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RE: Australia Invaded! - 6/24/2014 4:50:17 PM   
Lowpe


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Alas, 0% moonlight. They might only be the pt boats, which have all but 2 vanished.

I am thinking about launching a major counter attack against his planes, ports and ships. Just not sure yet, but I am building to that. I will see if I can't get better detection on the port.

< Message edited by Lowpe -- 6/24/2014 9:53:39 PM >

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RE: Australia Invaded! - 6/24/2014 8:46:03 PM   
Lowpe


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Upcoming major events:

1. Burma...possibly a huge attack which might go badly depending upon how much he has brought. At a minimum there will be some major duty dogfights as he tries to protect the Chindits, now isolated, and bomb either the 1st Div or my wandering tank regiment which now presents a threat (probably short lived) at cutting off his supply. Burma will be touch and go for a while.

2. Northern Oz going well so far. We will see if there are any surprises there this turn. 2 ships showed up at Darwin. Only the 2 HQs and a division needs landing.

3. Port Moresby still gathering forces and prep. Airfield is bombed to dark ages daily, fighter sweeps and escorts in case he tries to get tricky with CV LRCAP, which I think is very unlikely. 100 Vals ring the port looking for a reason to fly.

4. Mahan style fleet concentration at Ponape, but I need targets!

5. Ki-100 I with 4 size 30 factories and the engine bonus. One smaller factory building up to 30 and producing the Ki-61a for one sentai.

6. More groups upgrading to the A6m5c. Can't fix them fast enough...boy are they needed.

7. Second Lilly IIb Sentai formed at Tokyo. The other is a Kusaie and can fly offensively out of Nauru, once I get more fighters in theater.

8. Dinah KAI still unchallenged in the air, despite flying missions for a week. I should not complain, as I am sure the plane will be a flop.

9. China: A fresh division is marching north and then I will resume the attack on the Changsha triangle. One division is slogging thru the mtns and jungles heading for India.

Work faster on that Zero!




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< Message edited by Lowpe -- 6/24/2014 9:53:50 PM >

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RE: Australia Invaded! - 6/25/2014 10:37:09 AM   
Lowpe


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Jan 6, 1942

Burma: I had Tojo IIa flying LRCAP over Prome and Nicks over the Toungoo, where the Chindits are trying to take the base). The Tojo CAP bled over to the first engagement at Toungoo and did a stellar job nailing three Blenheim squadrons and their covering Hurricanes. It wasn't so much an ambush, as the very first engagement was with a Hurricane sweep. Well done Tojo! 31 Blenheims and 14 Hurricanes downed for a dozen Tojo and 4 Nicks. The Nicks took the initial dive from the sweeping Hurricanes.

Allies made the mistake of breaking up their bombing runs instead of concentrating them. They also bombed Prome, Magwe, Mandalay, in addition to an attempt at Toungoo.

Allies got a dozen units moving down to assault Prome...it will get ugly. I am trying to cut off the coast road, and their major source of supply. There seem to be a lot of American troops, and I don't think I can keep Rangoon cut off in the short term but his focus doesn't seem to be on Rangoon rather Prome and then the plains. I have lots on the way, but then again so does he.

The Chindits at Toungoo are gone...I guess they are destroyed by Malaria and lack of supply. 12 victory points of LCU showed up, but I also destroyed a Chinese unit or two, too.






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< Message edited by Lowpe -- 6/25/2014 12:43:27 PM >

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RE: Australia Invaded! - 6/25/2014 11:02:02 AM   
Lowpe


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Northern Oz

Paratroops cut the dirt road supply line to Derby. No Allied air power present, and troops land pretty much unmolested at Derby and at Wyndham a tank regiment offloads.

Looking good here. Second wave on their way to Wyndham.

Bathurst will be taken by fast transport with some IJNAAF unit.

Bad weather prevented air attacks on the 4th Division at Derby. I might deliberate attack this turn as fatigue is down around 10 or less for most units there. Or I may hold off and time the initial attack for after a BB bombardment which makes more sense. Hard to be patient!

