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RE: Calcutta is sieged!

 
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RE: Calcutta is sieged! - 6/10/2014 5:20:44 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
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April 3, 1942

The allies vanish in the big pacific ocean. Not a single enemy ship is spotted today near Wake.

The KB-1 is now ordered to move to Truk. The KB-2 will return to Geralton.

North of Perth the 16th Army keeps on pushing South. The enemy managed to extract completely the two american regiments, which must have been in strat mode cause there is no way they could have fled so fast in move-mode.
Perth is confirmed to be abbandoned. Kalgoorite is becoming the major allied base in the area.
The 26th ID is unloading at geralton.
A little convoy spotted 10 hexes South of Experance. Subs are moved over there.


Sending reinforcements to Cocos and Diego, Marcus and Wake. More units are ordered to the Kuriles.

Once the battle for Western Oz is over, the expansion could be considered finished. Then i'll need to consolidate and start building the second perimeter

(in reply to GreyJoy)
Post #: 571
RE: Calcutta is sieged! - 6/10/2014 5:30:31 AM   
GreyJoy


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I now have to decide where to send the only 3 units that upgrade to KI-44 IIa:
85th Sentai (42 planes)
87th Sentai (36 planes)
47th Chutai (12 planes)

90 Tojos in total...ONLY 90 Tojos... God...

India? Oz? China?

It could be just the right time to start obtaining a decent air superiority in China... What do you think?

(in reply to GreyJoy)
Post #: 572
RE: Calcutta is sieged! - 6/10/2014 5:31:39 AM   
GreyJoy


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Another idea could be to start advancing towards Bombay, conquering Poona and start an air war of attrition...

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Post #: 573
RE: Calcutta is sieged! - 6/10/2014 1:13:44 PM   
crsutton


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quote:

ORIGINAL: GreyJoy

Another idea could be to start advancing towards Bombay, conquering Poona and start an air war of attrition...


I think "attrition" is always a dangerous word for a Japanese player to use..

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Post #: 574
RE: Calcutta is sieged! - 6/10/2014 1:43:19 PM   
ny59giants


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The potential 12 plane Tojo group to China. I would try, if you don't have, getting a base close enough to start sweeping Chungking and then use bombers to destroy his supplies here. With Ledo yours now, he gets limited supplies from his industry there and destroy as much as possible along with what air groups he has left there.

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RE: Calcutta is sieged! - 6/10/2014 2:56:55 PM   
veji1

 

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quote:

ORIGINAL: ny59giants

The potential 12 plane Tojo group to China. I would try, if you don't have, getting a base close enough to start sweeping Chungking and then use bombers to destroy his supplies here. With Ledo yours now, he gets limited supplies from his industry there and destroy as much as possible along with what air groups he has left there.


Agreed, you need to break the back of the Chinese airforce quickly, so that you can then properly do your bombing campaign.

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RE: Calcutta is sieged! - 6/10/2014 5:54:33 PM   
castor troy


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which Chinese airforce? The biplanes and the couple of medium bombers?

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RE: Calcutta is sieged! - 6/10/2014 7:07:34 PM   
Lokasenna


Posts: 9297
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quote:

ORIGINAL: castor troy

which Chinese airforce? The biplanes and the couple of medium bombers?


To be fair, it is a couple dozen medium bombers, but they can't hit much.

I don't think you need Tojos in China at all. Send them elsewhere. Use your Nates and older Oscars here, if you even need them. Barring a CAP surprise, you don't need fighters in China at all.

(in reply to castor troy)
Post #: 578
RE: Calcutta is sieged! - 6/12/2014 10:03:36 AM   
GreyJoy


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Thanks guys!
I agree on China, but I don't think i'll need the Tojos there. China is isolated, so no new airgroups can be transferred there from India.
As far as I can tell, at Chungking there are 2 groups of the AVG and nothing more (a part from the Chinese bi-planes).
I guess 80 Oscars and 90 Zeros should be enough.
Tojos will be moved to India now that the Western Oz campaign is going to be over soon.

Apr 05, 42

Air battle over Cunerdin (the base east of Perth on the railline). If we conquer it, the little retreating AUS army will be cut off and no more troops could be moved to Perth.
Erik knows it and moves a group of American P-40 to defend against bombers and para-drops...
The Empire sweeps with zeros. 11-1 in my favour and the resistance is doomed.

