nelmsm1
Posts: 1041
Joined: 1/21/2002 From: Texas Status: offline
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Select Campaign, select random and it goes to desktop. Here is what the game log says. 7/21/2014 10:04:56 PM: ******************** New Game ******************* 7/21/2014 10:04:56 PM: Current Directory: C:\Matrix Games\Panzer Command Ostfront 7/21/2014 10:04:56 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1 7/21/2014 10:04:56 PM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe 7/21/2014 10:04:56 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null 7/21/2014 10:04:56 PM: Managed DirectX: 7/21/2014 10:04:56 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 7/21/2014 10:04:56 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 7/21/2014 10:04:56 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 7/21/2014 10:04:56 PM: Loading Guns... 7/21/2014 10:04:57 PM: Loading 'C:\Matrix Games\Panzer Command Ostfront\Data\Guns/75mmL43_Orig.xml'... 7/21/2014 10:04:57 PM: System.ArgumentException: Item has already been added. Key in dictionary: '75mm/L43' Key being added: '75mm/L43' at System.Collections.Hashtable.Insert(Object key, Object nvalue, Boolean add) at System.Collections.Hashtable.Add(Object key, Object value) at GameLib.BattleEngine.Data.GunCollection.Add(Gun gun) at GameLib.BattleEngine.Data.DataDictionary.LoadGuns() 7/21/2014 10:04:57 PM: Loading Armoured Units... 7/21/2014 10:04:57 PM: Loading Infantry... 7/21/2014 10:04:57 PM: Loading Scenarios... 7/21/2014 10:04:57 PM: Loading Campaigns... 7/21/2014 10:04:57 PM: Loading Tables... 7/21/2014 10:04:57 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null 7/21/2014 10:04:57 PM: Graphics format: X8R8G8B8 7/21/2014 10:04:57 PM: DeviceIdentifier: d7b71ee2-2439-11cf-fc7c-a2b0bec2c535 WhqlLevel: 0 Revision: 0 SubSystemId: -1868031222 DeviceId: 26489 VendorId: 4098 DriverVersion: 8.17.10.1094 DeviceName: \\.\DISPLAY1 Description: AMD RADEON HD 6450A DriverName: aticfx32.dll 7/21/2014 10:04:57 PM: Manager Adapter value: 0 7/21/2014 10:05:01 PM: Create device. 7/21/2014 10:05:01 PM: HardwareVertexProcessing 7/21/2014 10:05:01 PM: MultiSampleQuality: 0 PresentationInterval: Immediate FullScreenRefreshRateInHz: 60 PresentFlag: None AutoDepthStencilFormat: D16 EnableAutoDepthStencil: True Windowed: False DeviceWindowHandle: 0 DeviceWindow: SwapEffect: Discard MultiSample: None BackBufferCount: 1 BackBufferFormat: X8R8G8B8 BackBufferHeight: 900 BackBufferWidth: 1440 ForceNoMultiThreadedFlag: False 7/21/2014 10:05:01 PM: Create Flags: HardwareVertexProcessing 7/21/2014 10:05:01 PM: Device Type: Hardware 7/21/2014 10:05:12 PM: MessageManager.Notify: message = 'LEFT_MOUSE_BUTTON_UP', reference = '' 7/21/2014 10:05:12 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform. at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start() at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start(String fileName, String arguments) at GameLib.Mainmenu.SelectCampaign.OnMessage(GameMessage message, Object reference) at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference) 7/21/2014 10:05:12 PM: System.ComponentModel.Win32Exception (0x80004005): The specified executable is not a valid application for this OS platform. at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference) at Lib.Messenger.MessageManager.OnTime(Single dt) at MainClass.Render(Boolean force) at MainClass.RenderLoop() 7/21/2014 10:05:13 PM: Program Exited.
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