Broome is awfully fragile...Paratroops plus a fast transporting Naval Guard attack might be able to take it. Unless my recon is way off...I love fighting by fast movement! In fact, I am pretty sure Broome would fall if I bombarded the same day I attacked...hm.




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RE: Australia Invaded! - 6/25/2014 11:12:21 AM   
Lowpe


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Marshalls Betties get in a lick for no loss. Unfortunately, a night bombing attack (with 0% moonlight) hits Roi and destroys a few planes and damages the runway. There is AA present,but still. Only 3 B-24s dropping 10 500lb bombs did the damage at 9000 feet.

But at Mili, there is still 8 ships in port, and about 6 small 2 ship task forces around. My fleet has assembled at Ponape and I could fly in and make a massive push for tomorrow with back up orders to hit the port...






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RE: Australia Invaded! - 6/25/2014 12:00:07 PM   
mind_messing

 

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RE: Bathhurst

It makes a great seaplane and recon base, and can cause Darwin some problems even when the Allies recapture it. The Allies need to bring ships or paratroopers to take it back. A Naval Guard garrison will ensure that the Allies need to expose ships to your bases in the DEI to take it back.

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RE: Australia Invaded! - 6/25/2014 12:33:29 PM   
Lowpe


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quote:

ORIGINAL: mind_messing

RE: Bathhurst

A Naval Guard garrison will ensure that the Allies need to expose ships to your bases in the DEI to take it back.


That was my thinking exactly!

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Post #: 1057
RE: Australia Invaded! - 6/25/2014 12:49:16 PM   
Lowpe


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Hey, no sub losses yesterday. Lots, and lots of aerial attacks (take with a grain of salt), no real good action yet by the surface groups, but I am waiting on the upgrades for my Destroyers.

I have lots of planes flying ASW, Naval search (day and night) but their skill is not the greatest yet in ASW (maybe 60%).

He is aggressive with his patrol patterns in the coastal waters. I need to watch out for sub dropped mines...




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RE: Australia Invaded! - 6/25/2014 1:01:05 PM   
ny59giants


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When I play Japan, I micro-manage the hell out of my transport fleet and tankers to keep them in shallow hexes. Use those waypoints as much as possible. If using the CS Convoys, remember to click the 'on' at bottom of the waypoints so they return following the same route that came in on. Lots of naval search arcs to cover where I would expect subs to be at. Getting a high DL is great in aiding your escorts in getting hits on subs. At times, just not getting any ships sunk is a win.

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RE: Australia Invaded! - 6/25/2014 3:32:33 PM   
Lowpe


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I definitely am trying to always stick to the shallows, not always possible as you know...

Over in Burma, the A6M5c is getting real close to making an appearance. Hurricanes are the most numerous fighter there, followed by the P40K, Martlet and P38G (2 squadrons).

The Blenheims I shot down have a production rate of 12 so losing 30 of them has to hurt. Plus all those good pilots.

It will be a bloody day in the air at Prome. I wouldn't be surprised if he just runs in fighters sweeps for the day, and then resumes bombing the following day. I am trying to establish defensive positions on either side of Prome, in the jungle, I don't dare try to hold it in the clear until the air war changes.

Or he might switch them over to night bombing and hit even more airfields. I wish the game engine assigned a few points of fatigue every time a squadron switched from day to night.





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RE: Australia Invaded! - 6/25/2014 3:50:00 PM   
ny59giants


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The best thing about the Hurricane IIc is those 4 x 20mm cannons. They do damage when they hit. Wish they were on the Spitfire VIIIs in greater numbers (2, but want 4).

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RE: Australia Invaded! - 6/25/2014 8:52:05 PM   
Lowpe


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I decided to send the 23 A6M5c to Toungoo and have them fly cap, along with some Tojo. We will see what happens there.

Will be fast transporting a regiment into Ramree to threaten Allies supply line in Burma. Lots of troops on the move, just need to buy a little time here in Burma. I worry most about his tanks and for now air dominance....gotta keep in the jungle.

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RE: Australia Invaded! - 6/25/2014 10:59:49 PM   
Lowpe


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How many people can get resources, oil and fuel to travel across China to Korea? Singers to Korea? Since Allied subs are effective while my airforce is still developing their skills I am going to mix it up a little.