--------------------------------------------------------------------------------
Morning Air attack on Cunderdin , at 51,147

Weather in hex: Clear sky

Raid spotted at 24 NM, estimated altitude 23,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 30

Allied aircraft
P-40E Warhawk x 18

Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
P-40E Warhawk: 3 destroyed

Aircraft Attacking:
14 x A6M2 Zero sweeping at 20000 feet

CAP engaged:
49th PG/9th PS with P-40E Warhawk (0 airborne, 11 on standby, 2 scrambling)
11 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 33 minutes



Bombers don't fly for some reasons...

--------------------------------------------------------------------------------

Ground combat at Cunderdin (51,147)

Japanese Shock attack

Attacking force 589 troops, 8 guns, 0 vehicles, Assault Value = 43

Defending force 264 troops, 6 guns, 52 vehicles, Assault Value = 31

Japanese adjusted assault: 21

Allied adjusted defense: 12

Japanese assault odds: 1 to 1 (fort level 2)

Japanese Assault reduces fortifications to 1

Combat modifiers
Defender: forts(+), op mode(-), leaders(+), preparation(-)
experience(-)
Attacker: shock(+)

Japanese ground losses:
37 casualties reported
Squads: 0 destroyed, 5 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
Yokosuka 1st SNLF /1
Yokosuka 3rd SNLF /1

Defending units:
754th Tank Battalion




Apr 06, 42


The next day the bombers go in and the paras conquer Cunedin. No more air opposition over there.
The allies try to bomb my advancing tanks NW of Cunedin. Oscars on LRCAP do the job, downing several unescorted bombers!

Over Dehli we sweep and find more than 100 allied fighters...CRAP! Zeros and Oscars do just ok, obtaining something like a 1-1...not great.





--------------------------------------------------------------------------------
Sub vs Sub: SS Nautilus attacking SS I-20 at 113,83 - near Agrihan

Japanese Ships
SS I-20, Torpedo hits 1, on fire, heavy damage

Allied Ships
SS Nautilus

SS Nautilus launches 4 torpedoes at 4,000 yards


--------------------------------------------------------------------------------
Morning Air attack on Delhi , at 52,17

Weather in hex: Heavy rain

Raid spotted at 19 NM, estimated altitude 24,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M2 Zero x 33

Allied aircraft
Hurricane IIb Trop x 31
P-38E Lightning x 2
P-39D Airacobra x 16
P-400 Airacobra x 16
P-40E Warhawk x 32

Japanese aircraft losses
A6M2 Zero: 4 destroyed

Allied aircraft losses
Hurricane IIb Trop: 1 destroyed
P-39D Airacobra: 2 destroyed
P-400 Airacobra: 1 destroyed
P-40E Warhawk: 2 destroyed

Aircraft Attacking:
19 x A6M2 Zero sweeping at 20000 feet

CAP engaged:
No.135 Sqn RAF with Hurricane IIb Trop (0 airborne, 6 on standby, 6 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 28 minutes
No.136 Sqn RAF with Hurricane IIb Trop (0 airborne, 8 on standby, 5 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 28 minutes
50th PG/11th PS with P-40E Warhawk (0 airborne, 11 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 15 minutes
21st PS with P-40E Warhawk (0 airborne, 11 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 17 minutes
51st PG/25th PS with P-38E Lightning (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 0 and 20000.
Time for all group planes to reach interception is 25 minutes
35th PG/39th PS with P-400 Airacobra (0 airborne, 11 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 29 minutes
35th PG/40th PS with P-39D Airacobra (0 airborne, 11 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 25 minutes



--------------------------------------------------------------------------------
Morning Air attack on Delhi , at 52,17

Weather in hex: Heavy rain

Raid detected at 17 NM, estimated altitude 25,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
Ki-43-Ic Oscar x 24

Allied aircraft
Hurricane IIb Trop x 26
P-38E Lightning x 2
P-39D Airacobra x 4
P-400 Airacobra x 13
P-40E Warhawk x 25

Japanese aircraft losses
Ki-43-Ic Oscar: 6 destroyed

Allied aircraft losses
Hurricane IIb Trop: 3 destroyed
P-400 Airacobra: 1 destroyed


--------------------------------------------------------------------------------
Morning Air attack on Delhi , at 52,17

Weather in hex: Heavy rain

Raid detected at 41 NM, estimated altitude 22,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
Ki-43-Ic Oscar x 31

Allied aircraft
Hurricane IIb Trop x 19
P-38E Lightning x 2
P-39D Airacobra x 4
P-400 Airacobra x 10
P-40E Warhawk x 19

Japanese aircraft losses
Ki-43-Ic Oscar: 3 destroyed

Allied aircraft losses
Hurricane IIb Trop: 1 destroyed
P-40E Warhawk: 1 destroyed

