Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

US Lend Lease Build Point Going Missing

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> Tech Support >> US Lend Lease Build Point Going Missing Page: [1]
Login
Message << Older Topic   Newer Topic >>
US Lend Lease Build Point Going Missing - 2/28/2014 5:01:18 PM   
Agelastus

 

Posts: 5
Joined: 3/26/2006
Status: offline
Solitaire Game patched to 1.1.5

In the attached save-game (done at the final production phase) the USA has agreed to send 5 build points to the Commonwealth. However, only four are shipped despite the fact that there is a spare convoy chain to the UK.

US Option 27 (Lend Lease to Western Allies) has been picked which says that 5 build points can be sent.
US Option 32 (US Refutes Naval War Zones) has been picked that allows US convoys to be used.

I've played the game through a little further, and the USA gets to use the build point it has not shipped.

Unless there's a rules wrinkle I've missed, something seems to be wrong here.






Attachment (1)
Post #: 1
RE: US Lend Lease Build Point Going Missing - 2/28/2014 5:18:46 PM   
michaelbaldur


Posts: 4774
Joined: 4/6/2007
From: denmark
Status: offline

quote:

ORIGINAL: Agelastus

Solitaire Game patched to 1.1.5

In the attached save-game (done at the final production phase) the USA has agreed to send 5 build points to the Commonwealth. However, only four are shipped despite the fact that there is a spare convoy chain to the UK.

US Option 27 (Lend Lease to Western Allies) has been picked which says that 5 build points can be sent.
US Option 32 (US Refutes Naval War Zones) has been picked that allows US convoys to be used.

I've played the game through a little further, and the USA gets to use the build point it has not shipped.

Unless there's a rules wrinkle I've missed, something seems to be wrong here.








this is a known bug. there are minor issues with sending BP.

_____________________________

the wif rulebook is my bible

I work hard, not smart.

beta tester and Mwif expert

if you have questions or issues with the game, just contact me on Michaelbaldur1@gmail.com

(in reply to Agelastus)
Post #: 2
RE: US Lend Lease Build Point Going Missing - 3/1/2014 10:59:14 AM   
terryoleary_slith

 

Posts: 5
Joined: 12/21/2013
Status: offline
Have had a similar problem, sending 1 BP to FF. This makes FF pretty useless, and although US can build enough units of its own the Allies really miss being able to use the FF actions for anything except naval.

(in reply to michaelbaldur)
Post #: 3
RE: US Lend Lease Build Point Going Missing - 3/1/2014 11:26:08 AM   
AxelNL


Posts: 2386
Joined: 9/24/2011
From: The Netherlands
Status: offline

quote:

ORIGINAL: terryoleary

Have had a similar problem, sending 1 BP to FF. This makes FF pretty useless, and although US can build enough units of its own the Allies really miss being able to use the FF actions for anything except naval.


Yep - we know. This one is not low on the list. I would bet it will be grouped with other convoy and production problems when Steve takes on that last area of nastyness. When I do not know, but first we need to finish the supply stuff.

(in reply to terryoleary_slith)
Post #: 4
RE: US Lend Lease Build Point Going Missing - 8/15/2014 10:32:14 PM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline

quote:

ORIGINAL: Agelastus

Solitaire Game patched to 1.1.5

In the attached save-game (done at the final production phase) the USA has agreed to send 5 build points to the Commonwealth. However, only four are shipped despite the fact that there is a spare convoy chain to the UK.

US Option 27 (Lend Lease to Western Allies) has been picked which says that 5 build points can be sent.
US Option 32 (US Refutes Naval War Zones) has been picked that allows US convoys to be used.

I've played the game through a little further, and the USA gets to use the build point it has not shipped.

Unless there's a rules wrinkle I've missed, something seems to be wrong here.






With the current version of the program (1.2.1.0 - which should be available as a Public Beta sometime next week) I was able to change the route for the oil point resource from the United Kingdom to Libreville (Free France). The previous route for that resource had used a convoy that was necessary for sending the 5th build point from the US to the United Kingdom. Once the UK to Libreville route was changed, the program found a route for the 5th build point without any additional input from the player (in this instance, me).

Changing the route for the UK - Libreville oil point required eliminating all the sea areas in the route and making the first sea area the Bay of Biscay. Previously the route had started in the Faeroes Gap and then gone to the Bay of Biscay; since the overseas route could start in the Bay of Biscay, removing the Faeroes Gap from the route caused no harm, and made a convoy in the Faeroes Gap available for the US to UK build point.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to Agelastus)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> World in Flames >> Tech Support >> US Lend Lease Build Point Going Missing Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.000