I am eliminating convoys everywhere but Fusan to Japan. I have built up the port to level 7 working on 8. I am adding an extra ship transporting fuel or resources, each day. Presently, I am just using cargo ships to do this. Currently I have 18 ships, unescorted making the trip in 8 convoys. This is up from the original 8 ship convoy. The first tanker might go online in a day or two.

Oil, fuel and resources are being shipped to:

Singers: a big collection point with Palembang, and now Java. I plan on eliminating all outbound convoys back to China or the Home Islands. I might ship Java to Oosthaven. Haven't started on Java yet. The original two tankers I sent to Java got torpedoed!

Georgetown: getting oil from Medan. I inherited a 2 PB, 2 Tanker fleet and never switched them off. Works nicely. 12,000 oil capacity and able to dock. Not once has it encountered a sub.

Luzon: From Luzon I am shipping to Hong Kong now. Gets resources from islands, and fuel and oil from Central DEI. I had been shipping to the HI, but they got nailed around Okinawa despite hugging the coasts and excessive amounts of medium trained planes. I am not sure I need to waste the effort in picking up the resources, but for now I am.

Babeldoab: I haven't sent anything back yet, but it is getting the lowest DEI oil. Will probably head home on empty tankers, and failing that go to Luzon.

Cam Ranh Bay: Getting oil and fuel from Miri.

Truk: got a few resource shipments from Nauru on returning supply convoys. Nothing to write home about.

Once in China/Thailand/Malay the goods will need to flow to Fusan for shipment to Japan. Of course I will still be shipping from Hokkaido and Sakhalin.

Here is hoping it works. If it doesn't, it shouldn't be too bad to get the goods back to the HI and by then my ASW teams will be better.

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RE: Australia Invaded! - 6/25/2014 11:18:12 PM   
Lokasenna


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quote:

ORIGINAL: Lowpe

How many people can get resources, oil and fuel to travel across China to Korea? Singers to Korea? Since Allied subs are effective while my airforce is still developing their skills I am going to mix it up a little.

I am eliminating convoys everywhere but Fusan to Japan. I have built up the port to level 7 working on 8. I am adding an extra ship transporting fuel or resources, each day. Presently, I am just using cargo ships to do this. Currently I have 18 ships, unescorted making the trip in 8 convoys. This is up from the original 8 ship convoy. The first tanker might go online in a day or two.

Oil, fuel and resources are being shipped to:

Singers: a big collection point with Palembang, and now Java. I plan on eliminating all outbound convoys back to China or the Home Islands. I might ship Java to Oosthaven. Haven't started on Java yet. The original two tankers I sent to Java got torpedoed!

Georgetown: getting oil from Medan. I inherited a 2 PB, 2 Tanker fleet and never switched them off. Works nicely. 12,000 oil capacity and able to dock. Not once has it encountered a sub.

Luzon: From Luzon I am shipping to Hong Kong now. Gets resources from islands, and fuel and oil from Central DEI. I had been shipping to the HI, but they got nailed around Okinawa despite hugging the coasts and excessive amounts of medium trained planes. I am not sure I need to waste the effort in picking up the resources, but for now I am.

Babeldoab: I haven't sent anything back yet, but it is getting the lowest DEI oil. Will probably head home on empty tankers, and failing that go to Luzon.

Cam Ranh Bay: Getting oil and fuel from Miri.

Truk: got a few resource shipments from Nauru on returning supply convoys. Nothing to write home about.

Once in China/Thailand/Malay the goods will need to flow to Fusan for shipment to Japan. Of course I will still be shipping from Hokkaido and Sakhalin.

Here is hoping it works. If it doesn't, it shouldn't be too bad to get the goods back to the HI and by then my ASW teams will be better.



I'm finding it basically impossible to get things shipped out of Singers, over land. It seems it will just endlessly accumulate there.

Hong Kong, on the other hand... That seems to ship out OK. I haven't tried other places, but I will need to in a few months when Bullwinkle gets working torpedoes and a lot more subs.