Aircraft Attacking:
2 x Ki-43-Ic Oscar sweeping at 20000 feet


--------------------------------------------------------------------------------
Morning Air attack on Delhi , at 52,17

Weather in hex: Heavy rain

Raid spotted at 23 NM, estimated altitude 11,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
Ki-43-Ib Oscar x 27

Allied aircraft
Hurricane IIb Trop x 14
P-38E Lightning x 2
P-39D Airacobra x 4
P-400 Airacobra x 9
P-40E Warhawk x 12

Japanese aircraft losses
Ki-43-Ib Oscar: 1 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed


--------------------------------------------------------------------------------
Morning Air attack on Delhi , at 52,17

Weather in hex: Heavy rain

Raid detected at 35 NM, estimated altitude 23,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 9

Allied aircraft
Hurricane IIb Trop x 11
P-38E Lightning x 1
P-39D Airacobra x 4
P-400 Airacobra x 7
P-40E Warhawk x 4

Japanese aircraft losses
A6M2 Zero: 2 destroyed

Allied aircraft losses
Hurricane IIb Trop: 1 destroyed
P-400 Airacobra: 1 destroyed


--------------------------------------------------------------------------------
Morning Air attack on 4th Aus Cav Brigade, at 51,146 , near Cunderdin

Weather in hex: Clear sky

Raid spotted at 17 NM, estimated altitude 11,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
B5N1 Kate x 13
G3M2 Nell x 20
Ki-43-Ic Oscar x 43

No Japanese losses

Allied ground losses:
218 casualties reported
Squads: 1 destroyed, 9 disabled
Non Combat: 2 destroyed, 22 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 9 (1 destroyed, 8 disabled)

--------------------------------------------------------------------------------
Morning Air attack on Delhi , at 52,17

Weather in hex: Heavy rain

Raid detected at 54 NM, estimated altitude 23,000 feet.
Estimated time to target is 18 minutes

Japanese aircraft
Ki-43-Ic Oscar x 14

Allied aircraft
Hurricane IIb Trop x 6
P-38E Lightning x 1
P-39D Airacobra x 3
P-400 Airacobra x 5
P-40E Warhawk x 3

No Japanese losses

Allied aircraft losses
Hurricane IIb Trop: 2 destroyed
P-40E Warhawk: 1 destroyed

--------------------------------------------------------------------------------
Morning Air attack on 7th Tank Regiment, at 51,146 , near Cunderdin

Weather in hex: Clear sky

Raid spotted at 16 NM, estimated altitude 3,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
Ki-43-Ic Oscar x 38

Allied aircraft
Hudson III (LR) x 8
Wirraway x 12

No Japanese losses

Allied aircraft losses
Hudson III (LR): 1 destroyed, 1 damaged
Wirraway: 3 destroyed, 2 damaged

Japanese ground losses:
Vehicles lost 6 (2 destroyed, 4 disabled)

--------------------------------------------------------------------------------
Morning Air attack on 7th Tank Regiment, at 51,146 , near Cunderdin

Weather in hex: Clear sky

Raid spotted at 17 NM, estimated altitude 5,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-43-Ic Oscar x 27

Allied aircraft
B-26 Marauder x 9

No Japanese losses

Allied aircraft losses
B-26 Marauder: 5 destroyed, 2 damaged



--------------------------------------------------------------------------------

Ground combat at 51,146 (near Cunderdin)...almost there...

Japanese Shock attack

Attacking force 360 troops, 0 guns, 69 vehicles, Assault Value = 68

Defending force 3251 troops, 46 guns, 116 vehicles, Assault Value = 66

Japanese adjusted assault: 42

Allied adjusted defense: 22

Japanese assault odds: 1 to 1

Combat modifiers
Defender: experience(-)
Attacker: shock(+)

Japanese ground losses:
Vehicles lost 6 (1 destroyed, 5 disabled)

Allied ground losses:
179 casualties reported
Squads: 1 destroyed, 28 disabled
Non Combat: 1 destroyed, 14 disabled
Engineers: 0 destroyed, 1 disabled
Vehicles lost 20 (5 destroyed, 15 disabled)

Assaulting units:
2nd Tank Regiment
7th Tank Regiment

Defending units:
2/10th Armoured Regiment
4th Aus Cav Brigade
III Australian
108th Anti Tank Regiment


--------------------------------------------------------------------------------

Ground combat at Cunderdin (51,147)

Japanese Shock attack

Attacking force 1166 troops, 14 guns, 0 vehicles, Assault Value = 48

Defending force 198 troops, 6 guns, 51 vehicles, Assault Value = 25

Japanese adjusted assault: 48

Allied adjusted defense: 2

Japanese assault odds: 24 to 1 (fort level 1)

Japanese forces CAPTURE Cunderdin !!!

