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> [NO REPRO] Crash .... Page: [1]
Login
Message << Older Topic   Newer Topic >>
[NO REPRO] Crash .... - 2/6/2014 9:06:28 AM   
Havelock

 

Posts: 17
Joined: 7/20/2008
Status: offline
This look similar to the type of crash in a few other threads ...

I got the game a few days ago - installed the 1.02 and B486(?) updates and played away.

This morning I installed the B488 update and got the attached crash message. It happens in any scenario when I click on the grey area to the right of the map. (In this case to see what the composition of the Norwegian destroyer group is).

I checked my installation of Direct X (11) and .Net (4.5.1) - still crash. I deleted the game entirely and reinstalled. Still get the crash :( (even with the default 1.00 version and 1.02 versions that worked before).

Any ideas?

Byron






Attachment (1)

< Message edited by Sunburn -- 2/25/2014 3:29:59 PM >
Post #: 1
RE: Crash .... - 2/7/2014 1:56:47 AM   
mikmykWS

 

Posts: 11524
Joined: 3/22/2005
Status: offline
Very sorry this happened Byron we are looking at these issues with 488.

Thanks!

Mike

_____________________________


(in reply to Havelock)
Post #: 2
RE: Crash .... - 2/7/2014 2:34:12 AM   
Havelock

 

Posts: 17
Joined: 7/20/2008
Status: offline
No worries and thanks for looking into it.

One thing that came up in another thread is that my copy of UIAutomationCore.dll had been removed to try and increase the stability of Flightsim (FSX) - could that be an issue?

_____________________________

--
Byron Farrow

(in reply to mikmykWS)
Post #: 3
RE: Crash .... - 2/7/2014 5:25:18 AM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
Very possibly. Could you please add it back in, reboot and retry?

_____________________________


(in reply to Havelock)
Post #: 4
RE: Crash .... - 2/7/2014 7:24:07 AM   
Havelock

 

Posts: 17
Joined: 7/20/2008
Status: offline
All done - copied Uiautomationcore.dll and uiautomationcore64.dll into the Command directory and rebooted - but still the same problem (and it was working fine until I updated to 488).

Boo.

_____________________________

--
Byron Farrow

(in reply to Dimitris)
Post #: 5
RE: Crash .... - 2/7/2014 7:32:11 AM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
Can you please re-install .NET 4.5 ?

_____________________________


(in reply to Havelock)
Post #: 6
RE: Crash .... - 2/7/2014 8:17:47 AM   
Havelock

 

Posts: 17
Joined: 7/20/2008
Status: offline
Tried using the file in the prerequisites directory, but it declined as I had a newer version installed. (Last night I installed 4.5.1 direct from the Microsoft website).

Also tried reinstalling DirectX 9.whatever from the same directory, all went fine although I think my system is up to DirectX 11 now.

All to no good.

The game runs fine - initially - it's just when trying to click on any of the buttons (Sensor, weapon, etc) in the right-hand-side column it gives me the earlier error message. This started when I installed 488, but when I reinstalled from scratch it then did it from the default install. But I haven't (or hadn't) touched another file apart from installing 488.

Bit stuck now .... I suppose I could try reinstalling windows, but I'd rather not!

Cheers,

Byron

_____________________________

--
Byron Farrow

(in reply to Dimitris)
Post #: 7
RE: Crash .... - 2/7/2014 8:22:42 AM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
Can you please revert to B486 while we troubleshoot this issue? Thanks!

_____________________________


(in reply to Havelock)
Post #: 8
RE: Crash .... - 2/7/2014 8:53:35 AM   
Havelock

 

Posts: 17
Joined: 7/20/2008
Status: offline
Done - but it still doesn't work. Obviously this makes me think that there is some cock-up in my system. Just can't imagine what, I've got the latest .Net, the latest DirectX, UIautomation thingamijig in the directory ...

*sigh* back to work on Monday and my gaming time decreases significantly.

Going to try installing a new version of windows on my MacBook via Basecamp (rather than on my desktop) - see what happens there.



_____________________________

--
Byron Farrow

(in reply to Dimitris)
Post #: 9
RE: Crash .... - 2/11/2014 6:38:54 AM   
ComDev

 

Posts: 5735
Joined: 5/12/2006
Status: offline
Does it crash with B490?

_____________________________



Developer "Command: Modern Air/Naval Operations" project!

(in reply to Havelock)
Post #: 10
RE: Crash .... - 2/11/2014 8:11:21 AM   
Havelock

 

Posts: 17
Joined: 7/20/2008
Status: offline
Will try this evening.

Cheers,

Byron

(in reply to ComDev)
Post #: 11
RE: Crash .... - 2/18/2014 8:04:10 PM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
Any feedback on this?

_____________________________


(in reply to Havelock)
Post #: 12
RE: Crash .... - 2/20/2014 11:49:38 AM   
Havelock

 

Posts: 17
Joined: 7/20/2008
Status: offline
Sadly not. As some point, something must have changed.

The good news is that I have got the game up and running on my bootcamped MacBook.

The annoying thing is that a large dose of real life has meant no time in the last few days to actually use it.

5 hour flight to Singapore tomorrow though - may get a chance then (if I avoid reading the documents I should be reading)

_____________________________

--
Byron Farrow

(in reply to Dimitris)
Post #: 13
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> [NO REPRO] Crash .... Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.421