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RE: Australia Invaded! - 6/26/2014 12:59:33 AM   
Aurorus

 

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quote:

ORIGINAL: Lowpe

How many people can get resources, oil and fuel to travel across China to Korea? Singers to Korea? Since Allied subs are effective while my airforce is still developing their skills I am going to mix it up a little.



I think you will find much more than is needed pooling in Singapore, Saigon, Hong Kong, even Haiphong: generally anywhere the industry is (at least that has been my experience). I doubt more than a trickle will reach Korea, but the intricacies of how resources and fuel flow overland in this game elude me. So anything that you discover would be of great interest.



quote:

ORIGINAL: Lowpe

I am eliminating convoys everywhere but Fusan to Japan. I have built up the port to level 7 working on 8. I am adding an extra ship transporting fuel or resources, each day. Presently, I am just using cargo ships to do this. Currently I have 18 ships, unescorted making the trip in 8 convoys. This is up from the original 8 ship convoy. The first tanker might go online in a day or two.



I am interested if this works. I have never been able able to pull enough to Fusan to eliminate convoys from Port Arthur entirely. I also find that if I do not ship a good quantity of resources directly into to Tokyo(usually from Hakedote), it tends to pool in other places too much. Tokyo never seems to get enough resources to support all the industry there, and I get repeated failures to produce in Tokyo. Interested to hear if you avoid this and how.

quote:

ORIGINAL: Lowpe

Luzon: From Luzon I am shipping to Hong Kong now. Gets resources from islands, and fuel and oil from Central DEI. I had been shipping to the HI, but they got nailed around Okinawa despite hugging the coasts and excessive amounts of medium trained planes. I am not sure I need to waste the effort in picking up the resources, but for now I am.

Babeldoab: I haven't sent anything back yet, but it is getting the lowest DEI oil. Will probably head home on empty tankers, and failing that go to Luzon.

Cam Ranh Bay: Getting oil and fuel from Miri.

Truk: got a few resource shipments from Nauru on returning supply convoys. Nothing to write home about.

Once in China/Thailand/Malay the goods will need to flow to Fusan for shipment to Japan. Of course I will still be shipping from Hokkaido and Sakhalin.

Here is hoping it works. If it doesn't, it shouldn't be too bad to get the goods back to the HI and by then my ASW teams will be better.



I find it helpful to expand the light industry in Manilla a good bit, making Manilla very much the local supply hub for the DEI defense forces. More resources than necessary seem to flow out of the Phillipines, DEI, and points south. I also tend to expand the light in industry in a few other locations where resources seem to be pooling.

Also, I tend to make small minefields (especially in shallow waters) a mainstay of my anti-sub warfare. Submarines seem to be mine magnets in this game (especially in the shallows) so a few well-placed small minefields in the middle of your cargo routes and his patrol zones may help. If he is concentrating subs on your routes and using patrol zones, you might even get a couple subs with one minefield if he is not very careful with the routing of his patrol zones. At the very least, he will have to spend time reviewing patrol zones repeatedly to avoid the occasional snare.

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RE: Australia Invaded! - 6/26/2014 11:20:42 AM   
Lowpe


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Jan 7, 1942

I really messed up my Burma defense. I am hoping to put it right. Can you say crisis in Burma?

Mistakes I made: moving the Imperial Guards back from Ramree Island road. In the Jungle there, dug in they would have been formidable. Not double checking the movement routine for the 14th Tank and letting them wander off out of the jungle. They were supposed to block the coastal road. Not garrisoning my rear area bases better.

No excuses, just sloppy play. Disappointed with myself for letting this happen.

Chindits came back out of the jungle and took Toungoo. 110 AV. Ouch. Another Chindit unit is at Taung Gyi. I have assembled quite a group of transports and will fly in reinforcements.

500 AV at Pegu is moving up on Toungoo. Prome is penned in pretty well, but Bassein I can't hold so Rangoon is open.

The A6M5c flew and did great! Now to get more there. Two infantry divisions and 8 heavy artillery units are moving on Moulmein, while more reinforcements are on the way. Unfortunately, there still are a lot of troops on Java that need to get to Burma: 1st Tank, several AT/ARM/AA and ENG.