Combat modifiers
Defender: op mode(-), leaders(+), preparation(-), experience(-)
Attacker: shock(+), disruption(-)

Japanese ground losses:
7 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
Guns lost 8 (8 destroyed, 0 disabled)
Vehicles lost 47 (47 destroyed, 0 disabled)
Units retreated 1

Defeated Allied Units Retreating!...towards Perth

Assaulting units:
Yokosuka 1st SNLF
Yokosuka 3rd SNLF /1

Defending units:
754th Tank Battalion


--------------------------------------------------------------------------------

Ground combat at 62,42 (near Katha)

Japanese Deliberate attack

Attacking force 9097 troops, 90 guns, 0 vehicles, Assault Value = 225

Defending force 3564 troops, 2 guns, 0 vehicles, Assault Value = 100

Japanese adjusted assault: 138

Allied adjusted defense: 17

Japanese assault odds: 8 to 1

Combat modifiers
Defender: terrain(+), fatigue(-), morale(-), experience(-)
Attacker:

Japanese ground losses:
168 casualties reported
Squads: 1 destroyed, 17 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 1 disabled

Allied ground losses:
1815 casualties reported
Squads: 74 destroyed, 11 disabled
Non Combat: 30 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled
Units retreated 5

Defeated Allied Units Retreating!

Assaulting units:
2nd RTA Division
17th Indpt Guards Regiment

Defending units:
BFF Brigade
36th Chinese Division
Mandalay BMP Battalion
10th Burma Rifles Battalion
4th Burma Rifles Battalion
88th Chinese Division




(in reply to Lokasenna)
Post #: 579
RE: Calcutta is sieged! - 6/12/2014 11:21:29 AM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
quote:

Bombers don't fly for some reasons...


Double check leader stats. See if they have too low Aggression stats - I usually don't want them above 60 as they will fly to their death. Somewhere in the 50s is usually a good number to aim for. Also, if there is an Air HQ at base, check leader stats for it.

quote:

Air Headquarters
• High Air Skill - This influences the number of strike and patrol aircraft that will fly.
• All other skills have no influence or bearing on the HQ function.

Notes on Air HQ Employment:
• Air HQ have a dramatic influence on level bombers. It is important to have an air HQ within range of your level bomber bases.
• Air HQ exert significant influence over other strike aircraft. It is good to have an air HQ in range of your bases from which strikes other than level bombers fly.
• Air HQ exert an influence over patrol aircraft. It is beneficial to have an air HQ in range of your bases with patrol aircraft.
• In Naval TF’s with Carriers (CV, CVL, CVE), the TF commander serves as the Air HQ for the carrier aircraft.

Note that the leadership Value of Headquarters Commanders is completely irrelevant other than its influence on the Headquarters unit itself. That is it will influence how rapidly the HQ unit gains experience. The only value of the HQ Unit's experience is for its own defense. Therefore, do not bother installing your "strong leaders" in HQ Units. Look for the qualities that are specific to their function.

Air Group Leaders
Selecting leaders for air groups is a fairly complex task. Most aircraft can perform multiple roles, so leader selection criteria must include consideration of how the air group will be employed.
• Pilot experience affects operational losses.
• Air groups with morale < 50 must pass a morale test before flying an offensive mission. If the test is failed, no aircraft will fly.
• Air groups flying Naval Search, ASW Patrol, or CAP must pass two morale tests before flying. Each morale test failed reduces the number of aircraft flying by 25%.
• Level Bombers must pass three tests before flying an offensive mission. Each test failed reduces the number of aircraft flying by 25%:

o Experience test.
o Test against the leader’s Air Skill.
o Morale test.

• Pilot experience affects the chances to find the target in a strike mission.
• Pilot experience affects air-to-air combat results.
• Leader’s air skill affects results in air-to-air combat.


CAP as Principle Role
This includes Fighters, Fighter-Bombers, Night-Fighters, and Float-Fighters. Assign leader using these priorities:
• Inspiration – Influences the number of CAP aircraft that will fly. Influences air group morale recovery.
• Air Skill – Influences the air-to-air combat results.
• Leadership – Influences the air group’s experience gain.
• No other skills or qualities have any influence.

