navwarcol
Posts: 637
Joined: 12/2/2009 Status: offline
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I ran a test after altering some of the Case Blue, since that was the one the manual was covering. I was hoping to get the basic ideas down pat and then switch to the Warsaw to Paris and try to make a late war scenario from both sides.. Soviets attacking towards Berlin on the Polish map, and the Bulge time frame on the western map. Everything really is easy to do once you get the idea. A question however, maybe related to Case Blue... or maybe something in the game hardcoded that I cannot figure out yet. I did the units a little differently, as they were originally, for a Panzer division as an example, a Panzer rgt, a PG rgt, a mot. inf rgt, and a mot. artillery rgt. What I did was break the panzer regiment and the 2 infantry components up into 2 task forces which combined armor and the infantry. I did it all so that it worked, going through the unit creation in the manual for the editor. However, in game, the newly created units seem to be losing their "minority" part.. in this case the panzers seem to be disappearing a few each turn. Also some artillery units, and some AT units I created are doing the same thing, created with for example "5" for the gun total (25 guns) then gradually each turn seeming to get rid of a few, until the new unit is showing empty with no unit component. Somewhere I am missing something, probably something simple, but no clue what it is.
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