Still, it was a bad day because of the Chindits. At least the Imperial Guard retreated the correct direction and should be much safer in the jungle. Now to get them some artillery.

Allies will have some supply problems, we will see if I can make it worse.






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RE: Australia Invaded! - 6/26/2014 11:42:52 AM   
Lowpe


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quote:

ORIGINAL: Aurorus

I am interested if this works. I have never been able able to pull enough to Fusan to eliminate convoys from Port Arthur entirely. I also find that if I do not ship a good quantity of resources directly into to Tokyo(usually from Hakedote), it tends to pool in other places too much. Tokyo never seems to get enough resources to support all the industry there, and I get repeated failures to produce in Tokyo. Interested to hear if you avoid this and how.


I added another 6000 resource cargo ship today, plus an 8000 tanker pulling fuel. I will hold off on adding any more fuel pull to see the results (up to 10,000 in three convoys now out of Fusan).

For the first time Port Arthur refineries failed. I have switched Port Arthur to stockpile oil and we will see what I get.

I have 3 million resources in Hokkaido, from a peak of 5 million a little ways back. Resources in the HI have grown by 250,000 in the last 8 days. Primarily that is all growth in shipping from Hokkaido and Fusan however a few convoys are still coming in from outside sources (the last from Shanghai will arrive in a day). So, I have no fears of HI production LI failing...

Should be interesting.

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RE: Australia Invaded! - 6/26/2014 11:44:44 AM   
Lowpe


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quote:

ORIGINAL: Aurorus
Also, I tend to make small minefields (especially in shallow waters) a mainstay of my anti-sub warfare.


I have done this in the past, it worked ok, but for now I am letting the mines build up. Very short ACMs, and I hate just placing them and letting them deteriorate.


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Post #: 1068
RE: Australia Invaded! - 6/26/2014 12:02:37 PM   
Lowpe


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Marshalls.

Stage is set to him tomorrow if i choose to. I can throw a lot at him, into the teeth of 100 fighters. Should I conduct massive sweeps, and then evaluate? Or should I go for a really large strike with some smaller sweeps? Not sure there are any really super good targets for the bombers...xaks, one tanker, etc.

I can even sending in mini-subs!

None of my forces are spotted...

A bigger night raid on Roi by Allies. I had a Nick KAIb squadron splinter (12 planes) on 20% CAP, lost one and disrupted two attacks for no effect. I think setting a very low percent on CAP might minimize A2A losses and still disrupt the bombing run.




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RE: Australia Invaded! - 6/26/2014 12:05:18 PM   
Lowpe


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Northern Oz: One more day, and I will deliberate attack at Derby along with a heavy bombardment from two BBs, 5 CA, and some destroyers.

Australian forces moving out of Darwin south.


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RE: Australia Invaded! - 6/26/2014 4:02:42 PM   
ny59giants


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Once I got Ramree Island and the hex due east of it, it enabled supplies to flow into the Irrawaddy River area. I was stuck with a huge Allied army at Shwebo, but no supples. Looking at your screenshot, you have to hold onto Ramree or else the western part of Burma will fall and threaten the bases in the clear terrain.

You have until about May 43 before the Allies can stockpile enough 43 Indian Rifle squads to allow them to be divided and then upgraded. The increase for all Allied rifle from 42 to 43 in Anti-Armor value is HUGE. There is a slight increase in Anti-Soft values included. After this, your Japanese divisions will be in trouble unless dug in somewhere.

< Message edited by ny59giants -- 6/26/2014 5:04:03 PM >


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RE: Australia Invaded! - 6/26/2014 4:58:57 PM   
Lokasenna


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quote:

ORIGINAL: ny59giants

Once I got Ramree Island and the hex due east of it, it enabled supplies to flow into the Irrawaddy River area. I was stuck with a huge Allied army at Shwebo, but no supples. Looking at your screenshot, you have to hold onto Ramree or else the western part of Burma will fall and threaten the bases in the clear terrain.