Offensive Missions as Principle Role (except Level Bombers)
Missions include Airfield Attack, Port Attack, Naval Attack, Ground Attack, Sweep, and Recon. Air Groups include includes Fighters, Fighter-Bombers, Night-Fighters, Float-Fighters, Dive Bombers, Torpedo Bombers, Float Planes, Patrol, and Recon. Assign leader using these priorities:
• Inspiration – Influences the number of strike and patrol aircraft that will fly. Influences air group morale recovery.
• Leadership – Influences the air group’s experience gain.
• Air Skill – Influences results in air-to-air combat.
• No other skills or qualities have any influence.

Level Bombers with Offensive Missions as Principle Role
Missions include Airfield Attack, Port Attack, Naval Attack, Ground Attack, and Recon. Assign leader using these priorities:
• Inspiration – Influences the number of strike aircraft that will fly. Influences air group morale recovery.
• Air Skill – Influences the number of strike aircraft that will fly.
• Leadership – Influences the air group’s experience gain.
• No other skills or qualities have any influence.



_____________________________


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Post #: 580
RE: Calcutta is sieged! - 6/12/2014 12:12:41 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
Thx Micheal!

Checked... i have groups with very high inspiration but very low aggressiveness... will change that asap! ;-)


Here's a map of western Oz...




Attachment (1)

(in reply to ny59giants)
Post #: 581
RE: Calcutta is sieged! - 6/12/2014 12:42:07 PM   
MrKane


Posts: 790
Joined: 3/9/2013
From: West Poland
Status: offline
Nico,

Your bombers need air-leader with high air & inspiration skill. You need pass air skill test, inspiration skill test, experience test, morale test & weather check.
So if you squadron will not fly it means it fail one of those tests. Leader aggressions does not affect any of tests.
I suggest check yours units for rookies and remove them (even those in reserve are used for experience test by engine). Game engine is adding a few from time to time to yours squadrons. Rookies additionally are responsible for attack fragmentations either.
Leader aggression only count when your bomber will meet enemy CAP and flak. So, you need low aggression for army bombers and some navy, but not all navy bombers ( carriers bombers need reach target regardless of losses ).

Tom

< Message edited by MrKane -- 6/12/2014 1:44:10 PM >

(in reply to GreyJoy)
Post #: 582
RE: Calcutta is sieged! - 6/13/2014 6:29:00 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: MrKane

Nico,

Your bombers need air-leader with high air & inspiration skill. You need pass air skill test, inspiration skill test, experience test, morale test & weather check.
So if you squadron will not fly it means it fail one of those tests. Leader aggressions does not affect any of tests.
I suggest check yours units for rookies and remove them (even those in reserve are used for experience test by engine). Game engine is adding a few from time to time to yours squadrons. Rookies additionally are responsible for attack fragmentations either.
Leader aggression only count when your bomber will meet enemy CAP and flak. So, you need low aggression for army bombers and some navy, but not all navy bombers ( carriers bombers need reach target regardless of losses ).

Tom



Thank you Tom!

I've always given lot of importance to inspiration of my bomber squadrons leaders. The air skill? not much at all.
However I guess they didn't fly (all the 7 squadrons) for some strange reasons (some tests failed...). The following day they did, so the problem was solved apparently.
I'll keep a deep look at them anyway.
Thanks for the tips!!!


April 7, 1942

Nothing much going on.
The only thing that needs to be noticed is that the American CVs have disappeared.
I have a strong feeling that they moved to SOPAC and they are now south of Syndey... too many radio signals spotted there in the last 4 days.
KB2 is now positioning itself west of Perth...unseen.
KB1 is near Darwin...unseen afaik.
If the basterds really wanna come and fight for western Oz I may try to close them between the anvil and the hammer...

More units are being sent in CENTPAC now anyway, just in case the demonstrarion of strength of the last week was a prelude to something else.


(in reply to MrKane)
Post #: 583
RE: Calcutta is sieged! - 6/13/2014 6:59:59 PM   
leehunt27@bloomberg.net


Posts: 533
Joined: 9/6/2004
Status: offline
Very exciting invasions Greyjoy. I think its fair the contested landing succeeded for the Japanese- such a landing on Australian soil might have caused a panic while the IJ troops' morale would be at an all time high.

Does it make sense for an Allied player to abandon Perth and retreat to Kalgoorlie? I mean, nobody wants to lose Western Oz of course, with the resources & base VP's etc, but there's not much the Japanese player can do with that position either? Do you plan on trying to hold and expand further SE into the rest of Australia? Or hold and then withdraw from Perth at "just the right time"- to avoid the Australians either outflanking you with an amphibious landing or simply marching down the road with air cover later in the war? It seems like if the Allied player has even a reasonable amount of infantry he can hold up an advance across Western Oz long enough to leave the Japanese player's SLOC's tremendously vulnerable.

