warspite1
Posts: 41353
Joined: 2/2/2008 From: England Status: offline
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ORIGINAL: smitht2ls Haven't read the AI forum discussion in a bit but I believe Steve had a 3 level AI planned. Top level Strategic AI, Theater AI and Army Commander AI for each major power. That sounds good to me smitty but in the meantime how about a simple Barbarossa, novice rules. Lets start small and build on it, does that make sense? Bo Bo, I am backing out of THIS conversation as you are headed for more disappointment I believe. Your simple AI idea I would bet isn't happening. And you are not alone, many people have similar views as yours. Be well, warspite1 I agree. The reason why I suspect it won't happen (anytime soon) is that Matrix has re-ordered the priority list as previously announced; Supply, Production, Naval bugs (+ any game killers in the meantime) then Netplay. The AI - even a "lite" version for Barbarossa - I suspect will have to wait. Agreed they are the priority, but if it has taken this long to come close [not there yet] to fixing the problems you mentioned what do you think net play will take to complete. You know just maybe if Steve gets frustrated and I am sure he is, it would be relaxing to sit back and do a little here, a little there on a modest AI, for all I know he might just be doing that Hmmmm! I would think as a inexperienced programmer, me [took the 2 week course, did not help though] I really think Barbarossa would be a walk in the park for Steve, for an experienced programmer like Steve there is nothing complicated there, supply is straight forward no naval to be concerned with, production is not a factor in Barbarossa. I do not think there is any bugs there, production is a nothing because you can only get a few units produced to make it in time before the scenario ends [5 turns] People we are talking about Barbarossa, not global war for gods sakes! That would be a monumental task for an AI. [Global War] Might never see it in Global War and that is understandable. Bo warspite1 bo I almost fell off my chair when I read that!! The whole game is complicated as hell to program or else the game wouldn't be in the situation it is in, god knows how many years since the project started I would like to think that if this truly was a "quick win" then the powers that be would have seriously considered this. But the fact they have decided to proceed with the plan as previously outlined makes me suspect this would be another long term project - even if limited to just Barbarossa. I apoligize warspite hope you did not hurt yourself Look if you dont put things out there how do you kinow if this can be done or that can be done. I am not trying to be a wart on Steves back, maybe he would be good enough to enlighten me and other concerned posters as to what is possible and what is not. It seems to me that the powers that be as you put it didnt exactly hit the nail on the head with a lot of things this last year. I have very little confidence in their decisions anymore. Bo warspite1 I'm okay - it was a low chair We've seen how long its been since the Matrix announcement and we still await a clean, bug-free supply system. Using that as a guide, can you imagine how long it is likely to take to sort Production? On that basis I cannot see how Steve can be working - even part-time - on an AI.
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England expects that every man will do his duty. Horatio Nelson October 1805
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