You have until about May 43 before the Allies can stockpile enough 43 Indian Rifle squads to allow them to be divided and then upgraded. The increase for all Allied rifle from 42 to 43 in Anti-Armor value is HUGE. There is a slight increase in Anti-Soft values included. After this, your Japanese divisions will be in trouble unless dug in somewhere.


This is great info, many thanks.

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Post #: 1072
RE: Australia Invaded! - 6/26/2014 8:16:29 PM   
Lowpe


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Burma:

Ramree is getting a regiment of reinforcements fast transported in. Taung Gyi is getting 60 transports of a regiment, plus CAP from and LRCAP and hopefully bleed over from one and two hexes away.

Allies found my fighter base at Pegu so it is getting reinforcements, some A6M5cs. I suspect he will try to hit it hard, perhaps even at night. I have no night fighters up.

The tank regiment will start to move and cut his line of supply down the coastal road. I will probably move a small unit of Ramree to accomplish the same thing (they don't move to fast).

Akyab will get visited by 3 submarines, plus a a CL task force led by my resident timid leader (40 aggression). The will have some LRCAP.

Should be interesting to see what happens.

Marshalls: I decided not to fly into his fighters, but rather send in 4 destroyers 5 hexes from Makin/Tarawa to draw out his naval strike planes. I have as large a LRCAP over this squadron as possible, while the Nagato and company move up to striking range of Mili, which I might hit on the following day.

OZ Quiet before the attacks. AV at Derby close to 600. I plan to pincer Port Moresby with one invasion fleet from Soerabaja and the other from Rabaul. Prep is 55 or so for one divison, 33 for a second. Not all the ships are in place yet.




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RE: Australia Invaded! - 6/26/2014 8:22:50 PM   
GreyJoy


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quote:

ORIGINAL: Lowpe



OZ Quiet before the attacks. AV at Derby close to 600. I plan to pincer Port Moresby with one invasion fleet from Soerabaja and the other from Rabaul. Prep is 55 or so for one divison, 33 for a second. Not all the ships are in place yet.







Hope you wait to get 100%prepped before invading PM... could be nasty otherwise

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RE: Australia Invaded! - 6/26/2014 8:45:52 PM   
Lowpe


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quote:

ORIGINAL: ny59giants
You have until about May 43 before the Allies can stockpile enough 43 Indian Rifle squads to allow them to be divided and then upgraded. The increase for all Allied rifle from 42 to 43 in Anti-Armor value is HUGE. There is a slight increase in Anti-Soft values included. After this, your Japanese divisions will be in trouble unless dug in somewhere.


I don't think Tiemanj is willing to wait for anything...he wants to attack!



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RE: Australia Invaded! - 6/26/2014 8:54:00 PM   
Lowpe


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quote:

ORIGINAL: GreyJoy
Hope you wait to get 100%prepped before invading PM... could be nasty otherwise


No immediate rush on Port Moresby, but I probably will go in before 100 percent, there will be some Army HQs around to help. I have the airfield at 100 percent damage and am bombing the troops there. I don't think it will be too ugly to go in about a month from now...but no rush here for now.

Major troop movements now include a division+ to Wyndham, no prep needed. Lots of ART and support troops to Burma, and I have to get the 1st Tank to Burma too. After they are done, then it will be time to be assembling everything for Port Moresby.



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Post #: 1076
RE: Australia Invaded! - 6/26/2014 9:06:32 PM   
Lowpe


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At Singers, the last oil convoys leaves for Cam Ranh Bay. All outbound cargo ships to the Home Islands are restricted to Fusan, Hokkaido, Sahhalin, Truk. Should be interesting. I have enough resources/oil/fuel for a while so no worries anything on the HI will fail. Port Arthur's refineries is another matter.

I wish I could get Urumchi to flow better, but it seems to ship out 1000 oil every two days or so...not all the time, but it is something.