To be clear, I do think invading Western Oz is a good idea. Its just like, now that you've got it, what the heck do you do next with it?




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(in reply to GreyJoy)
Post #: 584
RE: Calcutta is sieged! - 6/14/2014 7:12:30 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: leehunt27@bloomberg.net

Very exciting invasions Greyjoy. I think its fair the contested landing succeeded for the Japanese- such a landing on Australian soil might have caused a panic while the IJ troops' morale would be at an all time high.

Does it make sense for an Allied player to abandon Perth and retreat to Kalgoorlie? I mean, nobody wants to lose Western Oz of course, with the resources & base VP's etc, but there's not much the Japanese player can do with that position either? Do you plan on trying to hold and expand further SE into the rest of Australia? Or hold and then withdraw from Perth at "just the right time"- to avoid the Australians either outflanking you with an amphibious landing or simply marching down the road with air cover later in the war? It seems like if the Allied player has even a reasonable amount of infantry he can hold up an advance across Western Oz long enough to leave the Japanese player's SLOC's tremendously vulnerable.

To be clear, I do think invading Western Oz is a good idea. Its just like, now that you've got it, what the heck do you do next with it?






Nice question!

Strategically, i wanted to try this solution in this game: owning both Ceylon-Diego and Western Oz.
In my view, western Oz cannot be retaken by land.
The allies cannot march from port Augusta to Kalgoorite...have you seen the road there??? Nor they can starve it with a bombing campaign.
They need to retake it back with an amphib op. Which is somewhow risky, so the allies need to have enough strenght to do that... and this should buy me time...

The idea is that, taking the western approaches of the Map, i will force the allies to attack in the pacific, where, imho, is easier to defend for Japan.
This should also avoid any early attack to the DEI, which now have a double defensive pillow: in the NW (India and Ceylon) and in the S-SW (Western and Northern Oz)

(in reply to leehunt27@bloomberg.net)
Post #: 585
RE: Calcutta is sieged! - 6/14/2014 7:23:45 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: leehunt27@bloomberg.net


Does it make sense for an Allied player to abandon Perth and retreat to Kalgoorlie? I mean, nobody wants to lose Western Oz of course, with the resources & base VP's etc, but there's not much the Japanese player can do with that position either? Do you plan on trying to hold and expand further SE into the rest of Australia? Or hold and then withdraw from Perth at "just the right time"- to avoid the Australians either outflanking you with an amphibious landing or simply marching down the road with air cover later in the war? It seems like if the Allied player has even a reasonable amount of infantry he can hold up an advance across Western Oz long enough to leave the Japanese player's SLOC's tremendously vulnerable.







Erik is abbandoning western Oz just like you said.
I think it's the right call for him: in april 1942 the Allies cannot stand against 5/7 japanese divisions in clear terrain. He would have lost the Whole lot!
The good thing for me is that he won't be able to pose a threat to Southern DEI moving from Perth. Also the communications from CT to Oz will be much more difficult now (I'll base immediately subs and raiders at Perth!)
Centpac is not that an easy place to advance with SL... logistic becomes a nightmare there for the allies and the atoll landings are pretty harsh untill you get all those juicy APA/AKAs... but that's pretty late in the game. In the while, oil will keep on flowing to Japan and I'll keep on fortifying

(in reply to leehunt27@bloomberg.net)
Post #: 586
RE: Calcutta is sieged! - 6/14/2014 11:28:30 AM   
ny59giants


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As someone who is trying to overcome the loss of western Australia in 4/44, it has forced me to channel my attacks around both sides of New Guinea. It can force an Allied player to think twice about sending transports from Cape Town to southern Australia. Its like Port Moresby, a place that you want to deny to the enemy rather than it be important to you.

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Post #: 587
RE: Calcutta is sieged! - 6/15/2014 7:30:50 AM   
Yaab


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From: Poland
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If you hold:

-Western Australia
-Darwin
-Umboi Island and Rabaul

then how the Allies can start their counter-offensive? My guess is the Kusaie - Ponape - Truk axis.

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Post #: 588
RE: Calcutta is sieged! - 6/15/2014 8:52:19 AM   
GreyJoy


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quote:

ORIGINAL: Yaab

If you hold:

-Western Australia
-Darwin
-Umboi Island and Rabaul

then how the Allies can start their counter-offensive? My guess is the Kusaie - Ponape - Truk axis.


