Shannon V. OKeets
Posts: 22095
Joined: 5/19/2005 From: Honolulu, Hawaii Status: offline
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quote:
ORIGINAL: Finarfïn I have been disturbed by the difference between surface combat and sub combat. I apologize for my mistake. In Surface combat the two options are available at the same time, same step. In a sub combat, as you can see the choose are only available in different "step" but the final result is, in my point of view, correct with simultaneous (and unmodified by other side combat result) fires. But i think it's not the better way (just my opinion no offense for anyone), even with Coif future implementation, because it too close to naval air combat in which we can spend SP in each step (A2A, flak, A2S, etc...) with a consequence for the next step (less bombers, less air factors to press attack,etc...). And once again it's in the worst case a minor burden. A good or experienced player won't be disturbed like i was. Fin I agree with you. I'll put this on my list of things to fix the next time I am working on the Naval Combat subphases code.
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Steve Perfection is an elusive goal.
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