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Post #: 1077
RE: Australia Invaded! - 6/27/2014 10:58:09 AM   
Lowpe


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Jan 8th, 1943

I lose 32 planes today for 3 of his all due to night bombing with 3 percent moonlight. He nails the airfield at Pegu and Roi, and closes Pegu, so no reinforcements fly to Taung Gyi. My CAP over Taung Gyi, which was large from several bases, fails to shoot down any transports and the Chindits there double in size. One or two more days and they will be full strength of over 100AV. Ouch. That base will fall to as troops can't get there in sufficient strength. Nothing to to do but grin and bear it...my Irving NF factories of which I have 3 are half way to repairing.

Even at Roi, where I had a splinter of Nicks on 20% CAP, I lose one Nick per attack. Since the Allies seem to wander in with several fragments, it adds up fast and simply is not sustainable. There were quite a few hits on the Runway despite the Nicks, which probably are just as likely to fly into each other as actually shoot at the bombers.

My CAP trap in the Marshalls fail, as he doesn't send out any naval attack planes. Worse, everyone is spotted. Mistake not to have attacked Mili.

A submarine hits an xakl at Akyab, and a regiment will land on Ramree tomorrow.

A 4 ship Allied surface fleet shows up in the middle of the Indian Ocean headed towards Akyab...BB, 2 CL, 1 DD. We will see if the Betties can fly in low at 2000 feet and if they continue their eastward trek.

Mini-subs attack Mili, though! And troops keep heading to Burma safely. While at Derby the Australians have moved all their troops to Derby, save for a small 1 unit force at Broome.





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(in reply to Lowpe)
Post #: 1078
RE: Australia Invaded! - 6/27/2014 11:27:27 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
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Better news on the Industrial front. Despite pulling a fair amount of resources, fuel Fusan's stockpiles actually grew. In addition, fuel is being stored at adjacent ports, where I will start pulling it out and sending it to the Home Islands. My fuel shipments to the Home Islands stands at 4000 currently, but I am going to increase that by a 1000 a day and see what happens.

Fusan's resource stand over 400,000, growing, despite 18 cargo ships pulling. I am going to increase the number of 1 and 2 ship convoys by 10 today and see what happens.

A 2000 capacity tanker will arrive at Fusan tomorrow and will start pulling oil. I want to pull in small amounts, and slowly grow it.

Port Arthur oil is set to stockpile, and the refineries are back on as the oil doubled to 1200.

So with convoys only coming from Fusan, Hokkaido, and Sakhalin the resource and fuel supplies increased on the HI, while oil declined which is normal since I am not pulling much oil yet.

Where is all these goodies coming from? Cam Ranh Bay and Saigon saw substantial declines in goods, while Singers grew (although Singers is receiving inflows).

So it seems if you can get the goods to Vietnam it will flow over to Fusan, just be patient, dock lots of ships there, build the port, slowly grow the pull, and set oil and resources to stockpile.

The question is will enough oil get there? Resources are a yes, fuel is leaning yes.




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(in reply to Lowpe)
Post #: 1079
RE: Australia Invaded! - 6/27/2014 11:28:20 AM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
Prepare for these coming in Feb '43:

1) B-24D1 comes out increasing his numbers per month from 15 to 48. Double check in Japan and Manchuria for any large AA units that you can buy out. Take time to make sure your important AFs have sufficient flak guns.

2) B-25D1 comes out increasing this bomber from 20 to 30 per month. However, this is the Attack Bomber version so if your opponent has been paying attention and has trained up some LowN skills, your shipping could see them as they can range out to 11 hexes (14 extended). They carry 6 x 500 pounders and have 8 forward mounted MGs (these guys can defend themselves). Its not until you see the "G" model in June do you see the 75mm cannon. OUCH!! You will need to set some CAP/LRCAP over your ships below 10k.

Note - The American attack bombers can sink a CV like the Junyo and Hiyo without help from DB/TBs. I did so in March '44.

3) PV-1 Ventura - these USN bombers can be a good workhorse for the Allies at 28 per month.

I say this to get you ready for the increased bomber campaign about to come at you. Three full BGs (48 planes each) of B-24s can close any AF down in a day. Look for Burma to go from bad to worse in about 60 to 90 days, at most.

< Message edited by ny59giants -- 6/27/2014 12:30:42 PM >


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