The idea is to hold:

- Western Oz;
- Cocos Is.
- Diego Garcia
- Ceylon
- Horn Island;
- Darwin;
- Port Moresby;
- Ponape-Truk-Rabaul line

I think the allies will be forced to start their offensive in the Solomons..and if i can keep them from getting into the western side of NG (and so holding Horn Island), their advance should be pretty slow, which is my main goal after all.



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Post #: 589
RE: Calcutta is sieged! - 6/15/2014 1:58:50 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: GreyJoy


quote:

ORIGINAL: Yaab

If you hold:

-Western Australia
-Darwin
-Umboi Island and Rabaul

then how the Allies can start their counter-offensive? My guess is the Kusaie - Ponape - Truk axis.


The idea is to hold:

- Western Oz;
- Cocos Is.
- Diego Garcia
- Ceylon
- Horn Island;
- Darwin;
- Port Moresby;
- Ponape-Truk-Rabaul line

I think the allies will be forced to start their offensive in the Solomons..and if i can keep them from getting into the western side of NG (and so holding Horn Island), their advance should be pretty slow, which is my main goal after all.





It is an excellent looking defensive line but I wonder if it comes at a cost. Personally, having slogged through a full campaign as the Allies, I just don't think there is enough fuel in the empire to accomplish this over the long run. To hold this line might mean serious economic woes by mid 44. It will be interesting to see.


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Post #: 590
RE: Calcutta is sieged! - 6/16/2014 5:10:01 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: crsutton


quote:

ORIGINAL: GreyJoy


quote:

ORIGINAL: Yaab

If you hold:

-Western Australia
-Darwin
-Umboi Island and Rabaul

then how the Allies can start their counter-offensive? My guess is the Kusaie - Ponape - Truk axis.


The idea is to hold:

- Western Oz;
- Cocos Is.
- Diego Garcia
- Ceylon
- Horn Island;
- Darwin;
- Port Moresby;
- Ponape-Truk-Rabaul line

I think the allies will be forced to start their offensive in the Solomons..and if i can keep them from getting into the western side of NG (and so holding Horn Island), their advance should be pretty slow, which is my main goal after all.





It is an excellent looking defensive line but I wonder if it comes at a cost. Personally, having slogged through a full campaign as the Allies, I just don't think there is enough fuel in the empire to accomplish this over the long run. To hold this line might mean serious economic woes by mid 44. It will be interesting to see.



It's not in the long run, at least not in my thoughts. This is the external perimeter. I will try to hold it Till mid 1943, then will fall back on hopefully prepared positions. However yes, the cost will be high. But i wanna try something different than my last game against QBall and see if it pays off

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Post #: 591
RE: Calcutta is sieged! - 6/16/2014 5:19:02 AM   
GreyJoy


Posts: 6750
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April 8-11, 1942

Perth falls. Abbandoned by its garrison, Perth is easily conquered by the 16th Army.
Kalgoorite is abbandoned and so it's the whole western oz. Now we'll just jump on the last abbandoned bases. Good.
Just bought the 8th ID. A very good one.
5 divisions are now moving to Luzon under the command of the 15th Army.
The 36th, the 41st (both rebuilt after sian debacle), the 8th, the 2nd and the 21st.

American CVs have disappeared....

Another base in java is liberated (tijilap). Only one to go.

Consolidating Centpac with lots of units moving from HI to Truk right now.

Engineers and AAs are moving to Darwin and horn island.

Now the plan is to smash Luzon and then start a massive campaign in China, starting from the west (lashio-paoshan).


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Post #: 592
PERTH FALLS - 6/16/2014 10:07:37 AM   
GreyJoy


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Thinking abut Western Oz... I cannot but be glad to see Obert abandoning completely this whole sector.
Even if I wanted to bad some good aussie troops, conquering a city like Perth (port 5 and AF 7) without a fight is a gift. Conquering a whole sector without engaging in a battle of attrition is a another bonus I am not refusing.
Now the Japanese expansion may be called over.
Once left, western Oz, will be pretty hard to conquer back for the allies. Any "come back" operation must include an amphib landing without any LBA base nearby. Not a good thing to try until they have a total CV superiority.
This operation should now give me plenty of time to start building my "real" defensive perimeter.

Port Hedland and Koepang will be built and so will Saumlaki, Maumere and Horn Island.
Darwin isn't essential, cause they cannot really advance on it without securing the sealanes (too few supplies flow from Alice Spring).
Port Moresby will be denied to the allies as long as possible, while we start building Northern NG (Sarmi, Biak, etc..).
I need to force him to chose the slowest possible line of advance...which is Eastern NG.
Learnt few things in my game against Brad about that theatre and I know Erik thinks that he underestimated the importance of it in his game with Jocke... hope he keeps on thinking that!



< Message edited by GreyJoy -- 6/16/2014 11:08:33 AM >

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Post #: 593
RE: PERTH FALLS - 6/16/2014 10:15:17 AM   
GreyJoy


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Impressive map of the Empire in april 1942.

As you can see now the approaches to the DEI are very difficult for the allies. The flow of oil should be secured...at least for some time




Attachment (1)

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Post #: 594
RE: PERTH FALLS - 6/16/2014 11:32:46 AM   
koniu


Posts: 2763
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
Impressive.

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Post #: 595
RE: PERTH FALLS - 6/16/2014 11:57:23 AM   
leehunt27@bloomberg.net


Posts: 533
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Status: offline
I'm looking at this April 1942 map, pretending to be the Allied player, scratching my head for long term offensive ideas. Maybe the Allies could try and swoop Cocos Island & Christmas Island (near Java) as a diversion, threatening the DEI while the main offensive begins in the Central Pacific, around say Tarawa-Ponape? That would require taking back Diego Garcia (probably just a tripwire island for you I imagine) and Addu.

Or the Allies start producing winter gear and go for the Kuriles early? Has anyone done that successfully? I imagine that's a temptation but not really a great strategy really.

Or they could consider a massive, all out amphibious assault on the Saipan area. That would basically be an "all-in" gamble for a surprise landing and then secondary wave on to the Philippines.

I would add if you don't mind that Horn Island seems to be a critical "rail" junction almost in this Empire's defenses. Maybe it could be kept supplied by air from northern New Guinea etc once the going gets rough late war?

< Message edited by leehunt27@bloomberg.net -- 6/16/2014 12:58:24 PM >


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Post #: 596
RE: PERTH FALLS - 6/16/2014 1:42:51 PM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline
Nauru - Kusaie - Ponape - Truk. That is where I would go. This way you can isolate the Gilberts and go around the Umboi-Rabaul Mordor gate.

< Message edited by Yaab -- 6/16/2014 2:44:25 PM >

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Post #: 597
RE: PERTH FALLS - 6/16/2014 2:02:06 PM   
Cribtop


Posts: 3890
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From: Lone Star Nation
Status: offline
GJ, I would watch NOPAC a bit. It is a Hail Mary strategy but can bring dividends if Japan is caught napping (some crazy guy from Italy proved this once ). Batten down the Kuriles, keep some strike planes in the area, have a good picket line, maybe even snag a few islands in the Aleutians as a trip wire.

Yaab's plan seems solid, but I guess forcing an Allied advance on the eastern side of the map is the whole point of GJ's strategy.

Another Allied plan is to bring the whole US Army and Navy via Cape Town to re-take India, but I imagine GJ would be happy with that too. A long slog to retake India, then Calcutta/Assam and Ceylon. Only then can you threaten what is normally the outer perimeter here.

This GreyJoy fellow is pretty good.

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Post #: 598
RE: PERTH FALLS - 6/18/2014 4:08:00 AM   
pharmy

 

Posts: 271
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From: Bangkok/Budapest
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Been reading the AAR and it's impressive as hell. I reached Calcutta in September,42 in a PBEM and due to an attraction to Pago Pago, now have no chance of taking Ceylon and securing the Bay of Bengal. However I was wondering how you find enough units to do India/N.Australia and Perth at the same time with the limited number of PPs and IDs. Where do units like the 21st Army, 5th and 6th Guard IDs, 5th Guard Tank bde and 5th Amphib brigadecome come from? Is it DBB specific? Or did I miss some triggered unit event? Thanks

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Post #: 599
RE: PERTH FALLS - 6/20/2014 9:31:56 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
Sorry guys for the lack of updates.
The game is proceeding slower than usual cause I am having some tough days lately. My father has been hospitalized and work has risen a lot in the last days.
We have reached april 20th now...
I will try to update in the afternoon If I can find the time..

The good news is that I'm flying to London on Sunday. Monday and Tuesday I will be at Wimbledon (central court) and will watch the match Italy vs Uruguay with Obvert. Think we'll spend a whole day together (tennis, pimms, strawberries with cream - the classic Wimbledon lunch! and beers at night) but I doubt we'll be playing turns in a hot-seat mode!
For sure we'll talk a lot about our match

Will be fun!

(in reply to pharmy)
Post #: 600
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